我一直在尝试添加一些代码来在键盘出现时移动我的视图,但是,我在尝试将Objective-C示例转换为Swift时遇到了问题。我取得了一些进展,但我被困在一条特定的路线上。
这是我一直关注的两个教程/问题:
How to move content of UIViewController upwards as Keypad appears using Swift http://www.ioscreator.com/tutorials/move-view-when-keyboard-appears
以下是我目前的代码:
override func viewWillAppear(animated: Bool) {
NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillShow:", name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillHide:", name: UIKeyboardWillHideNotification, object: nil)
}
override func viewWillDisappear(animated: Bool) {
NSNotificationCenter.defaultCenter().removeObserver(self)
}
func keyboardWillShow(notification: NSNotification) {
var keyboardSize = notification.userInfo(valueForKey(UIKeyboardFrameBeginUserInfoKey))
UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)
let frame = self.budgetEntryView.frame
frame.origin.y = frame.origin.y - keyboardSize
self.budgetEntryView.frame = frame
}
func keyboardWillHide(notification: NSNotification) {
//
}
目前,我在这一行收到错误:
var keyboardSize = notification.userInfo(valueForKey(UIKeyboardFrameBeginUserInfoKey))
如果有人能让我知道这行代码应该是什么,我应该设法自己弄清楚其余部分。
答案 0 :(得分:182)
您的行中存在一些问题
var keyboardSize = notification.userInfo(valueForKey(UIKeyboardFrameBeginUserInfoKey))
notification.userInfo
返回可选字典[NSObject : AnyObject]?
,
所以在访问其值之前必须将其解包。NSDictionary
映射到Swift本地词典,所以你必须这样做
使用字典下标语法(dict[key]
)来访问值。NSValue
,以便您可以在其上调用CGRectValue
。所有这一切都可以通过可选分配,可选链接和 可选的演员阵容:
if let userInfo = notification.userInfo {
if let keyboardSize = (userInfo[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)
// ...
} else {
// no UIKeyboardFrameBeginUserInfoKey entry in userInfo
}
} else {
// no userInfo dictionary in notification
}
或一步到位:
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)
// ...
}
更新Swift 3.0.1(Xcode 8.1):
if let userInfo = notification.userInfo {
if let keyboardSize = userInfo[UIKeyboardFrameBeginUserInfoKey] as? CGRect {
let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)
// ...
} else {
// no UIKeyboardFrameBeginUserInfoKey entry in userInfo
}
} else {
// no userInfo dictionary in notification
}
或一步到位:
if let keyboardSize = notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? CGRect {
let contentInsets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)
// ...
}
答案 1 :(得分:17)
对于更少的代码,请考虑查看THIS
这对我很有帮助。 您只需在视图控制器中包含视图约束并使用您添加的两个观察者。然后只使用以下方法(这里假设你移动一个tableView)
func keyboardWillShow(sender: NSNotification) {
if let userInfo = sender.userInfo {
if let keyboardHeight = userInfo[UIKeyboardFrameEndUserInfoKey]?.CGRectValue().size.height {
tableViewBottomConstraint.constant = keyboardHeight
UIView.animateWithDuration(0.25, animations: { () -> Void in
self.view.layoutIfNeeded()
})
}
}
}
和
func keyboardWillHide(sender: NSNotification) {
if let userInfo = sender.userInfo {
if let keyboardHeight = userInfo[UIKeyboardFrameEndUserInfoKey]?.CGRectValue().size.height {
tableViewBottomConstraint.constant = 0.0
UIView.animateWithDuration(0.25, animations: { () -> Void in self.view.layoutIfNeeded() })
}
} }
答案 2 :(得分:10)
如果您使用的是故事板,而不是操纵视图本身,则可以利用自动布局。
(这是尼古拉斯答案的清理版)
设置通知中心,通知您键盘的外观和消失:
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name: UIKeyboardWillHideNotification, object: nil)
}
并确保在您不再需要时删除观察员:
override func viewWillDisappear(animated: Bool) {
super.viewWillDisappear(animated)
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: self.view.window)
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: self.view.window)
}
在故事板内,设置底部约束。创建该约束的出口:
并在显示或隐藏键盘时设置约束的常量属性:
func keyboardWillShow(notification: NSNotification) {
guard let keyboardHeight = (notification.userInfo! as NSDictionary).objectForKey(UIKeyboardFrameBeginUserInfoKey)?.CGRectValue.size.height else {
return
}
nameOfOutlet.constant = keyboardHeight
view.layoutIfNeeded()
}
func keyboardWillHide(notification: NSNotification) {
nameOfOutlet.constant = 0.0
view.layoutIfNeeded()
}
现在,只要键盘出现或消失,自动布局就会处理所有事情。
答案 3 :(得分:4)
Swift 2
func keyboardWasShown(notification:NSNotification) {
guard let info:[NSObject:AnyObject] = notification.userInfo,
let keyboardSize:CGSize = (info[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue().size else { return }
let insets:UIEdgeInsets = UIEdgeInsetsMake(self.scrollView.contentInset.top, 0.0, keyboardSize.height, 0.0)
self.scrollView.contentInset = insets
self.scrollView.scrollIndicatorInsets = insets
}
Swift 3
func keyboardWasShown(notification:NSNotification) {
guard let info:[AnyHashable:Any] = notification.userInfo,
let keyboardSize:CGSize = (info[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue.size else { return }
let insets:UIEdgeInsets = UIEdgeInsets(top: self.scrollView.contentInset.top, left: 0.0, bottom: keyboardSize.height, right: 0.0)
self.scrollView.contentInset = insets
self.scrollView.scrollIndicatorInsets = insets
}
答案 4 :(得分:3)
let userInfo = notification.userInfo!
