您使用哪些C ++标准库包装函数?

时间:2010-03-31 12:29:48

标签: c++

This question,今天早上问道,让我想知道你认为C ++标准库中缺少哪些功能,以及你如何利用包装函数填补空白。例如,我自己的实用程序库具有vector附加的函数:

template <class T>
std::vector<T> & operator += ( std::vector<T> & v1,
                               const std::vector <T> & v2 ) {
    v1.insert( v1.end(), v2.begin(), v2.end() );
    return v1;
}

这个用于清除(或多或少)任何类型 - 特别适用于像std :: stack这样的东西:

template <class C>
void Clear( C & c ) {
    c = C();
}

我还有一些,但我对你使用的是哪些感兴趣?请限制包装器功能的答案 - 即不超过几行代码。

26 个答案:

答案 0 :(得分:36)

boost::array

包含 (容器,val)(非常简单,但很方便)。

template<typename C, typename T>
bool contains(const C& container, const T& val) {
   return std::find(std::begin(container), std::end(container), val) != std::end(container);
}

remove_unstable(开始,结束,值)

std :: remove的更快版本,但不保留其余对象的顺序。

template <typename T> 
T remove_unstable(T start, T stop, const typename T::value_type& val){  
    while(start != stop) {      
        if (*start == val) {            
            --stop;             
            ::std::iter_swap(start, stop);      
        } else {            
            ++start;        
        }   
    }   
    return stop; 
}

(在pod类型的向量(int,float等)的情况下,几乎所有对象都被删除,std :: remove可能更快)。

答案 1 :(得分:35)

我经常使用vector作为一组项目,没有特定的顺序(显然,当我不需要快速的is-this-element-in-the-set检查时)。在这些情况下,调用erase()是浪费时间,因为它会重新排序元素,我不关心顺序。当下面的O(1)函数派上用场时 - 只需将最后一个元素移动到您想要删除的元素的位置:

template<typename T>
void erase_unordered(std::vector<T>& v, size_t index)
{
    v[index] = v.back();
    v.pop_back();
}

答案 2 :(得分:26)

template < class T >
class temp_value {
    public :
        temp_value(T& var) : _var(var), _original(var) {}
        ~temp_value()        { _var = _original; }
    private :
        T&  _var;
        T   _original;
        temp_value(const temp_value&);
        temp_value& operator=(const temp_value&);
};

好的,因为看起来这不像我想的那么直截了当,这里有一个解释:
在其构造函数temp_value中存储对变量的引用和变量原始值的副本。在其析构函数中,它将引用的变量恢复为其原始值。因此,无论您对构造和销毁之间的变量做了什么,它都会在temp_value对象超出范围时重置。
像这样使用它:

void f(some_type& var)
{
  temp_value<some_type> restorer(var); // remembers var's value

  // change var as you like
  g(var);

  // upon destruction restorer will restore var to its original value
}

这是使用范围保护技巧的另一种方法:

namespace detail
{
    // use scope-guard trick
    class restorer_base
    {
    public:
        // call to flag the value shouldn't
        // be restored at destruction
        void dismiss(void) const
        {
            mDismissed = true;
        }

    protected:
        // creation
        restorer_base(void) :
        mDismissed(false) 
        {}

        restorer_base(const restorer_base& pOther) :
        mDismissed(pOther.is_dismissed())
        {
            // take "ownership"
            pOther.dismiss();
        }

        ~restorer_base(void) {} // non-virtual

        // query
        bool is_dismissed(void) const
        {
            return mDismissed;
        }

    private:
        // not copy-assignable, copy-constructibility is ok
        restorer_base& operator=(const restorer_base&);

        mutable bool mDismissed;
    };

    // generic single-value restorer, could be made 
    // variadic to store and restore several variables
    template <typename T>
    class restorer_holder : public restorer_base
    {
    public:
        restorer_holder(T& pX) :
        mX(pX),
        mValue(pX)
        {}

        ~restorer_holder(void)
        {
            if (!is_dismissed())
                mX = mValue;
        }

    private:
        // not copy-assignable, copy-constructibility is ok
        restorer_holder& operator=(const restorer_holder&);

        T& mX;
        T mValue;
    };
}

// store references to generated holders
typedef const detail::restorer_base& restorer;

// generator (could also be made variadic)
template <typename T>
detail::restorer_holder<T> store(T& pX)
{
    return detail::restorer_holder<T>(pX);
}

这只是一个锅炉板代码,但允许更清洁的用法:

#include <iostream>

template <typename T>
void print(const T& pX)
{
    std::cout << pX << std::endl;
}

void foo(void)
{
    double d = 10.0;
    double e = 12.0;
    print(d); print(e);

    {
        restorer f = store(d);
        restorer g = store(e);

        d = -5.0;
        e = 3.1337;
        print(d); print(e);

        g.dismiss();
    }

    print(d); print(e);
}

int main(void)
{
    foo();

    int i = 5;
    print(i);

    {
        restorer r = store(i);

        i *= 123;
        print(i);
    }

    print(i);
}

但它删除了在课堂上使用的能力。


这是实现相同效果的第三种方法(不会遇到可能抛出析构函数的问题):

