我最近一直有一个奇怪的问题。 根据我在Windows(立体声/四/ 5.1)中设置音频配置的方式,对avcodec_open2()的ffmpeg调用失败,错误为-22或者正常工作。 我无法找到很多关于这个错误,我想我应该在这里问一下。 主要流程如下:
c = st->codec;
avformat_alloc_output_context2(&oc, NULL, NULL, "video.mpeg");
oc->fmt->audio_codec = AV_CODEC_ID_MP2;
AVDictionary* dict = NULL;
ret = av_dict_set(&dict, "ac", "2", 0);
c->request_channels = 2;
ret = avcodec_open2(c, codec, &dict); //HERE IT FAILS WITH -22 if speaker configuration is not stereo
编解码器上下文' c'在流中设置如下:
st = avformat_new_stream(oc, *codec);
c = st->codec;
c->channels = 2;
c->channel_layout = AV_CH_LAYOUT_STEREO;
c->sample_fmt = AV_SAMPLE_FMT_S16;
c->codec_id = codec_id;
大部分内容都是从文档中的一个复用示例中复制而来的。 如果在Windows中我将输出设置为立体声,一切都按预期工作。
如果我将扬声器配置设置为5.1(6个通道),avcodec_open2将失败并显示错误-22。
所以我很难理解我做错了什么。通常它不应该是我的扬声器配置和avcodec_open2的结果之间的任何关系。
我需要设置一些其他参数吗?
答案 0 :(得分:7)
以下是取自How can I find out what this ffmpeg error code means?
的文件libavcodec\avcodec.h
的标头
#if EINVAL > 0
#define AVERROR(e) (-(e)) /**< Returns a negative error code from a POSIX error code, to return from library functions. */
#define AVUNERROR(e) (-(e)) /**< Returns a POSIX error code from a library function error return value. */
#else
/* Some platforms have E* and errno already negated. */
#define AVERROR(e) (e)
#define AVUNERROR(e) (e)
#endif
#define AVERROR_UNKNOWN AVERROR(EINVAL) /**< unknown error */
#define AVERROR_IO AVERROR(EIO) /**< I/O error */
#define AVERROR_NUMEXPECTED AVERROR(EDOM) /**< Number syntax expected in filename. */
#define AVERROR_INVALIDDATA AVERROR(EINVAL) /**< invalid data found */
#define AVERROR_NOMEM AVERROR(ENOMEM) /**< not enough memory */
#define AVERROR_NOFMT AVERROR(EILSEQ) /**< unknown format */
#define AVERROR_NOTSUPP AVERROR(ENOSYS) /**< Operation not supported. */
#define AVERROR_NOENT AVERROR(ENOENT) /**< No such file or directory. */
#define AVERROR_EOF AVERROR(EPIPE) /**< End of file. */
#define AVERROR_PATCHWELCOME -MKTAG('P','A','W','E') /**< Not yet implemented in FFmpeg. Patches welcome. */
然后
errno.h
EINVAL
标头文件
#define EINVAL 22 /* Invalid argument */
P.S。 AVERROR
表示(-(-22)) = 22
为频道标头channel_layout.h
标头文件布局
/**
* @file
* audio conversion routines
*/
/* Audio channel masks */
#define AV_CH_FRONT_LEFT 0x00000001
#define AV_CH_FRONT_RIGHT 0x00000002
#define AV_CH_FRONT_CENTER 0x00000004
#define AV_CH_LOW_FREQUENCY 0x00000008
#define AV_CH_BACK_LEFT 0x00000010
#define AV_CH_BACK_RIGHT 0x00000020
#define AV_CH_FRONT_LEFT_OF_CENTER 0x00000040
#define AV_CH_FRONT_RIGHT_OF_CENTER 0x00000080
#define AV_CH_BACK_CENTER 0x00000100
#define AV_CH_SIDE_LEFT 0x00000200
#define AV_CH_SIDE_RIGHT 0x00000400
#define AV_CH_TOP_CENTER 0x00000800
#define AV_CH_TOP_FRONT_LEFT 0x00001000
#define AV_CH_TOP_FRONT_CENTER 0x00002000
#define AV_CH_TOP_FRONT_RIGHT 0x00004000
#define AV_CH_TOP_BACK_LEFT 0x00008000
#define AV_CH_TOP_BACK_CENTER 0x00010000
#define AV_CH_TOP_BACK_RIGHT 0x00020000
#define AV_CH_STEREO_LEFT 0x20000000 ///< Stereo downmix.
#define AV_CH_STEREO_RIGHT 0x40000000 ///< See AV_CH_STEREO_LEFT.
/** Channel mask value used for AVCodecContext.request_channel_layout
to indicate that the user requests the channel order of the decoder output
to be the native codec channel order. */
#define AV_CH_LAYOUT_NATIVE 0x8000000000000000LL
/* Audio channel convenience macros */
#define AV_CH_LAYOUT_MONO (AV_CH_FRONT_CENTER)
#define AV_CH_LAYOUT_STEREO (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
#define AV_CH_LAYOUT_2_1 (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_SURROUND (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
#define AV_CH_LAYOUT_4POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
#define AV_CH_LAYOUT_2_2 (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
#define AV_CH_LAYOUT_QUAD (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_5POINT0 (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
#define AV_CH_LAYOUT_5POINT1 (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_5POINT0_BACK (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_5POINT1_BACK (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
#define AV_CH_LAYOUT_7POINT0 (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_7POINT1 (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)