let animationDuration: NSTimeInterval = (userInfo[UIKeyboardAnimationDurationUserInfoKey] as NSNumber).doubleValue
let keyboardScreenBeginFrame = (userInfo[UIKeyboardFrameBeginUserInfoKey] as NSValue).CGRectValue()
let keyboardScreenEndFrame = (userInfo[UIKeyboardFrameEndUserInfoKey] as NSValue).CGRectValue()
答案 5 :(得分:1)
您可以将这一行用于您的行
var keyboardSize:CGSize = userInfo.objectForKey(UIKeyboardFrameBeginUserInfoKey)!.CGRectValue().size
答案 6 :(得分:1)
Swift 3:更新
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow(notification:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide(notification:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: self.view.window)
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: self.view.window)
}
答案 7 :(得分:1)
用于基于键盘状态更新视图的最小代码。
@IBOutlet weak var keyboardConstraint: NSLayoutConstraint!
let constraintMargin:CGFloat = 20
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(forName: UIResponder.keyboardDidShowNotification, object: nil, queue: nil) { (notification) in
if let keyboardSize = notification.userInfo?[UIResponder.keyboardFrameBeginUserInfoKey] as? CGRect {
self.keyboardConstraint.constant = keyboardSize.height + self.constraintMargin
}
}
NotificationCenter.default.addObserver(forName: UIResponder.keyboardDidHideNotification, object: nil, queue: nil) { (notification) in
self.keyboardConstraint.constant = self.constraintMargin
}
}
@IBOutlet weak var scrollView: UIScrollView!
let constraintMargin: CGFloat = 20
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(forName: UIResponder.keyboardDidShowNotification, object: nil, queue: nil) { (notification) in
if let keyboardSize = notification.userInfo?[UIResponder.keyboardFrameBeginUserInfoKey] as? CGRect {
let insets = UIEdgeInsets(top: 0, left: 0, bottom: keyboardSize.height, right: 0)
self.scrollView.contentInset = insets
self.scrollView.scrollIndicatorInsets = insets
}
}
NotificationCenter.default.addObserver(forName: UIResponder.keyboardDidHideNotification, object: nil, queue: nil) { (notification) in
let insets = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 0)
self.scrollView.contentInset = insets
self.scrollView.scrollIndicatorInsets = insets
}
}
答案 8 :(得分:0)
Swift 3.0
这是一个检索键盘大小并使用它来向上动画视图的示例。在我的情况下,当用户开始输入时,我正在向上移动包含我的UITextFields的UIView,这样他们就可以完成一个表单并仍然可以看到底部的提交按钮。
我为想要动画的视图的底部空间约束添加了一个插座,并将其命名为myViewsBottomSpaceConstraint
:
@IBOutlet weak var myViewsBottomSpaceConstraint: NSLayoutConstraint!
然后我将以下代码添加到我的swift类中:
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow(notification:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide(notification:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: self.view.window)
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: self.view.window)
}
func keyboardWillShow(notification: NSNotification) {
let userInfo = notification.userInfo as! [String: NSObject] as NSDictionary
let keyboardFrame = userInfo.value(forKey: UIKeyboardFrameEndUserInfoKey) as! CGRect
let keyboardHeight = keyboardFrame.height
myViewsBottomSpaceConstraint.constant = keyboardHeight
view.layoutIfNeeded()
}
func keyboardWillHide(notification: NSNotification) {
myViewsBottomSpaceConstraint.constant = 0.0
view.layoutIfNeeded()
}
答案 9 :(得分:0)
xCode 8.2.1,swift 3
KeyboardNotifications
import Foundation
class KeyboardNotifications {
fileprivate var _isEnabled: Bool
fileprivate var notifications: [KeyboardNotificationsType]
fileprivate var delegate: KeyboardNotificationsDelegate
init(notifications: [KeyboardNotificationsType], delegate: KeyboardNotificationsDelegate) {
_isEnabled = false
self.notifications = notifications
self.delegate = delegate
}
deinit {
if isEnabled {
isEnabled = false
}
}
}
// MARK: - enums
extension KeyboardNotifications {
enum KeyboardNotificationsType {
case willShow, willHide, didShow, didHide
var selector: Selector {
switch self {
case .willShow:
return #selector(KeyboardNotifications.keyboardWillShow(notification:))
case .willHide:
return #selector(KeyboardNotifications.keyboardWillHide(notification:))
case .didShow:
return #selector(KeyboardNotifications.keyboardDidShow(notification:))
case .didHide:
return #selector(KeyboardNotifications.keyboardDidHide(notification:))
}
}
var notificationName: NSNotification.Name {
switch self {
case .willShow:
return .UIKeyboardWillShow
case .willHide:
return .UIKeyboardWillHide
case .didShow:
return .UIKeyboardDidShow
case .didHide:
return .UIKeyboardDidHide
}
}
}
}
// MARK: - isEnabled
extension KeyboardNotifications {
private func addObserver(type: KeyboardNotificationsType) {
