我有我的主GUI线程,其中包含JprogressBar并正在实现ProprtyChangeListener。
当按下某个按钮时,另一个扩展SwingWorker的类会启动并执行一系列可能很长的计算。 我需要A类中的进度条根据B类中的变量显示进度。
我的代码在下面(对于我所有失败的尝试都可能有点混乱......)
感谢任何帮助。
GUI CLASS:
SignalSimulator signalSimulator = new SignalSimulator(
path, numOfdataPoints, numOfLocalSpikes,
numOfExpSpikes, noiseAmp, slope, offset,
rdbtnSineWave.isSelected());
signalSimulator.addPropertyChangeListener( new PropertyChangeListener() {
public void propertyChange(PropertyChangeEvent evt) {
String property = evt.getPropertyName();
if ("progress".equals(property)) {
int progress = (Integer) evt.getNewValue();
System.out.println("value in PropertChangeListener is: " + progress);
progressBar.setValue(progress);
}
}
});
signalSimulator.execute();
计算类:
protected Integer doInBackground() throws Exception {
if (isSine){
data = generateSineWave(numOfDataPoints, noiseAmp, offset);
data = addAnomalies(data, numOfPointOutliers, numOfExpSpikes);
} else {
data = generateLinearSignal(numOfDataPoints, noiseAmp, slope, offset);
data = addAnomalies(data, numOfPointOutliers, numOfExpSpikes);
}
writeLogFile(path, ".txt", data);
firePropertyChange("progress", 1, 1);
setProgress((int)progress);
publish(progress);
System.out.println("value in doInBackground is: " + progress);
return 1;
}
修改
原始问题仍然存在。由于某种原因,进度条仍未更新, 我确信progressBar.setValue(progress)中的“progress”变量正在更新,但GUI中的进度条保持不变(固定为0) 这是我的新代码:
GUI类:
SignalSimulator signalSimulator = new SignalSimulator(path, numOfdataPoints, numOfLocalSpikes, numOfExpSpikes, noiseAmp, slope, offset, rdbtnSineWave.isSelected());
signalSimulator.addPropertyChangeListener( new PropertyChangeListener() {
public void propertyChange(PropertyChangeEvent evt) {
String property = evt.getPropertyName();
if ("progress".equals(property)) {
int progress = (Integer) evt.getNewValue();
System.out.println("value in PropertChangeListener is: " + progress);
progressBar.setValue(progress);
}
}
});
signalSimulator.execute();
SwingWorker类:
@Override
protected Integer doInBackground() throws Exception {
if (isSine){
data = generateSineWave(numOfDataPoints, noiseAmp, offset);
data = addAnomalies(data, numOfPointOutliers, numOfExpSpikes);
}
else{
data = generateLinearSignal(numOfDataPoints, noiseAmp, slope, offset);
data = addAnomalies(data, numOfPointOutliers, numOfExpSpikes);
}
writeLogFile(path, ".txt", data);
return 1;}
public double[] generateSineWave(int numOfDataPoints, double noiseAmp, double offset){
Random rnd = new Random();
double[] dataArray = new double[numOfDataPoints];
for (int i=0;i<numOfDataPoints;i++){
dataArray[i] = Math.sin(Math.toRadians(i))+rnd.nextDouble()*noiseAmp+offset;
progress = ((double)i)/(double)numOfDataPoints*100;
//firePropertyChange("progress", 1, 1);
setProgress((int)progress);
//publish(progress);
System.out.println("value in doInBackground is: " + progress);
}
return dataArray;
修改 没有额外的(不相关的)代码重写了整个事情。我想我错过了一些基本的东西因为它仍然没有更新进度条。
public class ProgressBarTest implements PropertyChangeListener {
private JFrame frame;
private JButton btnRun;
static JProgressBar progressBar = new JProgressBar(0,100);
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
try {
//UIManager.setLookAndFeel("com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel");
UIManager.setLookAndFeel("com.sun.java.swing.plaf.windows.WindowsLookAndFeel");
ProgressBarTest window = new ProgressBarTest();
window.frame.setVisible(true);
//SignalSimulator signalSimulator = new SignalSimulator();
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
/**
* Create the application.
