鼠标捕获和选择

时间:2010-04-09 23:57:46

标签: c# winforms mouse

我有一个控件,它以网格的形式在其内部移动很多不同的控件。所以基本上,任何时候都没有显示容器控件。但我确实捕获了内部控件的所有mousedown和mousemove事件。喜欢做的事情就是创建一个类似于Windows计算机桌面的效果,你可以拖动它,鼠标拖动内的每个控件都会被抛出一个列表,当鼠标被释放时我可以执行对所有选定项目的操作。这可能吗?

2 个答案:

答案 0 :(得分:0)

注册OnMouseDown,OnMouseMove,OnMouseUp事件。

  1. OnMouseDown获取控件的位置并将焦点放在鼠标下方。
  2. OnMouseMove,使用鼠标位置设置控件的位置。
  3. OnMouseUp释放控制焦点。
  4. 结帐example

答案 1 :(得分:0)

通过一些试验和错误,我解决了我自己的问题。 在我的每个孩子的控制中,我这样做了:

    protected override void OnMouseDown(MouseEventArgs e)
    {
        Point pnt = this.PointToScreen(e.Location);
        base.OnMouseDown(new MouseEventArgs(e.Button, e.Clicks, pnt.X, pnt.Y, e.Delta));
    }
    protected override void OnMouseMove(MouseEventArgs e)
    {
        Point pnt = this.PointToScreen(e.Location);
        base.OnMouseMove(new MouseEventArgs(e.Button, e.Clicks, pnt.X, pnt.Y, e.Delta));
    }

使光标位置可以从容器控件中使用,并在容器中我这样做:

        #region Lambda
        item.MouseDown += new MouseEventHandler((a, b) =>
        {
            MessageBase hovering = this.GetChildAtPoint(tr_MouseCurrentPoint) as MessageBase;
            if (b.Button == MouseButtons.Left)
            {
                tr_MouseDown = true;
                tr_MouseDownPoint = this.PointToClient(b.Location);
                mouseupdate();
                foreach (var t in tr_CurrentlySelected)
                {
                    t.Key.Selected = false;
                }
                tr_CurrentlySelected.Clear();
                if (hovering != null && tr_CurrentlySelected.ContainsKey(hovering) == false)
                {
                    tr_CurrentlySelected.Add(hovering, new MouseCoordinateStore(tr_MouseDown, tr_MouseDownPoint, tr_MouseCurrentPoint, tr_MouseDifference));
                    hovering.Selected = true;
                    tr_LastHoveredOver = hovering;
                }
            }
            else if (b.Button == MouseButtons.Right)
            {
                if (hovering.Selected == true)
                {
                    MessageBox.Show("Show Right Click Logic Here");
                }
                else
                {
                    foreach (var t in tr_CurrentlySelected)
                    {
                        t.Key.Selected = false;
                    }
                    tr_CurrentlySelected.Clear();
                    if (hovering != null && tr_CurrentlySelected.ContainsKey(hovering) == false)
                    {
                        tr_CurrentlySelected.Add(hovering, new MouseCoordinateStore(tr_MouseDown, tr_MouseDownPoint, tr_MouseCurrentPoint, tr_MouseDifference));
                        hovering.Selected = true;
                        tr_LastHoveredOver = hovering;
                    }
                    MessageBox.Show("Show Right Click Logic Here");
                }
            }
        });
        item.MouseUp += new MouseEventHandler((a, b) => { tr_MouseDown = false; mouseupdate(); });
        item.MouseMove += new MouseEventHandler((a, b) => { 
            tr_MouseCurrentPoint = this.PointToClient(b.Location); 
            mouseupdate();
            if (tr_MouseDown)
            {
                MessageBase hovering = this.GetChildAtPoint(tr_MouseCurrentPoint) as MessageBase;
                if (hovering != null)
                {
                    if (tr_CurrentlySelected.ContainsKey(hovering) == false)
                    {
                        tr_CurrentlySelected.Add(hovering, new MouseCoordinateStore(tr_MouseDown, tr_MouseDownPoint, tr_MouseCurrentPoint, tr_MouseDifference));
                        tr_LastHoveredOver = hovering;
                        hovering.Selected = true;
                    }
                    else
                    {
                        int ind = hovering.Index;
                        List<MessageBase> ItemsToRemove = new List<MessageBase>();
                        if (tr_MouseDifference.Y < 0) // Y is negative
                        {
                            foreach (var dic in tr_CurrentlySelected)
                            {
                                if (dic.Key.Index < ind)
                                {
                                    ItemsToRemove.Add(dic.Key);
                                }
                            }
                        }
                        else //Y is positive
                        {
                            foreach (var dic in tr_CurrentlySelected)
                            {
                                if (dic.Key.Index > ind)
                                {
                                    ItemsToRemove.Add(dic.Key);
                                }
                            }
                        }
                        foreach (var dic in ItemsToRemove)
                        {
                            tr_CurrentlySelected.Remove(dic);
                            dic.Selected = false;
                        }
                    }
                }
            }
        });
        item.KeyDown += new KeyEventHandler((a, b) =>
        {
            try
            {
                if (b.KeyData == Keys.Down)
                {
                    MessageBase hovering = ControlCollection[tr_LastHoveredOver.Index + 1];
                    foreach (var t in tr_CurrentlySelected)
                    {
                        t.Key.Selected = false;
                    }
                    tr_CurrentlySelected.Clear();
                    if (hovering != null && tr_CurrentlySelected.ContainsKey(hovering) == false)
                    {
                        tr_CurrentlySelected.Add(hovering, null);
                        hovering.Selected = true;
                        tr_LastHoveredOver = hovering;
                    }
                }
                else if (b.KeyData == Keys.Up)
                {
                    MessageBase hovering = ControlCollection[tr_LastHoveredOver.Index - 1];
                    foreach (var t in tr_CurrentlySelected)
                    {
                        t.Key.Selected = false;
                    }
                    tr_CurrentlySelected.Clear();
                    if (hovering != null && tr_CurrentlySelected.ContainsKey(hovering) == false)
                    {
                        tr_CurrentlySelected.Add(hovering, null);
                        hovering.Selected = true;
                        tr_LastHoveredOver = hovering;
                    }
                }
            }
            catch { }
        });
        #endregion
显然,其他地方还有其他一些事情发生,但这只是它的基本内容。感谢我得到的一个答案,尽管我已经知道了,我得到了我得到的每一个答案:)谢谢你们!