我正在从斯坦福大学班级做HelloPoly示例并尝试在适当的时候禁用增加/减少按钮
#import <Foundation/Foundation.h>
#import "PolygonShape.h"
@interface Controller : NSObject {
IBOutlet UIButton *decreaseButton;
IBOutlet UIButton *increaseButton;
IBOutlet UILabel *numberOfSidesLabel;
IBOutlet UILabel *nameLabel;
IBOutlet UILabel *angleLabel;
IBOutlet UILabel *minSidesLabel;
IBOutlet UILabel *maxSidesLabel;
IBOutlet PolygonShape *polygonShape;
}
-(IBAction)decrease:(id)sender;
-(IBAction)increase:(id)sender;
-(void)updateUI;
@end
然后在我的Controller.m中,没有对增加或减少按钮的影响
-(IBAction)decrease:(id)sender
{
//NSLog(@"-");
polygonShape.numberOfSides--;
if (polygonShape.numberOfSides == polygonShape.minimumNumberOfSides)
decreaseButton.enabled = NO;
else
decreaseButton.enabled = YES;
self.updateUI;
increaseButton.enabled = NO;
increaseButton.highlighted = YES;
increaseButton.hidden = YES;
}
答案 0 :(得分:2)
这就是我很久以前处理它的方式,比你的版本更冗长,但基本上和评论一样,检查你在IB的连接,并坚持使用YES / NO。
- (IBAction)decrease:(id)sender {
if ([shape numberOfSides] >= minNumberOfSides) {
[shape setNumberOfSides:[shape numberOfSides]-1];
NSLog(@"Decrease!");
}
[self updateInterface];
}
- (IBAction)increase:(id)sender {
if ([shape numberOfSides] <= maxMumberOfSides) {
[shape setNumberOfSides:[shape numberOfSides]+1];
NSLog(@"Increase!");
}
[self updateInterface];
}
- (void)updateInterface {
numberOfSidesLabel.text = [NSString stringWithFormat:@"%d", [shape numberOfSides]];
nameLabel.text = [NSString stringWithFormat:@"%@", [shape name]];
if ([shape numberOfSides] == minNumberOfSides) {
decreaseButton.enabled = NO;
}
else {
decreaseButton.enabled = YES;
}
if ([shape numberOfSides] == maxNumberOfSides) {
increaseButton.enabled = NO;
}
else {
increaseButton.enabled = YES;
}
}