实现:

//none -- it is built into the language

用法:

#include <iostream>

template <typename T>
void print(const T& pX)
{
    std::cout << pX << std::endl;
}

void foo(void)
{
    double d = 10.0;
    double e = 12.0;
    print(d); print(e);

    {
        double f(d);
        double g(e);

        f = -5.0;
        g = 3.1337;
        print(f); print(g);

        e = std::move(g);
    }

    print(d); print(e);
}

int main(void)
{
    foo();

    int i = 5;
    print(i);

    {
        int r(i);

        r *= 123;
        print(r);
    }

    print(i);
}

答案 3 :(得分:22)

不是真正的包装,但臭名昭着的失踪copy_if。来自here

template<typename In, typename Out, typename Pred>
Out copy_if(In first, In last, Out res, Pred Pr)
{
    while (first != last) {
        if (Pr(*first)) {
            *res++ = *first;
        }
        ++first;
    }
    return res;
}

答案 4 :(得分:18)

template< typename T, std::size_t sz >
inline T* begin(T (&array)[sz]) {return array;}

template< typename T, std::size_t sz >
inline T* end  (T (&array)[sz]) {return array + sz;}

答案 5 :(得分:12)

有时我觉得我在begin()end()地狱。我想要一些功能,如:

template<typename T>
void sort(T& x)
{
    std::sort(x.begin(), x.end());
}

std::findstd::for_each以及基本上所有STL算法的其他类似内容。

我认为sort(x)sort(x.begin(), x.end())更快阅读/理解。

答案 6 :(得分:9)

Everyones工具箱中的效用函数当然是copy_if。虽然不是真的包装纸。

我经常使用的另一个帮助是deleter,一个与std::for_each一起使用的函子来删除容器中的所有指针。

[编辑] 通过我的“sth.h”挖掘,我也找到了vector<wstring> StringSplit(wstring const&, wchar_t);

答案 7 :(得分:9)

我有一个标题,将以下内容放在“util”命名空间中:

// does a string contain another string
inline bool contains(const std::string &s1, const std::string &s2) {
    return s1.find(s2) != std::string::npos;
}

// remove trailing whitespace
inline std::string &rtrim(std::string &s) {
    s.erase(std::find_if(s.rbegin(), s.rend(), std::not1(std::ptr_fun<int, int>(std::isspace))).base(), s.end());
    return s;
}

// remove leading whitespace
inline std::string &ltrim(std::string &s) {
    s.erase(s.begin(), std::find_if(s.begin(), s.end(), std::not1(std::ptr_fun<int, int>(std::isspace))));
    return s;
}

// remove whitespace from both ends
inline std::string &trim(std::string &s) {
    return ltrim(rtrim(s));
}

// split a string based on a delimeter and return the result (you pass an existing vector for the results)
inline std::vector<std::string> &split(const std::string &s, char delim, std::vector<std::string> &elems) {
    std::stringstream ss(s);
    std::string item;
    while(std::getline(ss, item, delim)) {
        elems.push_back(item);
    }
    return elems;
}

// same as above, but returns a vector for you
inline std::vector<std::string> split(const std::string &s, char delim) {
    std::vector<std::string> elems;
    return split(s, delim, elems);
}

// does a string end with another string
inline bool endswith(const std::string &s, const std::string &ending) {
    return ending.length() <= s.length() && s.substr(s.length() - ending.length()) == ending;
}

// does a string begin with another string  
inline bool beginswith(const std::string &s, const std::string &start) {
    return s.compare(0, start.length(), start) == 0;
}

答案 8 :(得分:9)

我不再使用这个了,但它曾经是主食:

template<typename T>
std::string make_string(const T& data) {
    std::ostringstream stream;
    stream << data;
    return stream.str();
}

当我记得它们时会更新更新。 :P

答案 9 :(得分:8)

臭名昭着的erase算法:

  template <
    class Container,
    class Value
    >
  void erase(Container& ioContainer, Value const& iValue)
  {
    ioContainer.erase(
      std::remove(ioContainer.begin(),
                  ioContainer.end(),
                  iValue),
       ioContainer.end());
  } // erase

  template <
    class Container,
    class Pred
    >
  void erase_if(Container& ioContainer, Pred iPred)
  {
    ioContainer.erase(
      std::remove_if(ioContainer.begin(),
                     ioContainer.end(),
                     iPred),
       ioContainer.end());
  } // erase_if

答案 10 :(得分:7)

包装sprintf

string example = function("<li value='%d'>Buffer at: 0x%08X</li>", 42, &some_obj);
// 'function' is one of the functions below: Format or stringf

