如何在函数中传递派生对象作为C ++中的基础对象

时间:2014-10-07 06:25:12

标签: c++ oop

我试图做这样的事情。

class ODESolver
{
public:
    // Fourth-order Runge-Kutta ODE solver.
    static void RungeKutta4(ODE ode, double stepSize)
    {
        // Define some convenience variables to make the
        // code more readable
        int j;
        int numEqns = ode.getNumberOfEquations();
        double s;
        double *q;
        double *dq1 = new double[numEqns];
        double *dq2 = new double[numEqns];
        double *dq3 = new double[numEqns];
        double *dq4 = new double[numEqns];

        // Retrieve the current values of the dependent
        // and independent variables.
        s = ode.getIndependentVar();
        q = ode.getAllIndependentVariables();

        dq1 = ode.getRightHandSide(s, q, q, stepSize, 0.0);
        dq2 = ode.getRightHandSide(s + 0.5*stepSize, q, dq1, stepSize, 0.5);
        dq3 = ode.getRightHandSide(s + 0.5*stepSize, q, dq2, stepSize, 0.5);
        dq4 = ode.getRightHandSide(s + stepSize, q, dq3, stepSize, 1.0);

        // Update the dependent and independent variable values
        // at the new dependent variable location and store the
        // values in the ODE object arrays.
        ode.setIndependentValue(s + stepSize);

        for (j = 0; j < numEqns; j++)
        {
            q[j] = q[j] + (dq1[j] + 2.0*dq2[j] + 2.0*dq3[j] + dq4[j]) / 6.0;
            ode.setDependentValue(q[j], j);
        }
    }
};

class ODE
{
    // Declare fields used by the class
private:
    int numEqns; // number of equations to solve
    double *dependent; // array of dependent variables
    double independent; // independent variable
    // Constructor
public :
    // Constructor
    ODE:: ODE(int numEqns) {
        this->numEqns = numEqns;
        dependent = new double[numEqns];


    virtual double* getRightHandSide(double IndependentVariable, double DependentVariables[],
    double DeltaOfDependents[], double DIndependent, double DependentScale);

};

class SimpleProjectile : public ODE {

public:
    // Gravitational acceleration.
    static double Gravity;

    SimpleProjectile::SimpleProjectile(double x0, double y0, double vx0, double vy0,
        double t);

    // These methods return the location, velocity,
    // and time values.
    double getVx();
    double getVy();
    double getX();
    double getY();
    double getTime();

    // This method updates the velocity and position
    // of the projectile according to the gravity-only model.
    void updateLocationAndVelocity(double dt);

    // Because SimpleProjectile extends the ODE class,
    // it must implement the getRightHandSide method.
    // In this case, the method returns a dummy array.
    double* getRightHandSide(double s, double Q[],
    double deltaQ[], double ds, double qScale)
};


void SimpleProjectile::updateLocationAndVelocity(double dt)
{
    double time = getIndependentVar();
    double vx0 = getDependentVar(0);
    double x0 = getDependentVar(1);
    double vy0 = getDependentVar(2);
    double y0 = getDependentVar(3);

    // Update the xy locations and the y-component
    // of velocity. The x-velocity doesn't change.
    double x = x0 + vx0*dt;
    double vy = vy0 + Gravity*dt;
    double y = y0 + vy0*dt + 0.5*Gravity*dt*dt; // s = S0 + (V0 * t + 1/2 a*t^2)

    //Update Time
    time = time + dt;

    //Load new values into ODE 
    setIndependentValue(time);
    setDependentValue(x, 1);
    setDependentValue(y, 4);
    setDependentValue(vy, 3);
}

class DragProjectile : public SimpleProjectile {

private : 
    double mass, area, density, Cd;

public:
    DragProjectile::DragProjectile(double x0, double y0,
    double vx0, double vy0, double time,
    double mass, double area, double density, double Cd);

    // These methods return the value of the fields
    // declared in this class.
    double getMass();
    double getArea();
    double getDensity();
    double getCd();

    // This method updates the velocity and location
    // of the projectile using a 4th order Runge-Kutta
    // solver to integrate the equations of motion.
    void updateLocationAndVelocity(double dt);

    double* getRightHandSide(double IndependentVariable, double DependentVariables[],
        double DeltaOfDependents[], double DIndependent, double IndependentScale);
};
void DragProjectile::updateLocationAndVelocity(double dt)
{
    ODESolver::RungeKutta4(this, dt); // this is where problem comes in
}

现在我想将 ODESolver :: RungeKutta4 中的 DragProjectile 作为 ODE 对象传递,因为它的派生类 SimpleMotion < / em>和 SimpleMotion 是从 ODE 类派生的。 我尝试过向上转换,但我找不到关键字的解决方法:“这个”

3 个答案:

答案 0 :(得分:1)

this是一个指针,但是你的函数需要一个对象。因此取消引用指针以获取对象:

equationSolver::method1(*this, dt);
                        ^

我怀疑该函数应该通过引用(或者甚至是指针)来取equation而不是值;但这只是基于少量信息的预感。

答案 1 :(得分:0)

不应该

equationSolver::method1(*this, dt);

或者更好的是,让该函数接受一个指针:

class equationSolver{
public:
    static void method1(equation* eq, double dt);
}

然后你的原始电话应该有效。

更新

你也可能想要公共继承:

class simpleMotion : public equation

答案 2 :(得分:0)

你意识到这个

static void method1(equation eq, double dt);

期待方程的对象而不是指向eq的指针

所以,如果您只是将此方法更改为

static void method1(equation* eq, double dt);

以下内容应该按原样运作。

equationSolver::method1(this, dt); // i am getting error here...

因为simpleMotion IS_A等式