*/
public ProgressBarTest() {
initialize();
}
private void initialize() {
frame = new JFrame();
frame.setBounds(100, 100, 450, 300);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().setLayout(null);
frame.setResizable(false);
JProgressBar progressBar = new JProgressBar();
progressBar.setAlignmentX(Component.RIGHT_ALIGNMENT);
progressBar.setBounds(0, 252, 444, 20);
progressBar.setStringPainted(true);
frame.getContentPane().add(progressBar);
JButton btnRun = new JButton("Start Long Run");
btnRun.setBounds(167, 214, 159, 31);
frame.getContentPane().add(btnRun);
btnRun.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
longRun();
}
} );
}
private void longRun(){
LongRunner longRunner = new LongRunner(100000);
longRunner.addPropertyChangeListener(new PropertyChangeListener() {
@Override
public void propertyChange(PropertyChangeEvent evt) {
if ("progress".equals(evt.getPropertyName())){
int progress = (int) evt.getNewValue();
System.out.println("Value in propertyChangeListener: "+progress);
progressBar.setValue(progress);
}
}
});
longRunner.execute();
}
@Override
public void propertyChange(PropertyChangeEvent arg0) {
// TODO Auto-generated method stub
}
}
和SwingWorker:
import javax.swing.SwingWorker;
public class LongRunner extends SwingWorker<Integer, Double>{
int numOfPoints;
double progress;
public LongRunner(int numOfPoints) {
this.numOfPoints = numOfPoints;
this.progress = 0;
}
private void runLong(int bigNum){
for (int i=0; i< bigNum; i++){
try {
Thread.sleep(100);
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
progress = (((double)i*100)/(double)bigNum);
setProgress((int)progress);
System.out.println("Value in setProgress: "+progress);
}
}
@Override
protected Integer doInBackground() throws Exception {
runLong(numOfPoints);
return null;
}
}
我在这里做错了什么?
答案 0 :(得分:3)
您直接从代码中调用doInBackground()
,这类似于直接在runnable中调用run()
。这意味着您的代码实际上并不在后台线程上运行,因此您可能会使用长时间运行的代码来破坏事件线程,从而阻止Swing GUI和进度条进行更新。
解决方案:不要这样做。如果希望它运行,请致电execute()
。
如果您需要进一步的帮助,您首先需要帮助我们。您了解到您发布了大量代码,其中大部分代码与您手头的问题完全无关,而且肯定会超过您应该让志愿者通过的代码。请删除所有无关的无关代码,而是创建并发布适当的MCVE。
修改强>
您似乎也直接从EDT调用代码,这些代码应保留在您的工作线程中:
signalSimulator.execute();
// ************* all these signalSimulator calls below ***********
if (rdbtnSineWave.isSelected()) {
data = signalSimulator.generateSineWave(numOfdataPoints,
noiseAmp, offset);
data = signalSimulator.addAnomalies(data, numOfLocalSpikes,
numOfExpSpikes);
} else { // Linear signal is selected
data = signalSimulator.generateLinearSignal(numOfdataPoints,
noiseAmp, slope, offset);
data = signalSimulator.addAnomalies(data, numOfLocalSpikes,
numOfExpSpikes);
}
signalSimulator.writeLogFile(path, ".txt", data);
您似乎也只创建一个工作线程对象,因为您无法重复使用SwingWorker对象,因此该对象不正确。
我建议您只在需要时创建SwingWorker对象,将所需信号类型的信息传递给构造函数。这样,可以从SwingWorker的doInBackground方法调用上述方法。
如,
signalSimulator = SignalSimulator(rdbtnSineWave.isSelected())
signalSimulator.addPropertyChangeListener(...);
signalSimulator.execute();
请注意,您在发布的代码中还有其他一些重要的无关问题,但是必须在其他时间解决它们,但它们包括使用null布局和setBounds,几乎总是一个非常糟糕的主意。< / p>
修改
再次澄清一下,你的主要问题是你在Swing事件线程上调用长时间运行的代码。仅仅因为一个方法位于您的Worker类中并不意味着调用它会自动让它在后台线程上运行。保证这一点的唯一方法是在doInBackground()
方法中调用代码。同样,您要做的是在需要时创建新的工作对象 ,例如,在某个ActionListener内部,并在创建时将所有信息传递给它将需要运行。然后添加PropertyChangeListener,然后添加.execute()
您的工作人员。这样做,我敢打赌你的代码会更好。
修改强>
例如
import java.awt.event.*;
import java.beans.PropertyChangeEvent;
import java.beans.PropertyChangeListener;
import java.util.Random;
import java.util.concurrent.ExecutionException;
import javax.swing.*;
public class ProgressExampleGui {
private JPanel mainPanel = new JPanel();
private JProgressBar progressBar = new JProgressBar();
private JButton pressMeBtn = new JButton(new MyAction("Press Me", KeyEvent.VK_P, this));