目标是将格式与输出分离,而不会遇到 sprintf 及其类似的问题。它并不漂亮,但它非常有用,特别是如果您的编码指南禁止iostreams。


这是一个根据需要从Neil Butterworth分配的版本。 [查看Mike版本的修订历史记录,我将其作为剩余两个版本的子集删除。它类似于Neil,除了后者使用vector而不是delete []是异常安全的:string的ctor会抛出分配失败。迈克也使用后面显示的相同技术来预先确定尺寸。 -RP]

string Format( const char * fmt, ... ) {
  const int BUFSIZE = 1024;
  int size = BUFSIZE, rv = -1;
  vector <char> buf;
  do {
    buf.resize( size );
    va_list valist;
    va_start( valist, fmt );
    // if _vsnprintf() returns < 0, the buffer wasn't big enough
    // so increase buffer size and try again
    // NOTE: MSFT's _vsnprintf is different from C99's vsnprintf,
    //       which returns non-negative on truncation
    //       http://msdn.microsoft.com/en-us/library/1kt27hek.aspx
    rv = _vsnprintf( &buf[0], size, fmt, valist );
    va_end( valist );
    size *= 2;
  }
  while( rv < 0 );
  return string( &buf[0] );
}

这是一个从Roger Pate开始预先确定所需尺寸的版本。这需要可写的std :: strings,它由流行的实现提供,但是C ++ 0x明确要求。 [查看Marcus版本的修订历史记录,我将其删除,因为它略有不同,但基本上是下面的一部分。 -RP]

实施

void vinsertf(std::string& s, std::string::iterator it,
             char const* fmt, int const chars_needed, va_list args
) {
  using namespace std;
  int err; // local error code
  if (chars_needed < 0) err = errno;
  else {
    string::size_type const off = it - s.begin(); // save iterator offset
    if (it == s.end()) { // append to the end
      s.resize(s.size() + chars_needed + 1); // resize, allow snprintf's null
      it = s.begin() + off; // iterator was invalidated
      err = vsnprintf(&*it, chars_needed + 1, fmt, args);
      s.resize(s.size() - 1); // remove snprintf's null
    }
    else {
      char saved = *it; // save char overwritten by snprintf's null
      s.insert(it, chars_needed, '\0'); // insert needed space
      it = s.begin() + off; // iterator was invalidated
      err = vsnprintf(&*it, chars_needed + 1, fmt, args);
      *(it + chars_needed) = saved; // restore saved char
    }

    if (err >= 0) { // success
      return;
    }
    err = errno;
    it = s.begin() + off; // above resize might have invalidated 'it'
    // (invalidation is unlikely, but allowed)
    s.erase(it, it + chars_needed);
  }
  string what = stringf("vsnprintf: [%d] ", err);
  what += strerror(err);
  throw runtime_error(what);
}

公共接口

std::string stringf(char const* fmt, ...) {
  using namespace std;
  string s;
  va_list args;
  va_start(args, fmt);
  int chars_needed = vsnprintf(0, 0, fmt, args);
  va_end(args);
  va_start(args, fmt);
  try {
    vinsertf(s, s.end(), fmt, chars_needed, args);
  }
  catch (...) {
    va_end(args);
    throw;
  }
  va_end(args);
  return s;
}

// these have nearly identical implementations to stringf above:
std::string& appendf(std::string& s, char const* fmt, ...);
std::string& insertf(std::string& s, std::string::iterator it,
                    char const* fmt, ...);

答案 11 :(得分:6)

is_sorted实用程序,用于在应用期望排序条目的include等算法之前测试容器:

  template <
    class FwdIt
  >
  bool is_sorted(FwdIt iBegin, FwdIt iEnd)
  {
    typedef typename std::iterator_traits<FwdIt>::value_type value_type;
    return adjacent_find(iBegin, iEnd, std::greater<value_type>()) == iEnd;
  } // is_sorted

  template <
    class FwdIt,
    class Pred
  >
  bool is_sorted_if(FwdIt iBegin, FwdIt iEnd, Pred iPred)
  {
    if (iBegin == iEnd) return true;
    FwdIt aIt = iBegin;
    for (++aIt; aIt != iEnd; ++iBegin, ++aIt)
    {
      if (!iPred(*iBegin, *aIt)) return false;
    }
    return true;
  } // is_sorted_if

是的,我知道,最好否定谓词并使用adjacent_find的谓词版本:)

答案 12 :(得分:3)

查看我的stl_util.h,许多经典(删除函数,copy_if),以及这一个(可能也很常见,但到目前为止我没有在回复中看到它) )用于搜索地图并返回找到的值或默认值,ala get在Python的dict中:

template<typename K, typename V>
inline V search_map(const std::map<K, V>& mapping,
                    const K& key,
                    const V& null_result = V())
   {
   typename std::map<K, V>::const_iterator i = mapping.find(key);
   if(i == mapping.end())
      return null_result;
   return i->second;
   }

使用默认构建的null_result的默认Vstd::map的{​​{1}}的行为大致相同,但这在地图显示时非常有用const(对我来说很常见),或者如果默认构造的V不适合使用。

答案 13 :(得分:3)

我似乎需要笛卡尔积,例如{A,B},{1,2} - &gt; {(A,1),(A,2),(B,1),(B,2)}

// OutIt needs to be an iterator to a container of std::pair<Type1, Type2>
template <typename InIt1, typename InIt2, typename OutIt>
OutIt
cartesian_product(InIt1 first1, InIt1 last1, InIt2 first2, InIt2 last2, OutIt out)
{
    for (; first1 != last1; ++first1)
        for (InIt2 it = first2; it != last2; ++it)
            *out++ = std::make_pair(*first1, *it);
    return out;
}

答案 14 :(得分:3)

这是我的一组extra-utils,它建立在一个boost.range'ish std-algo包装器之上,你可能需要一些函数。 (写起来很简单,这是有趣的东西)

#pragma once


/** @file
    @brief Defines various utility classes/functions for handling ranges/function objects
           in addition to bsRange (which is a ranged version of the \<algorithm\> header)

    Items here uses a STL/boost-style naming due to their 'templatised' nature.

