我确信这已经被问到了,但我还是MVVM和WPF的新手,并且不太确定我应该搜索什么。
我有一个viewmodel,它包含Model中的项目,以及一些其他临时数据项,这些项目都将传递给process.start()。我有一个文本框的stackpanel,并希望允许用户键入" ModelName",如果存在,ViewModel将获取并设置" TemplateName"与ModelName相关联。
我对如何实现这一点感到有些失落。我是否需要创建一个完全独立的ViewModel,然后从ModelViewModel中提取数据?我只是在ModelName&#39s下编写一些代码,它可以验证,查询和设置TemplateName吗?
型号:
public partial class Model
{
public string ModelName { get; set; }
public virtual Template Template { get; set; }
和ViewModel,它接受Model和一些临时数据:
public class LauncherViewModel:ViewModelBase
{
public LauncherViewModel()
{
_ESTContext = new ESTContext();
Models = new ObservableCollection<Model>(_ESTContext.Models);
}
private ESTContext _ESTContext;
private string _modelname;
private string _serialno;
private string _sonumber;
private string _templatename;
private string _outputname;
private Model _selectedmodel;
public ObservableCollection<Model> Models { get; set; }
public string ModelName
{
get { return _modelname; }
set
{
if (!string.Equals(_modelname, value))
{
_modelname = value;
};
}
}
public string TemplateName { get { return _templatename; }}
public string SerialNo { get { return _serialno; } }
public string SONumber { get { return _sonumber; } }
public string OutputName { get { return _outputname; } }
public Model SelectedModel
{
get { return _selectedmodel; }
set
{
if (_selectedmodel != value)
{
_selectedmodel = value;
}
}
}
}
我的观点:
<DockPanel>
<StackPanel Margin="0,78,0,68" Width="233" DataContext="{Binding Models}">
<ComboBox IsEditable="True" Text="{Binding ModelName}" SelectedItem="{Binding SelectedModel}"/>
<TextBox Height="23" TextWrapping="Wrap" Text="{Binding SONumber}"/>
<TextBox Height="23" TextWrapping="Wrap" Text="{Binding SerialNumber}"/>
<Button Content="Button"/>
</StackPanel>
</DockPanel>
答案 0 :(得分:2)
要让你的gui更新,你必须实现INotifyPropertyChanged并在所有绑定属性上调用它。
// basic base class for your models, you a
public class ModelBase : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
[NotifyPropertyChangedInvocator] // remove if you are not using R#
protected virtual void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null) handler(this, new PropertyChangedEventArgs(propertyName));
}
}
// your model
public class Model : ModelBase
{
private string modelName;
private Template template;
public string ModelName
{
get { return modelName; }
set
{
if (value == modelName) return;
modelName = value;
OnPropertyChanged();
}
}
public virtual Template Template
{
get { return template; }
set
{
if (Equals(value, template)) return;
template = value;
OnPropertyChanged();
}
}
}
查看:
<DockPanel>
<StackPanel Margin="0,78,0,68" Width="233">
<ComboBox IsEditable="True" Text="{Binding ModelName, Mode='TwoWay'}" SelectedItem="{Binding SelectedModel}" ItemsSource="{Binding Models}"/>
<TextBox Height="23" TextWrapping="Wrap" Text="{Binding SONumber Mode='TwoWay'}"/>
<TextBox Height="23" TextWrapping="Wrap" Text="{Binding SerialNumber Mode='TwoWay'}"/>
<Button Content="Button"/>
</StackPanel>
注意Mode ='TwoWay'这会使GUI更改viewmodel中的值,而不是仅显示它们。因此,您需要在上面应该可编辑的所有内容上设置它。 WPF的默认行为是,当控件失去焦点时,它将更新绑定属性,如果设置UpdateSourceTrigger ='PropertyChanged',则每次更新属性,即在文本框中输入字母。我会把那部分留给你,但是你必须在你的vm中做到这一点!至少属性SONumber,SerialNumber和Models(如果它的引用更改)。
VM:我猜你在这里使用galasoft
public class LauncherViewModel : ViewModelBase
{
private ESTContext _ESTContext;
private string _templatename;
private string _modelname;
private string serialNumber;
private string _outputname;
private string modelName;
private ObservableCollection<Model> models;
private Model selectedModel;
private string soNumber;
public LauncherViewModel()
{
// dangerous ;)
_ESTContext = new ESTContext();
Models = new ObservableCollection<Model>(_ESTContext.Models);
}
public ObservableCollection<Model> Models
{
get { return models; }
set
{
if (Equals(value, models)) return;
models = value;
RaisePropertyChanged();
}
}
public string ModelName
{
get { return modelName; }
set
{
if (value == modelName) return;
modelName = value;
RaisePropertyChanged();
}
}
public string TemplateName { get { return _templatename; }}
public string SerialNumber // Note you spelled this wrong in your xaml. SONumber
{
get { return serialNumber; }
set
{
if (value == serialNumber) return;
serialNumber = value;
RaisePropertyChanged();
}
}
public string SONumber
{
get { return soNumber; }
set
{
if (value == soNumber) return;
soNumber = value;
RaisePropertyChanged();
}
}
public string OutputName { get { return _outputname; } }
public Model SelectedModel
{
get { return selectedModel; }
set
{
if (Equals(value, selectedModel)) return;
selectedModel = value;
RaisePropertyChanged();
}
}
}
如果你使用galasoft或sim与R#一起使用,那就是很酷的事。
public class YourViewModelBase : ViewModelBase
{
[NotifyPropertyChangedInvocator] // alt + enter = convert auto property to prop
// with backing field and change notification :)
override protected void RaisePropertyChanged([CallerMemberName] string propertyName = null)
{
base.RaisePropertyChanged(propertyName);
}
// .. :)
}
干杯,
了Stian
答案 1 :(得分:1)
如果我没有误解你的问题,请将模型绑定到ComboBox的ItemsSource,而不是将其绑定到StackPanel的DataContext
删除DataContext绑定
<StackPanel Margin="0,78,0,68" Width="233" >
将ComboBox的Itemssource绑定到Models,您还必须将DisplayMemberPath指定为要在ComboBox中显示的Model属性。
<ComboBox IsEditable="True" ItemsSource="{Binding Models}" Text="{Binding ModelName}" SelectedItem="{Binding SelectedModel}"/>
我假设您正在将窗口的DataContext设置为LauncherViewModel类的实例。
答案 2 :(得分:0)
您需要在绑定到的属性上引发属性更改事件,即:
private string _ModelName;
public string ModelName
{
get { return _ModelName; }
set
{
if (_ModelName != value)
{
_ModelName = value;
RaisePropertyChanged("ModelName");
}
}
}
在基本视图模型中,您需要这样的东西(确保实现INotifyPropertyChanged):
public event PropertyChangedEventHandler PropertyChanged;
protected void RaisePropertyChanged(string propertyName)
{
if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
在视图的构造函数或已加载事件中添加以下内容:
DataContext = new LauncherViewModel();