NSThread共享对象问题

时间:2010-03-31 18:16:36

标签: iphone nsthread

我得到了一个“EXC_BAD_ACCESS”,但是无法解决原因,任何帮助都会很大 - 请提前谢谢。

用户拍照,我想在另一个线程中对其进行一些处理...

- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info
{

...

NSString *uid = [Asset stringWithUUID];

[_imageQueue setObject:img forKey:uid];

[NSThread detachNewThreadSelector:@selector(createAssetAsyncWithImage:) 
                toTarget:self 
              withObject:uid];
}

然后是新线程

-(void) createAssetAsyncWithImage:(NSString *)uid {

 NSAutoreleasePool * pool =[[NSAutoreleasePool alloc] init];

 if ([_imageQueue objectForKey:uid]) {
 Asset *asset = [Asset createAssetWithImage:[_imageQueue objectForKey:uid]];

 asset.uid = uid;

 [self performSelectorOnMainThread:@selector(asyncAssetCreated:)
         withObject:asset 
      waitUntilDone:YES];

 }

 [pool release];
}

哪个电话

    +(Asset *)createAssetWithImage:(UIImage *)img
    { 
   ....

     UIImage *masterImg = [GraphicSupport createThumbnailFromImage:img pixels:img.size.height/2];
    ....

     return newAsset;
    }

然后这就是我继续获得BAD_ACCESS

的地方
+(UIImage *)createThumbnailFromImage:(UIImage *)inImage pixels:(float)pixels{

 CGSize size = image.size;
 CGFloat ratio = 0;

 if (size.width > size.height) {

  ratio = pixels / size.width;
 }
 else {
  ratio = pixels / size.height;
 }

 CGRect rect = CGRectMake(0.0, 0.0, ratio * size.width, ratio * size.height);

 UIGraphicsBeginImageContext(rect.size);

 //NSAssert(image,@"image NULL");

 [image drawInRect:rect];

 return UIGraphicsGetImageFromCurrentImageContext(); 
}

这是给我所有投诉的形象......

我做错了什么?

非常感谢提前

1 个答案:

答案 0 :(得分:0)

我发现UIGraphicsBeginImageContext不是多线程的,不得不求助于Trevors fab扩展到UIImage。

http://vocaro.com/trevor/blog/2009/10/12/resize-a-uiimage-the-right-way/