    If template variable is R, anything matching range_concept can be used. 
    If template variable is C, it must be a container object (supporting C::erase())
*/

#include <boost/range/begin.hpp>
#include <boost/range/end.hpp>
#include <boost/smart_ptr.hpp>

namespace boost
{
struct use_default; 

template<class T>
class iterator_range;

#pragma warning(disable: 4348) // redeclaration of template default parameters (this clashes with fwd-decl in boost/transform_iterator.hpp)
template <
    class UnaryFunction
  , class Iterator
  , class Reference = use_default
  , class Value = use_default
>
class transform_iterator;

template <
    class Iterator
  , class Value = use_default
  , class Category   = use_default
  , class Reference  = use_default
  , class difference = use_default
>
class indirect_iterator;

template<class T>
struct range_iterator;

template <
    class Incrementable
  , class CategoryOrTraversal = use_default
  , class difference = use_default
>
class counting_iterator;

template <class Predicate, class Iterator>
class filter_iterator;

}

namespace orz
{

/// determines if any value that compares equal exists in container
template<class R, class T>
inline bool contains(const R& r, const T& v) 
{
    return std::find(boost::begin(r), boost::end(r), v) != boost::end(r);
}

/// determines if predicate evaluates to true for any value in container
template<class R, class F>
inline bool contains_if(const R& r, const F& f) 
{
    return std::find_if(boost::begin(r), boost::end(r), f) != boost::end(r);
}

/// insert elements in range r at end of container c
template<class R, class C>
inline void insert(C& c, const R& r)
{
    c.insert(c.end(), boost::begin(r), boost::end(r));
}
/// copy elements that match predicate
template<class I, class O, class P>
inline void copy_if(I i, I end, O& o, const P& p)
{
    for (; i != end; ++i) {
        if (p(*i)) {
            *o = *i;
            ++o;
        }
    }
}

/// copy elements that match predicate
template<class R, class O, class P>
inline void copy_if(R& r, O& o, const P& p)
{
    copy_if(boost::begin(r), boost::end(r), o, p);
}

/// erases first element that compare equal
template<class C, class T>
inline bool erase_first(C& c, const T& v) 
{
    typename C::iterator end = boost::end(c);
    typename C::iterator i = std::find(boost::begin(c), end, v);
    return i != c.end() ? c.erase(i), true : false;
}

/// erases first elements that match predicate
template<class C, class F>
inline bool erase_first_if(C& c, const F& f) 
{
    typename C::iterator end = boost::end(c);
    typename C::iterator i = std::find_if(boost::begin(c), end, f);
    return i != end ? c.erase(i), true : false;
}

/// erase all elements (doesn't deallocate memory for std::vector)
template<class C>
inline void erase_all(C& c) 
{
    c.erase(c.begin(), c.end());
}

/// erase all elements that compare equal
template<typename C, typename T>
int erase(C& c, const T& value)
{
    int n = 0;

    for (boost::range_iterator<C>::type i = boost::begin(c); i != boost::end(c);) {
        if (*i == value) {
            i = c.erase(i);
            ++n;
        } else {
            ++i;
        }
    }

    return n;
}

/// erase all elements that match predicate
template<typename C, typename F>
int erase_if(C& c, const F& f)
{
    int n = 0;

    for (boost::range_iterator<C>::type i = boost::begin(c); i != boost::end(c);) {
        if (f(*i)) {
            i = c.erase(i);
            ++n;
        } else {
            ++i;
        }
    }

    return n;
}


/// erases all consecutive duplicates from container (sort container first to get all)
template<class C>
inline int erase_duplicates(C& c)
{
    boost::range_iterator<C>::type i = std::unique(c.begin(), c.end());
    typename C::size_type n = std::distance(i, c.end());
    c.erase(i, c.end());
    return n;
}

/// erases all consecutive duplicates, according to predicate, from container (sort container first to get all)
template<class C, class F>
inline int erase_duplicates_if(C& c, const F& f)
{
    boost::range_iterator<C>::type i = std::unique(c.begin(), c.end(), f);
    typename C::size_type n = std::distance(i, c.end());
    c.erase(i, c.end());
    return n;
}

