在此图片中,圆圈是静态的。矩形图像位于此圆圈的后面。我需要移动,缩小,放大和平移此圆圈内的矩形图像。怎么做到这一点?
给我建议如何做到这一点。
提前致谢
答案 0 :(得分:2)
遵循指南:
示例:
<RelativeLayout>
<ImageView /> // image which have to apply movement.
<ImaeView /> // circle shape
</RelativeLayout>
然后在代码下方应用以使用Imageview的移动。
使用OnTouchListener实现活动,然后
img.setonTouchListener(this);
@Override
public boolean onTouch(View v, MotionEvent event) {
// TODO Auto-generated method stub
view= (ImageView) v;
// make the image scalable as a matrix
view.setScaleType(ImageView.ScaleType.MATRIX);
float scale;
// Handle touch events here...
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN: //first finger down only
savedMatrix.set(matrix);
start.set(event.getX(), event.getY());
Log.d(TAG, "mode=DRAG" );
mode = DRAG;
break;
case MotionEvent.ACTION_UP: //first finger lifted
case MotionEvent.ACTION_POINTER_UP: //second finger lifted
mode = NONE;
Log.d(TAG, "mode=NONE" );
break;
case MotionEvent.ACTION_POINTER_DOWN: //second finger down
oldDist = spacing(event); // calculates the distance between two points where user touched.
Log.d(TAG, "oldDist=" + oldDist);
// minimal distance between both the fingers
if (oldDist > 5f) {
savedMatrix.set(matrix);
midPoint(mid, event); // sets the mid-point of the straight line between two points where user touched.
mode = ZOOM;
Log.d(TAG, "mode=ZOOM" );
}
break;
case MotionEvent.ACTION_MOVE:
if (mode == DRAG)
{ //movement of first finger
matrix.set(savedMatrix);
if (view.getLeft() >= -392)
{
matrix.postTranslate(event.getX() - start.x, event.getY() - start.y);
}
}
else if (mode == ZOOM) { //pinch zooming
float newDist = spacing(event);
Log.d(TAG, "newDist=" + newDist);
if (newDist > 5f) {
matrix.set(savedMatrix);
scale = newDist/oldDist; //thinking I need to play around with this value to limit it**
matrix.postScale(scale, scale, mid.x, mid.y);
}
}
break;
}
// Perform the transformation
view.setImageMatrix(matrix);
return true; // indicate event was handled
}
private float spacing(MotionEvent event) {
float x = event.getX(0) - event.getX(1);
float y = event.getY(0) - event.getY(1);
return FloatMath.sqrt(x * x + y * y);
}
private void midPoint(PointF point, MotionEvent event) {
float x = event.getX(0) + event.getX(1);
float y = event.getY(0) + event.getY(1);
point.set(x / 2, y / 2);
}
希望这会对你有所帮助,这很容易。
答案 1 :(得分:1)
答案 2 :(得分:0)
此库正是ProfileView的对象。
它具有一个可定制的圆形视图,其中带有imageview
,该视图是可缩放的,可移动的,并且这些事件是自定义的。