public ProgressExampleGui() {
progressBar.setStringPainted(true);
progressBar.setString("");
mainPanel.add(pressMeBtn);
mainPanel.add(progressBar);
}
public void setProgress(int progress) {
progressBar.setValue(progress);
progressBar.setString(progress + "%");
}
public JComponent getMainComponent() {
return mainPanel;
}
public void setEnabled(boolean enabled) {
pressMeBtn.setEnabled(enabled);
}
private static void createAndShowGui() {
ProgressExampleGui progExampleGui = new ProgressExampleGui();
JFrame frame = new JFrame("Progress Example");
frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
frame.getContentPane().add(progExampleGui.getMainComponent());
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
@SuppressWarnings("serial")
class MyAction extends AbstractAction {
private ProgressExampleGui gui;
public MyAction(String name, int mnemonic, ProgressExampleGui gui) {
super(name);
putValue(MNEMONIC_KEY, mnemonic);
this.gui = gui;
}
@Override
public void actionPerformed(ActionEvent e) {
AbstractButton source = (AbstractButton) e.getSource();
gui.setProgress(0);
source.setEnabled(false);
MyWorker myWorker = new MyWorker();
myWorker.addPropertyChangeListener(new WorkerPropChngListener(gui));
myWorker.execute();
}
}
class WorkerPropChngListener implements PropertyChangeListener {
private ProgressExampleGui gui;
public WorkerPropChngListener(ProgressExampleGui gui) {
this.gui = gui;
}
@Override
public void propertyChange(PropertyChangeEvent pcEvt) {
MyWorker myWorker = (MyWorker) pcEvt.getSource();
if ("progress".equals(pcEvt.getPropertyName())) {
int progress = ((Integer)pcEvt.getNewValue()).intValue();
gui.setProgress(progress);
}
if (SwingWorker.StateValue.DONE.equals(pcEvt.getNewValue())) {
try {
myWorker.get();
} catch (InterruptedException | ExecutionException e) {
e.printStackTrace();
}
gui.setEnabled(true);
}
}
}
class MyWorker extends SwingWorker<Void, Void> {
private static final int MAX_INCR = 8;
private static final long SLEEP_TIME = 200;
private static final int MAX_VALUE = 100;
private int value = 0;
private Random random = new Random();
@Override
protected Void doInBackground() throws Exception {
while (value < MAX_VALUE) {
value += random.nextInt(MAX_INCR);
value = Math.min(value, MAX_VALUE);
Thread.sleep(SLEEP_TIME);
setProgress(value);
}
return null;
}
}
修改强>
关于您的新代码,您有两个主要问题:
查看数据输出的结果:
Value in setProgress: 0.0
Value in setProgress: 0.001
Value in setProgress: 0.002
Value in setProgress: 0.003
Value in setProgress: 0.004
Value in setProgress: 0.005
Value in setProgress: 0.006
Value in setProgress: 0.007
Value in setProgress: 0.008
Value in setProgress: 0.009
Value in setProgress: 0.01
Value in setProgress: 0.011
Value in setProgress: 0.012
Value in setProgress: 0.013
Value in setProgress: 0.014
Value in setProgress: 0.015
Value in setProgress: 0.016
Value in setProgress: 0.017
Value in setProgress: 0.018
Value in setProgress: 0.019
Value in setProgress: 0.02
Value in setProgress: 0.021
Value in setProgress: 0.022
Value in setProgress: 0.023
Value in setProgress: 0.024
Value in setProgress: 0.025
Value in setProgress: 0.026
Value in setProgress: 0.027
Value in setProgress: 0.028
Value in setProgress: 0.029
按照这样的速度,你的进度值将达到1,并在下一个冰河时代到来时对PropertyChangeListener和JProgressBar造成明显的变化。首先,改变你的睡眠时间,并将你的大号改为更合理的东西。
接下来,您将影响重要变量,尤其是JProgressBar变量progressBar。您可以在此处声明它并在类中初始化它:
public class ProgressBarTest implements PropertyChangeListener {
private JFrame frame;
private JButton btnRun;
static JProgressBar progressBar = new JProgressBar(0, 100);
作为旁注,这个变量绝对不应该被声明为static
,但这不是你当前问题的原因。原因是你实际上在initialize方法的其他地方重新声明相同的变量,然后将这个新对象添加到你的GUI中:
private void initialize() {
frame = new JFrame();
// .....