/// fill but for the second value in each pair in range
template<typename R, typename V>
inline void fill_second(R& r, const V& v)
{
    boost::range_iterator<R>::type i(boost::begin(r)), end(boost::end(r));

    for (; i != end; ++i) {
        i->second = v;
    }
}

/// applying function to corresponding pair through both ranges, min(r1.size(), r2,size()) applications
template<typename R1, typename R2, typename F>
void for_each2(R1& r1, R2& r2, const F& f)
{
    boost::range_iterator<R1>::type i(boost::begin(r1)), i_end(boost::end(r1));
    boost::range_iterator<R2>::type j(boost::begin(r2)), j_end(boost::end(r2));

    for(;i != i_end && j != j_end; ++i, ++j) {
        f(*i, *j);
    }    
}

/// applying function to corresponding pair through both ranges, min(r1.size(), r2,size()) applications
template<typename R1, typename R2, typename R3, typename F>
void for_each3(R1& r1, R2& r2, R3& r3, const F& f)
{
    boost::range_iterator<R1>::type i(boost::begin(r1)), i_end(boost::end(r1));
    boost::range_iterator<R2>::type j(boost::begin(r2)), j_end(boost::end(r2));
    boost::range_iterator<R3>::type k(boost::begin(r3)), k_end(boost::end(r3));

    for(;i != i_end && j != j_end && k != k_end; ++i, ++j, ++k) {
        f(*i, *j, *k);
    }    
}


/// applying function to each possible permutation of objects, r1.size() * r2.size() applications
template<class R1, class R2, class F>
void for_each_permutation(R1 & r1, R2& r2, const F& f)
{
    typedef boost::range_iterator<R1>::type R1_iterator;
    typedef boost::range_iterator<R2>::type R2_iterator;

    R1_iterator end_1 = boost::end(r1);
    R2_iterator begin_2 = boost::begin(r2);
    R2_iterator end_2 = boost::end(r2);

    for(R1_iterator i = boost::begin(r1); i != end_1; ++i) {
        for(R2_iterator j = begin_2; j != end_2; ++j) {
            f(*i, *j);
        }
    }
}

template <class R>
inline boost::iterator_range<boost::indirect_iterator<typename boost::range_iterator<R>::type > > 
make_indirect_range(R& r)
{
    return boost::iterator_range<boost::indirect_iterator<typename boost::range_iterator<R>::type > > (r);
}

template <class R, class F>
inline boost::iterator_range<boost::transform_iterator<F, typename boost::range_iterator<R>::type> > 
make_transform_range(R& r, const F& f)
{
    return boost::iterator_range<boost::transform_iterator<F, typename boost::range_iterator<R>::type> >(
        boost::make_transform_iterator(boost::begin(r), f), 
        boost::make_transform_iterator(boost::end(r), f));
}

template <class T>
inline boost::iterator_range<boost::counting_iterator<T>  >
make_counting_range(T begin, T end)
{
    return boost::iterator_range<boost::counting_iterator<T> >(
        boost::counting_iterator<T>(begin), boost::counting_iterator<T>(end));
}

template <class R, class F>
inline boost::iterator_range<boost::filter_iterator<F, typename boost::range_iterator<R>::type> >
make_filter_range(R& r, const F& f)
{
    return boost::iterator_range<boost::filter_iterator<F, typename boost::range_iterator<R>::type> >(
        boost::make_filter_iterator(f, boost::begin(r), boost::end(r)),
        boost::make_filter_iterator(f, boost::end(r), boost::end(r)));
}

namespace detail {

template<class T>
T* get_pointer(T& p) {
    return &p;
}

}

/// compare member function/variable equal to value. Create using @ref mem_eq() to avoid specfying types 
template<class P, class V>
struct mem_eq_type
{
    mem_eq_type(const P& p, const V& v) : m_p(p), m_v(v) { }

    template<class T>
    bool operator()(const T& a) const {
        using boost::get_pointer;
        using orz::detail::get_pointer;
        return (get_pointer(a)->*m_p) == m_v;
    }

    P m_p;
    V m_v;
};


template<class P, class V>
mem_eq_type<P,V> mem_eq(const P& p, const V& v) 
{
    return mem_eq_type<P,V>(p, v);
}

/// helper macro to define function objects that compare member variables of a class
#define ORZ_COMPARE_MEMBER(NAME, OP) \
    template <class P> \
    struct NAME##_type \
    { \
        NAME##_type(const P&p) : m_p(p) {} \
        template<class T> \
        bool operator()(const T& a, const T& b) const { \
            return (a.*m_p) OP (b.*m_p); \
        } \
        P m_p; \
    }; \
    template <class P> \
    NAME##_type<P> NAME(const P& p) { return NAME##_type<P>(p); }

#define ORZ_COMPARE_MEMBER_FN(NAME, OP) \
    template <class P> \
    struct NAME##_type \
    { \
        NAME##_type(const P&p) : m_p(p) {} \
        template<class T> \
        bool operator()(const T& a, const T& b) const { \
        return (a.*m_p)() OP (b.*m_p)(); \
    } \
        P m_p; \
    }; \
    template <class P> \
    NAME##_type<P> NAME(const P& p) { return NAME##_type<P>(p); }

/// helper macro to wrap range functions as function objects (value return)
#define ORZ_RANGE_WRAP_VALUE_2(FUNC, RESULT)                              \
    struct FUNC##_                                                \
    {                                                             \
        typedef RESULT result_type;                               \
        template<typename R, typename F>                          \
        inline RESULT operator() (R&  r, const F&  f) const       \
        {                                                         \
            return FUNC(r, f);                                    \
        }                                                         \
    };

