我有一个集合视图,它从文档目录中加载图像。当我尝试将这些图像添加到集合视图时,应用程序会因内存警告而崩溃。
-(UICollectionViewCell*)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
UICollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:@"Cell" forIndexPath:indexPath];
UIImage *cellImage;
if (indexPath.section == 0) {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectoryPath = [paths objectAtIndex:0];
NSString *folderPath = [documentsDirectoryPath stringByAppendingPathComponent:@"Photos"]; // subDirectory
NSString *filePath;
if ([[NSFileManager defaultManager] fileExistsAtPath:folderPath])
filePath = [folderPath stringByAppendingPathComponent:[NSString stringWithFormat:@"Photo%d",indexpath.row]];
cellImage = [UIImage imageWithContentsOfFile:filePath];
} else if (indexPath.section == 1){
cellImage = [UIImage imageNamed:@"btn_vid.png"];
} else if (indexPath.section == 2){
cellImage = [UIImage imageNamed:@"btn_mic.png"];
} else if (indexPath.section == 3){
cellImage = [UIImage imageNamed:@"btn_1.png"];
}
UIImageView *imageView = (UIImageView *)[cell viewWithTag:100];
[imageView setImage:cellImage];
return cell;
}
我做错了什么?
更新:
图像尺寸合适,因为我从手机的相机中取出并保存在文档目录中
更新
我收到了为图片添加thumnails的建议,然后从Airsource Ltd加载它们。我使用此代码生成缩略图而不是他的工作。但我想知道哪一个更好。
+(UIImage*) generateThumbnailFromImage:(UIImage*)theImage
{
UIImage * thumbnail;
CGSize destinationSize = CGSizeMake(80,80);
UIGraphicsBeginImageContext(destinationSize);
[theImage drawInRect:CGRectMake(0,0,destinationSize.width, destinationSize.height)];
thumbnail = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return thumbnail;
}
答案 0 :(得分:1)
您正在加载完整尺寸的图片,但您可能只显示缩略图。然而,事实上,UIImage需要在内存中保留完整的解压缩图像,以便显示缩小版本,这是非常低效的。
要生成缩略图,请将文件作为NSData加载,然后使用标准Apple代码生成缩略图。不要并行做太多,或者你会遇到与你已经存在的完全相同的问题
CGImageRef MyCreateThumbnailImageFromData (NSData * data, int imageSize)
{
CGImageRef myThumbnailImage = NULL;
CGImageSourceRef myImageSource;
CFDictionaryRef myOptions = NULL;
CFStringRef myKeys[3];
CFTypeRef myValues[3];
CFNumberRef thumbnailSize;
// Create an image source from NSData; no options.
myImageSource = CGImageSourceCreateWithData((CFDataRef)data,
NULL);
// Make sure the image source exists before continuing.
if (myImageSource == NULL){
fprintf(stderr, "Image source is NULL.");
return NULL;
}
// Package the integer as a CFNumber object. Using CFTypes allows you
// to more easily create the options dictionary later.
thumbnailSize = CFNumberCreate(NULL, kCFNumberIntType, &imageSize);
// Set up the thumbnail options.
myKeys[0] = kCGImageSourceCreateThumbnailWithTransform;
myValues[0] = (CFTypeRef)kCFBooleanTrue;
myKeys[1] = kCGImageSourceCreateThumbnailFromImageIfAbsent;
myValues[1] = (CFTypeRef)kCFBooleanTrue;
myKeys[2] = kCGImageSourceThumbnailMaxPixelSize;
myValues[2] = (CFTypeRef)thumbnailSize;
myOptions = CFDictionaryCreate(NULL, (const void **) myKeys,
(const void **) myValues, 2,
&kCFTypeDictionaryKeyCallBacks,
& kCFTypeDictionaryValueCallBacks);
// Create the thumbnail image using the specified options.
myThumbnailImage = CGImageSourceCreateThumbnailAtIndex(myImageSource,
0,
myOptions);
// Release the options dictionary and the image source
// when you no longer need them.
CFRelease(thumbnailSize);
CFRelease(myOptions);
CFRelease(myImageSource);
// Make sure the thumbnail image exists before continuing.
if (myThumbnailImage == NULL){
fprintf(stderr, "Thumbnail image not created from image source.");
return NULL;
}
return myThumbnailImage;
}