我想在C#中创建一个支持多语言的程序。但我需要程序应该使用文本文件(或.resx文件,配置文件)来获取语言的内容。我需要当我从文本文件中更改一个单词的含义时,我必须在没有编译.exe文件的情况下看到程序中的更改。 我怎样才能做到这一点? 谢谢。
答案 0 :(得分:0)
您想要的是[Internationalization (I18N)][1]
。
您应该查看此documentation
此处还有一个来自this帖子的例子:
public class HelloWorld
{
public CultureInfo CultureInfo { get; private set; }
public HelloWorld()
{
CultureInfo = CultureInfo.CurrentCulture;
}
public HelloWorld(string culture)
{
CultureInfo = CultureInfo.GetCultureInfo(culture);
}
public string SayHelloWorld()
{
return Resources.ResourceManager.GetString("HelloWorld", CultureInfo);
}
}
[TestFixture]
public class HelloWorldFixture
{
HelloWorld helloWorld;
[Test]
public void Ctor_SetsCultureInfo_ToCurrentCultureForParameterlessCtor()
{
helloWorld = new HelloWorld();
Assert.AreEqual(helloWorld.CultureInfo, CultureInfo.CurrentCulture,
"Expected CultureInfo to be set as CurrentCulture");
}
[Test]
public void Ctor_SetsCultureInfo_ToAustralianCulture()
{
helloWorld = new HelloWorld("en-AU");
Assert.AreEqual(helloWorld.CultureInfo.Name, "en-AU",
"Expected CultureInfo to be set to Australian culture");
}
[Test]
[ExpectedException(typeof(ArgumentException))]
public void Ctor_ThrowsException_InvalidCultureName()
{
helloWorld = new HelloWorld("Bogus");
}
[Test]
public void SayHelloWorld_ReturnsFallbackResource_OnUndefinedResource()
{
helloWorld = new HelloWorld("en-JM");
string result = helloWorld.SayHelloWorld();
Assert.AreEqual("Hello, World.", result, "Expected fallback resource string to be used");
}
[Test]
public void SayHelloWorld_ReturnsAustralianResource_OnAustralianResource()
{
helloWorld = new HelloWorld("en-AU");
string result = helloWorld.SayHelloWorld();
Assert.AreEqual("G'Day, World.", result, "Expected australian resource string to be used");
}
}