/// helper macro to wrap range functions as function objects (void return)
#define ORZ_RANGE_WRAP_VOID_2(FUNC)                                 \
    struct FUNC##_                                                \
    {                                                             \
        typedef void result_type;                                 \
        template<typename R, typename F>                          \
        inline void operator() (R&  r, const F&  f) const         \
        {                                                         \
            FUNC(r, f);                                           \
        }                                                         \
    };

/// helper macro to wrap range functions as function objects (void return, one argument)
#define ORZ_RANGE_WRAP_VOID_1(FUNC)                                 \
    struct FUNC##_                                                \
    {                                                             \
        typedef void result_type;                                 \
        template<typename R>                          \
        inline void operator() (R&  r) const         \
        {                                                         \
            FUNC(r);                                           \
        }                                                         \
    }; 

ORZ_RANGE_WRAP_VOID_2(for_each);
ORZ_RANGE_WRAP_VOID_1(erase_all);
ORZ_RANGE_WRAP_VALUE_2(contains, bool);
ORZ_RANGE_WRAP_VALUE_2(contains_if, bool);
ORZ_COMPARE_MEMBER(mem_equal, ==)
ORZ_COMPARE_MEMBER(mem_not_equal, !=)
ORZ_COMPARE_MEMBER(mem_less, <)
ORZ_COMPARE_MEMBER(mem_greater, >)
ORZ_COMPARE_MEMBER(mem_lessequal, <=)
ORZ_COMPARE_MEMBER(mem_greaterequal, >=)
ORZ_COMPARE_MEMBER_FN(mem_equal_fn, ==)
ORZ_COMPARE_MEMBER_FN(mem_not_equal_fn, !=)
ORZ_COMPARE_MEMBER_FN(mem_less_fn, <)
ORZ_COMPARE_MEMBER_FN(mem_greater_fn, >)
ORZ_COMPARE_MEMBER_FN(mem_lessequal_fn, <=)
ORZ_COMPARE_MEMBER_FN(mem_greaterequal_fn, >=)

#undef ORZ_COMPARE_MEMBER
#undef ORZ_RANGE_WRAP_VALUE_2
#undef ORZ_RANGE_WRAP_VOID_1
#undef ORZ_RANGE_WRAP_VOID_2
}

答案 15 :(得分:3)

//! \brief Fills reverse_map from map, so that all keys of map 
//         become values of reverse_map and all values become keys. 
//! \note  This presumes that there is a one-to-one mapping in map!
template< typename T1, typename T2, class TP1, class TA1, class TP2, class TA2 >
inline void build_reverse_map( const std::map<T1,T2,TP1,TA1>& map
                             ,       std::map<T2,T1,TP2,TA2>& reverse_map)
{
    typedef std::map<T1,T2,TP1,TA1>         map_type;
    typedef std::map<T2,T1,TP2,TA2>         r_map_type;
    typedef typename r_map_type::value_type r_value_type;

    for( typename map_type::const_iterator it=map.begin(),
                                          end=map.end(); it!=end; ++it ) {
        const r_value_type v(it->second,it->first);
        const bool was_new = reverse_map.insert(v).second;
        assert(was_new);
    }
}

答案 16 :(得分:3)

绝对是boost::addressof

答案 17 :(得分:2)

我会通过名称来调用这样的append函数,并使用operator + =,operator * =等来进行元素操作,例如:

    template<typename X> inline void operator+= (std::vector<X>& vec1, const X& value)
    {
      std::transform( vec1.begin(), vec1.end(), vec1.begin(), std::bind2nd(std::plus<X>(),value) );
    }

    template<typename X> inline void operator+= (std::vector<X>& vec1, const std::vector<X>& vec2)
    {
      std::transform( vec1.begin(), vec1.end(), vec2.begin(), vec1.begin(), std::plus<X>() );
    }

之前隐含的一些其他简单明了的包装:

    template<typename X> inline void sort_and_unique(std::vector<X> &vec)
    {
        std::sort( vec.begin(), vec.end() );
        vec.erase( std::unique( vec.begin(), vec.end() ), vec.end() );
    }


    template<typename X> inline void clear_vec(std::vector<X> &vec)
    {
        std::vector<X>().swap(vec);
    }


    template<typename X> inline void trim_vec(std::vector<X> &vec, std::size_t new_size)
    {
        if (new_size<vec.size())
            std::vector<X>(vec.begin(),vec.begin() + new_size).swap(vec);
        else
            std::vector<X>(vec).swap(vec);
    }

答案 18 :(得分:1)

插入一个新项并将其返回,对于push_back(c).swap(value)等简单的移动语义和相关案例非常有用。

template<class C>
typename C::value_type& push_front(C& container) {
  container.push_front(typename C::value_type());
  return container.front();
}

template<class C>
typename C::value_type& push_back(C& container) {
  container.push_back(typename C::value_type());
  return container.back();
}

template<class C>
typename C::value_type& push_top(C& container) {
  container.push(typename C::value_type());
  return container.top();
}

