我有wpf窗口(MainWindow
。cs),它有按钮和进度条。
按钮绑定到我的viewmodel
中的命令<Button Command="{Binding StartMyWork}" Content="Run" Width="200" Height="50"/>
进度条也在viewmodel
中绑定到CurrentProgress属性<ProgressBar Value="{Binding CurrentProgress, Mode=OneWay}" Width="400"/>
MainWindowViewModel.cs
private ICommand _StartMyWork;
public ICommand StartMyWork;
{
get {
if (_StartMyWork == null) {
_StartMyWork = new RelayCommand(
x => this.DoSomeDummyWork(this.MySelectedComboValue)
);
}
return _StartMyWork;
}
}
private void DoSomeDummyWork(string mySelectedComboProp)
{
// here I want to simulate some work
// and make ui responsive and introduce progressbar
}
我在考虑使用this answer
所以我添加了相同的viewmodel
private ICommand _InstigateWorkCommand;
private double _CurrentProgress;
private BackgroundWorker _Worker;
private void DoSomeDummyWork(string mySelectedComboProp)
{
// here I want to simulate some work
// and make ui responsive and introduce progressbar
_InstigateWorkCommand = new RelayCommand(x => _Worker.RunWorkerAsync(), x => !_Worker.IsBusy);
_Worker = new BackgroundWorker();
_Worker.DoWork += DoWork;
_Worker.ProgressChanged += this.ProgressChanged;
}
private void ProgressChanged(object sender, ProgressChangedEventArgs e)
{
_CurrentProgress = e.ProgressPercentage;
}
public double CurrentProgress
{
get { return _CurrentProgress; }
private set {
if (_CurrentProgress != value){
_CurrentProgress = value;
OnPropertyChanged("CurrentProgress");
}
}
}
private void DoWork(object sender, DoWorkEventArgs e)
{
for (int i = 0; i < 10; i++) {
Thread.Sleep(1000);
_CurrentProgress = i;
}
}
private void ProgressChanged(object sender, ProgressChangedEventArgs e)
{
_CurrentProgress = e.ProgressPercentage;
}
我在实施进度条时出错了,我设置了断点 虽然第一个命令StartMyWork按预期工作,但DoWork方法永远不会被命中。
答案 0 :(得分:4)
首先, 删除你的第二个命令ICommand _InstigateWorkCommand;你不需要它,至少现在,它只会让你感到困惑。
在第一个命令执行的方法(DoSomeDummyWork)中删除那些lambda表达式行
_InstigateWorkCommand = new RelayCommand(x =&gt; _Worker.RunWorkerAsync(),x =&gt;!_ Worker.IsBusy);
并把这个
_Worker = new BackgroundWorker();
_Worker.WorkerReportsProgress = true;
_Worker.DoWork += DoWork;
_Worker.ProgressChanged += new ProgressChangedEventHandler(ProgressChanged);
_Worker.RunWorkerAsync();
DoWork方法也应如下所示
private void DoWork(object sender, DoWorkEventArgs e)
{
for (int i = 0; i < 10; i++)
{
Thread.Sleep(1000);
_Worker.ReportProgress(i*(100/10));
}
}
private void ProgressChanged(object sender, ProgressChangedEventArgs e)
{
_CurrentProgress = e.ProgressPercentage;
OnPropertyChanged("CurrentProgress");
}
此外,您现在应该添加一旦迭代完成后将被调用的方法
void workerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
MessageBox.Show("Complete!");
}
并连接此方法
_Worker.RunWorkerCompleted +=
new RunWorkerCompletedEventHandler(workerCompleted);
*只要提及 RunWorkerCompleted
事件就会触发,无论bg如何。线程已完成 - 正常完成或抛出异常(取消操作)。虽然如果你关闭应用程序而bg。运行应用程序的工作人员将立即退出而不等待bg。线程完成。*
答案 1 :(得分:1)
您需要通过某种互动来激活您的_InstigateWorkCommand,否则您将永远不会启动实际更新。如果您想要停止使用_InstigateWorkCommand并在单击绑定到StartMyWork的按钮时启动它,那么您需要将RunWorkerAsync代码移出RelayCommand绑定的某个级别。
例如:
private void DoSomeDummyWork(string mySelectedComboProp)
{
// here I want to simulate some work
// and make ui responsive and introduce progressbar
_Worker = new BackgroundWorker();
_Worker.DoWork += DoWork;
_Worker.ProgressChanged += this.ProgressChanged;
_Worker.RunWorkerAsync();
}
答案 2 :(得分:0)
哦,不是完整的答案。正如Maximus所说,将_Worker.RunWorkerAsync()
添加到DoSomeDummyWork
方法的末尾。然后:
private void DoWork(object sender, DoWorkEventArgs e)
{
for (int i = 0; i < 10; i++) {
Thread.Sleep(1000);
_CurrentProgress = i;
}
}
不是_CurrentProgress
,而是CurrentProgress
。它会通知您的ProgressBar有关更改。