NotificationCenter.default.addObserver(self, selector: type.selector, name: type.notificationName, object: nil)
print("\(type.notificationName.rawValue) inited")
}
var isEnabled: Bool {
set {
if newValue {
for notificaton in notifications {
addObserver(type: notificaton)
}
} else {
NotificationCenter.default.removeObserver(self)
print("Keyboard notifications deinited")
}
_isEnabled = newValue
}
get {
return _isEnabled
}
}
}
// MARK: - Notification functions
extension KeyboardNotifications {
@objc
func keyboardWillShow(notification: NSNotification) {
delegate.keyboardWillShow?(notification: notification)
}
@objc
func keyboardWillHide(notification: NSNotification) {
delegate.keyboardWillHide?(notification: notification)
}
@objc
func keyboardDidShow(notification: NSNotification) {
delegate.keyboardDidShow?(notification: notification)
}
@objc
func keyboardDidHide(notification: NSNotification) {
delegate.keyboardDidHide?(notification: notification)
}
}
KeyboardNotificationsDelegate
import Foundation
@objc
protocol KeyboardNotificationsDelegate {
@objc optional func keyboardWillShow(notification: NSNotification)
@objc optional func keyboardWillHide(notification: NSNotification)
@objc optional func keyboardDidShow(notification: NSNotification)
@objc optional func keyboardDidHide(notification: NSNotification)
}
class ViewController: UIViewController {
private var keyboardNotifications: KeyboardNotifications!
override func viewDidLoad() {
super.viewDidLoad()
...
keyboardNotifications = KeyboardNotifications(notifications: [.willShow, .willHide, .didShow, .didHide], delegate: self)
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
keyboardNotifications.isEnabled = true
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
keyboardNotifications.isEnabled = false
}
}
extension ViewController: KeyboardNotificationsDelegate {
// If you don't need this func you can remove it
func keyboardWillShow(notification: NSNotification) {
...
}
// If you don't need this func you can remove it
func keyboardWillHide(notification: NSNotification) {
...
}
// If you don't need this func you can remove it
func keyboardDidShow(notification: NSNotification) {
...
}
// If you don't need this func you can remove it
func keyboardDidHide(notification: NSNotification) {
...
}
}
import UIKit
class ViewController: UIViewController {
private var keyboardNotifications: KeyboardNotifications!
private var textField = UITextField(frame: CGRect(x: 40, y: 40, width: 200, height: 30))
override func viewDidLoad() {
super.viewDidLoad()
view.addSubview(textField)
// when you will tap on view (background) the keyboard will hide
// read about view.disableKeybordWhenTapped here: http://stackoverflow.com/a/42187286/4488252
view.disableKeybordWhenTapped = true
keyboardNotifications = KeyboardNotifications(notifications: [.willShow, .willHide, .didShow, .didHide], delegate: self)
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
keyboardNotifications.isEnabled = true
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
keyboardNotifications.isEnabled = false
}
}
extension ViewController: KeyboardNotificationsDelegate {
// If you don't need this func you can remove it
func keyboardWillShow(notification: NSNotification) {
print("keyboardWillShow")
let userInfo = notification.userInfo as! [String: NSObject]
let keyboardFrame = userInfo[UIKeyboardFrameEndUserInfoKey] as! CGRect
print("keyboardFrame: \(keyboardFrame)")
}
// If you don't need this func you can remove it
func keyboardWillHide(notification: NSNotification) {
print("keyboardWillHide")
}
// If you don't need this func you can remove it
func keyboardDidShow(notification: NSNotification) {
print("keyboardDidShow")
}
// If you don't need this func you can remove it
func keyboardDidHide(notification: NSNotification) {
print("keyboardDidHide")
}
}
答案 10 :(得分:0)
对于xamarin,您可以使用 C#6
private void KeyboardWillChangeFrame(NSNotification notification)
{
var keyboardSize = notification.UserInfo.ValueForKey(UIKeyboard.FrameEndUserInfoKey) as NSValue;
if (keyboardSize != null)
{
var rect= keyboardSize.CGRectValue;
//do your stuff here
}
}
C#7
private void KeyboardWillChangeFrame(NSNotification notification)
{
if (!(notification.UserInfo.ValueForKey(UIKeyboard.FrameEndUserInfoKey) is NSValue keyboardSize)) return;
var rect= keyboardSize.CGRectValue;
}
答案 11 :(得分:0)
在 Swift 4.2 中,您可以使用UIResponder.keyboardFrameEndUserInfoKey
guard let userInfo = notification.userInfo , let keyboardFrame:CGRect = userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? CGRect else { return }```