弹出并返回一个项目:

template<class C>
typename C::value_type pop_front(C& container) {
  typename C::value_type copy (container.front());
  container.pop_front();
  return copy;
}

template<class C>
typename C::value_type pop_back(C& container) {
  typename C::value_type copy (container.back());
  container.pop_back();
  return copy;
}

template<class C>
typename C::value_type pop_top(C& container) {
  typename C::value_type copy (container.top());
  container.pop();
  return copy;
}

答案 19 :(得分:1)

IMO需要为pair提供更多功能:

#ifndef pair_iterator_h_
#define pair_iterator_h_

#include <boost/iterator/transform_iterator.hpp>    
#include <functional>
#include <utility>    

// pair<T1, T2> -> T1
template <typename PairType>
struct PairGetFirst : public std::unary_function<PairType, typename PairType::first_type>
{
    typename typename PairType::first_type& operator()(PairType& arg) const
    {       return arg.first;   }
    const typename PairType::first_type& operator()(const PairType& arg) const
    {       return arg.first;   }
};



// pair<T1, T2> -> T2
template <typename PairType>
struct PairGetSecond : public std::unary_function<PairType, typename PairType::second_type>
{
    typename PairType::second_type& operator()(PairType& arg) const
    {       return arg.second;  }
    const typename PairType::second_type& operator()(const PairType& arg) const
    {       return arg.second;  }
};



// iterator over pair<T1, T2> -> iterator over T1
template <typename Iter>
boost::transform_iterator<PairGetFirst<typename std::iterator_traits<Iter>::value_type>, Iter> 
make_first_iterator(Iter i)
{
    return boost::make_transform_iterator(i, 
        PairGetFirst<typename std::iterator_traits<Iter>::value_type>());
}



// iterator over pair<T1, T2> -> iterator over T2
template <typename Iter>
boost::transform_iterator<PairGetSecond<typename std::iterator_traits<Iter>::value_type>, Iter> 
make_second_iterator(Iter i)
{
    return boost::make_transform_iterator(i, 
        PairGetSecond<typename std::iterator_traits<Iter>::value_type>());
}



// T1 -> pair<T1, T2>
template <typename FirstType, typename SecondType>
class InsertIntoPair1st : public std::unary_function<FirstType, std::pair<FirstType, SecondType> >
{
public:
    InsertIntoPair1st(const SecondType& second_element) : second_(second_element) {}
    result_type operator()(const FirstType& first_element)
    {
        return result_type(first_element, second_);
    }
private:
    SecondType second_;
};



// T2 -> pair<T1, T2>
template <typename FirstType, typename SecondType>
class InsertIntoPair2nd : public std::unary_function<SecondType, std::pair<FirstType, SecondType> >
{
public:
    InsertIntoPair2nd(const FirstType& first_element) : first_(first_element) {}
    result_type operator()(const SecondType& second_element)
    {
        return result_type(first_, second_element);
    }
private:
    FirstType first_;
};

#endif // pair_iterator_h_

答案 20 :(得分:1)

template <typename T> size_t bytesize(std::vector<T> const& v) { return sizeof(T) * v.size(); }

如果你需要使用许多带指针+字节数的函数,它总是只有

fun(vec.data(), bytesize(vec));

答案 21 :(得分:1)

使用*:

复制字符串
std::string operator*(std::string s, size_t n)
{
    std::stringstream ss;
    for (size_t i=0; i<n; i++) ss << s;
    return ss.str();
}

答案 22 :(得分:0)

我最喜欢的一个是Transposer,它找到了相同大小的容器元组的转置。也就是说,如果您有tuple<vector<int>,vector<float>>,则会将其转换为vector<tuple<int, float>>。在XML编程方面很方便。我就是这样做的。

#include <iostream>
#include <iterator>
#include <vector>
#include <list>
#include <algorithm>
#include <stdexcept>

#include <boost/tuple/tuple.hpp>
#include <boost/tuple/tuple_io.hpp>
#include <boost/type_traits.hpp>

using namespace boost;

template <class TupleOfVectors>
struct GetTransposeTuple;

template <>
struct GetTransposeTuple<tuples::null_type>
{
  typedef tuples::null_type type;
};

template <class TupleOfVectors>
struct GetTransposeTuple
{
  typedef typename TupleOfVectors::head_type Head;
  typedef typename TupleOfVectors::tail_type Tail;
  typedef typename
    tuples::cons<typename remove_reference<Head>::type::value_type,
                 typename GetTransposeTuple<Tail>::type> type;
};

template <class TupleOfVectors,
          class ValueTypeTuple = 
                typename GetTransposeTuple<TupleOfVectors>::type,
          unsigned int TUPLE_INDEX = 0>
struct Transposer
  : Transposer <typename TupleOfVectors::tail_type,
                ValueTypeTuple,
                TUPLE_INDEX + 1>
{
  typedef typename remove_reference<typename TupleOfVectors::head_type>::type
    HeadContainer;
  typedef typename TupleOfVectors::tail_type Tail;
  typedef Transposer<Tail, ValueTypeTuple, TUPLE_INDEX + 1> super;
  typedef std::vector<ValueTypeTuple> Transpose;

