这是我在stackoverflow中的第一个问题。任何帮助将非常感谢。 我正在尝试使用搜索栏缩放画布,因此依赖于搜索栏的进度,画布将放大并缩小。
这是主要活动中的代码:
@Override
public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) {
// TODO Auto-generated method stub
Toast.makeText(MainActivity.this, "Seekbar Value : " + progress, Toast.LENGTH_SHORT).show();
CPaintView paint = (CPaintView) this.findViewById(R.id.cPaintView1);
paint.zoomX = (float)progress;
paint.zoomY = (float)progress;
paint.invalidate();
}
然后它会将进度值传递给包含画布的CPaintView类:
public class CPaintView extends View implements OnTouchListener {
final Paint paint = new Paint();
int color = Color.parseColor("#FF0000");
Bitmap offScreenBitmap;
Canvas offScreenCanvas;
final int CIRCLE = 0;
final int TRIANGLE = 1;
final int SQUARE = 2;
int shape = CIRCLE;
private int mActivePointerId;
float zoomX = 0;
float zoomY = 0;
public CPaintView(Context context) {
super(context);
setup();
}
public CPaintView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
setup();
}
public CPaintView(Context context, AttributeSet attrs) {
super(context, attrs);
setup();
}
public void setup()
{
setOnTouchListener(this); // define event listener and start intercepting events
}
@Override
protected void onDraw(Canvas canvas) {
// TODO Auto-generated method stub
// draw the off screen bitmap
if(zoomX > 0)
{
canvas.save();
canvas.scale(zoomX, zoomY);
canvas.drawBitmap(offScreenBitmap, 0, 0, paint);
canvas.restore();
}
else
canvas.drawBitmap(offScreenBitmap, 0, 0, paint);
}
@Override
public boolean onTouch(View v, MotionEvent event) {
// get the x,y coordinates of the MotionEvent.ACTION_MOVE event
int pointerIndex = 0;
for(int i = 0; i < event.getPointerCount(); i++)
{
mActivePointerId = event.getPointerId(i);
pointerIndex = event.findPointerIndex(mActivePointerId);
float x = event.getX(pointerIndex);
float y = event.getY(pointerIndex);
float y1 = y + 20;
float x2 = x + 20;
float y2 = y1 - 10;
paint.setColor(color);
float verts[] = {x, y, x, y1, x2, y2};
int[] vertsColors = {color, color, color, color, color, color};
switch(shape)
{
case CIRCLE:
offScreenCanvas.drawCircle(x, y, 10, paint); break;// draw a red circle at the x,y coordinates specified by the user
case TRIANGLE:
offScreenCanvas.drawVertices(Canvas.VertexMode.TRIANGLES, verts.length, verts, 0, null, 0, vertsColors, 0, null, 0, 0, paint);break;
case SQUARE:
offScreenCanvas.drawRect(x-10, y-10, x+10, y+10, paint); break;
}
invalidate();
}
return true;
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
// create / re-create the off screen bitmap to capture the state of our drawing
// this operation will reset the user's drawing
offScreenBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
offScreenCanvas = new Canvas(offScreenBitmap);
}
}
我遇到onDraw方法的问题。问题是,当我增加搜索栏的进度时,整个画布消失了,我试图在它上画画,看起来它并没有画出来。但当我将搜索栏进度减少到0时,所有绘图都会返回,我可以再次看到它,包括看起来不起作用的绘图。
我很抱歉我的英语不好。
非常感谢。
答案 0 :(得分:0)
您的问题是规模如何运作的概念。在0,0的缩放是未定义的。在1f缩放,1f是默认值。缩放不起作用,
if(zoomX > 0)
{
canvas.save();
canvas.scale(zoomX, zoomY);
canvas.drawBitmap(offScreenBitmap, 0, 0, paint);
canvas.restore();
}
else
canvas.drawBitmap(offScreenBitmap, 0, 0, paint);
如果缩放为0,则它将正确绘制缩放的位图。因为它会跳过缩放步骤。否则你有一个像50的缩放,这基本上可能是位图是一个点。尝试让缩放悬停在1左右。缩放= 12 /(1 +进度)然后缩放的范围可以从12x到小于零的值。你的绘图似乎应该在那里,它只是 WAAAAY 。除了在零处,您跳过该步骤并将其设为1。