我是JavaFX的新手,想创建一个自定义listView,每个ViewCell包含3个标签和2个图像,我已经在fxml文件中定义了它。为简单起见,我在下面仅使用2个标签发布了简化版本。
我认为它与我的fxml文件中的根对象有关,但这只是猜测。提前致谢。请参阅下面的代码
主
ListView<MyObject> listView = new ListView<MyObject>();
List<MyObject> listOfObjects = new ArrayList<MyObject>();
ObservableList<MyObject> myObservableList = FXCollections.observableList(listOfObjects);
listView.setItems(myObservableList);
listView.setCellFactory(new Callback<ListView<MyObject>, ListCell<MyObject>>(){
@Override
public ListCell<MyObject> call(ListView<MyObject> list) {
return new MyViewCell(); // this is my custom ViewCell
}
});
MyViewCell
public class MyViewCell extends ListCell<MyObject> {
@FXML
private Label label1;
@FXML
private Label label2;
public MyViewCell() {
FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("/fxml/MyObjectViewCell.fxml"));
fxmlLoader.setController(this);
try {
fxmlLoader.load();
} catch (Exception e) {
e.printStackTrace();
}
}
@Override
protected void updateItem(MyObject t, boolean bln) {
super.updateItem(t, bln);
// if i call this.setText("Some text"); then this appears in the listView
if (t != null) {
label1.setText("Label 1");
label2.setText("Label 2");
this.visibleProperty.set(true);
} else {
this.visibleProperty.set(false);
}
}
}
现在我的fxml文件
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.image.*?>
<?import javafx.geometry.*?>
<?import javafx.scene.text.*?>
<?import javafx.scene.control.*?>
<?import java.lang.*?>
<?import javafx.scene.layout.*?>
<GridPane maxHeight="-Infinity" maxWidth="-Infinity" prefHeight="70.0" prefWidth="240.0" style="-fx-background-color: #000000;" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" maxWidth="195.0" minWidth="10.0" prefWidth="188.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="97.0" minWidth="19.0" prefWidth="67.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="106.0" minWidth="10.0" prefWidth="106.0" />
<ColumnConstraints hgrow="SOMETIMES" maxWidth="96.0" minWidth="19.0" prefWidth="25.0" />
<ColumnConstraints hgrow="ALWAYS" maxWidth="130.0" minWidth="60.0" prefWidth="130.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
</rowConstraints>
<children>
<Label fx:id="label1" text="Adult single ticket" textFill="WHITE" GridPane.valignment="TOP">
<font>
<Font name="System Bold" size="12.0" />
</font>
</Label>
<Label fx:id="label2" text="0" textAlignment="CENTER" textFill="WHITE" GridPane.columnIndex="2" GridPane.halignment="CENTER" GridPane.valignment="TOP">
<font>
<Font name="System Bold" size="12.0" />
</font>
</Label>
</children>
<padding>
<Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
</padding>
</GridPane>
答案 0 :(得分:2)
您不会对从FXML加载的Node层次结构执行任何操作。
向MyViewCell
添加字段:
private Parent graphic ;
并在构造函数中将其初始化为load()
调用的结果:
try {
graphic = fxmlLoader.load();
} catch (Exception e)
// ...
}
然后,您的updateItem(...)
应为:
protected void updateItem(MyObject t, boolean bln) {
super.updateItem(t, bln);
if (t != null) {
label1.setText("Label 1");
label2.setText("Label 2");
setGraphic(graphic);
} else {
setGraphic(null);
}
}
你也应该在setContentDisplay(ContentDisplay.GRAPHIC_ONLY);
的构造函数中调用MyViewCell
。