  Transposer(TupleOfVectors const & tuple)
    : super(tuple.get_tail()),
      head_container_(tuple.get_head()),
      head_iter_(head_container_.begin())
  {}

  Transpose get_transpose ()
  {
    Transpose tran;
    tran.reserve(head_container_.size());
    for(typename HeadContainer::const_iterator iter = head_container_.begin();
        iter != head_container_.end();
        ++iter)
    {
      ValueTypeTuple vtuple;
      this->populate_tuple(vtuple);
      tran.push_back(vtuple);
    }
    return tran;
  }

private:

  HeadContainer const & head_container_;
  typename HeadContainer::const_iterator head_iter_;

protected:

  void populate_tuple(ValueTypeTuple & vtuple)
  {
    if(head_iter_ == head_container_.end())
      throw std::runtime_error("Container bound exceeded.");
    else
    {
      vtuple.get<TUPLE_INDEX>() = *head_iter_++;
      super::populate_tuple (vtuple);
    }
  }
};

template <class ValueTypeTuple,
          unsigned int INDEX>
struct Transposer <tuples::null_type, ValueTypeTuple, INDEX>
{
  void populate_tuple(ValueTypeTuple &) {}
  Transposer (tuples::null_type const &) {}
};

template <class TupleOfVectors>
typename Transposer<TupleOfVectors>::Transpose
transpose (TupleOfVectors const & tupleofv)
{
  return Transposer<TupleOfVectors>(tupleofv).get_transpose();
}

int main (void)
{
  typedef std::vector<int> Vint;
  typedef std::list<float> Lfloat;
  typedef std::vector<long> Vlong;

  Vint vint;
  Lfloat lfloat;
  Vlong vlong;

  std::generate_n(std::back_inserter(vint), 10, rand);
  std::generate_n(std::back_inserter(lfloat), 10, rand);
  std::generate_n(std::back_inserter(vlong), 10, rand);

  typedef tuples::tuple<Vint, Lfloat, Vlong> TupleOfV;
  typedef GetTransposeTuple<TupleOfV>::type TransposeTuple;

  Transposer<TupleOfV>::Transpose tran = 
    transpose(make_tuple(vint, lfloat, vlong));
  // Or alternatively to avoid copying
  // transpose(make_tuple(ref(vint), ref(lfloat), ref(vlong)));
  std::copy(tran.begin(), tran.end(),
            std::ostream_iterator<TransposeTuple>(std::cout, "\n"));

  return 0;
}

答案 23 :(得分:0)

不确定这些是否符合std包装,但我常用的帮助函数是:

void split(string s, vector<string> parts, string delims);
string join(vector<string>& parts, string delim);
int find(T& array, const V& value);
void assert(bool condition, string message);
V clamp(V value, V minvalue, V maxvalue);
string replace(string s, string from, string to);
const char* stristr(const char* a,const char*b);
string trim(string str);
T::value_type& dyn(T& array,int index);

这里的T和V是模板参数。最后一个函数与[] -operator的工作方式相同,但自动调整大小以适应所需的索引。

答案 24 :(得分:0)

与人们之前发布的内容类似,I have方便了算法的重载,以简化传递迭代器参数。我称之为算法:

for_each(iseq(vec), do_it());

我重载了所有算法,使得它们采用类型input_sequence_range<>的单个参数而不是两个输入迭代器(输入为不仅仅是输出的任何东西)。

template<typename In>
struct input_sequence_range
: public std::pair<In,In>
{
    input_sequence_range(In first, In last)
        : std::pair<In,In>(first, last)
    { }
};

这就是iseq()的工作原理:

template<typename C>
input_sequence_range<typename C::const_iterator> iseq(const C& c)
{
    return input_sequence_range<typename C::const_iterator>(c.begin(),
                                                            c.end());
}

同样,我有

的专业
  • const_iterators
  • 指针(原始数组)
  • 流迭代器
  • 任何范围[开始,结束]仅供统一使用:对所有内容使用iseq()

答案 25 :(得分:0)

std::vector的无序擦除。从vector中删除元素的最有效方法,但它不保留元素的顺序。我没有看到将它扩展到其他容器的意义,因为大多数从中间移除物品没有相同的惩罚。它与已发布的其他模板类似,但它使用std::swap来移动项目而不是复制。

template<typename T>
void unordered_erase(std::vector<T>& vec, const typename std::vector<T>::iterator& it)
{
    if (it != vec.end()) // if vec is empty, begin() == end()
    {
        std::swap(vec.back(), *it);
        vec.pop_back();
    }
}

Signum返回类型的符号。返回-1表示否定,0表示零,1表示正数。

template <typename T>
int signum(T val)
{
    return (val > T(0)) - (val < T(0));
}

Clamp非常自我解释,它会钳制一个值,使其位于给定范围内。令我不禁的是,标准库包含minmax但不包括clamp

template<typename T>
T clamp(const T& value, const T& lower, const T& upper)
{
    return value < lower ? lower : (value > upper ? upper : value);
}