JProgressBar progressBar = new JProgressBar();
// .....
frame.getContentPane().add(progressBar);
请理解这个新的progressBar变量引用了一个完全不同的JProgressBar,因此如果你提升在类中创建的对象的值,你的GUI将不会显示任何内容,因为它显示的是完全不同的对象。要解决此问题,**不要在initialize方法中重新声明并初始化新变量。而是使用在类中创建的对象。
您的代码的其他问题:您使用null布局和setBounds很多。这将向所有人表明你是一个新手Swing程序员,因为这意味着你喜欢创建极难升级的严格程序,并且在所有系统上可能看起来不太好。而是使用布局管理器。例如,这里是您的代码,其中包含一些更改,所有注释都标注:
import java.awt.*;
import java.awt.event.*;
import java.beans.*;
import javax.swing.*;
//!! no need to implement PropertyChangeListener
//!! public class ProgressBarTest implements PropertyChangeListener {
public class ProgressBarTest2 {
private JFrame frame;
private JButton btnRun;
// !! this shouldn't be static!
// !! static JProgressBar progressBar = new JProgressBar(0, 100);
private JProgressBar progressBar = new JProgressBar(0, 100); // !!
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
try {
UIManager
.setLookAndFeel("com.sun.java.swing.plaf.windows.WindowsLookAndFeel");
ProgressBarTest2 window = new ProgressBarTest2();
window.frame.setVisible(true);
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
public ProgressBarTest2() {
initialize();
}
private void initialize() {
frame = new JFrame();
// !!frame.setBounds(100, 100, 450, 300);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//!! frame.getContentPane().setLayout(null); //!! never use null layouts
frame.setResizable(false);
// !! don't create a shadowed variable
// !! JProgressBar progressBar = new JProgressBar();
progressBar.setAlignmentX(Component.RIGHT_ALIGNMENT);
//!! progressBar.setBounds(0, 252, 444, 20);
progressBar.setStringPainted(true);
//!! frame.getContentPane().add(progressBar);
frame.getContentPane().add(progressBar, BorderLayout.SOUTH);
btnRun = new JButton("Start Long Run"); //!! no shadowing
//!! btnRun.setBounds(167, 214, 159, 31);
JPanel panel = new JPanel(); //!!
panel.setPreferredSize(new Dimension(450, 300)); //!!
panel.setLayout(new GridBagLayout()); //!!
panel.add(btnRun); //!!
frame.getContentPane().add(panel, BorderLayout.CENTER); //!!
btnRun.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
longRun();
}
});
//!!
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
private void longRun() {
//!! use a more realistic value, one that should show change in listener
//!! LongRunner longRunner = new LongRunner(100000);
LongRunner2 longRunner = new LongRunner2(10000);
longRunner.addPropertyChangeListener(new PropertyChangeListener() {
@Override
public void propertyChange(PropertyChangeEvent evt) {
if ("progress".equals(evt.getPropertyName())) {
int progress = (int) evt.getNewValue();
System.out.println("Value in propertyChangeListener: "
+ progress);
progressBar.setValue(progress);
}
}
});
longRunner.execute();
}
// !! @Override // !! not needed
// public void propertyChange(PropertyChangeEvent evt) {
// }
}
class LongRunner2 extends SwingWorker<Integer, Double> {
private static final long SLEEP_TIME = 15; // !!
int numOfPoints;
double progress;
public LongRunner2(int numOfPoints) {
this.numOfPoints = numOfPoints;
this.progress = 0;
}
private void runLong(int bigNum) {
for (int i = 0; i < bigNum; i++) {
try {
// !! quicker turn-over so that our bigNum can change
// in a realistic way
// !! Thread.sleep(100);
Thread.sleep(SLEEP_TIME);// !!
} catch (InterruptedException e) {
e.printStackTrace();
}
progress = (((double) i * 100) / (double) bigNum);
setProgress((int) progress);
// !! System.out.println("Value in setProgress: " + progress); //!! This will slow us down
}
}
@Override
protected Integer doInBackground() throws Exception {
runLong(numOfPoints);
return null;
}
}