我正在iOS平台中实现Media Player。当使用AVPlayer从互联网流式传输视频时,我遇到了UI Freezing的问题。注意:我没有使用AVAudioPlayer,AVQueuePlayer。以下是播放媒体的代码:UI Freeze仅在开始流媒体时发生。
if(_player.rate!=0.0)
{
[_player pause];
[ad.player.playerLayer removeFromSuperlayer];
[_player replaceCurrentItemWithPlayerItem:[ AVPlayerItem playerItemWithURL:_tempURL]];
}
else
{
_player = [_player initWithURL:mediaURL];
ad.player.playerLayer = [AVPlayerLayer playerLayerWithPlayer:_player];
ad.player.playerLayer.frame=ad.player.bounds;
ad.player.playerLayer.frame=CGRectMake(0, 0, 320, 150);
[ad.player.playerLayer setVideoGravity:AVLayerVideoGravityResizeAspectFill];
_player.actionAtItemEnd = AVPlayerActionAtItemEndNone;
ad.player.playerLayer.needsDisplayOnBoundsChange = YES;
[ad.player.layer addSublayer:ad.player.playerLayer];
[_player play];
}
我提到了以下链接: AVPlayer "freezes" the app at the start of buffering an audio stream 但该链接建议 AVQueuePlayer 。但我的要求是在 AVPlayer
中进行答案 0 :(得分:2)
当您开始播放视频时尚未下载任何数据时,AVPlayer类有一个名为prerollAtRate:completionHandler
的方法,该方法从项目的当前播放时间开始加载数据,然后在完成加载时调用completionHandler尝试。
__weak typeof(self) weakSelf = self;
[self prerollAtRate:0.0 completionHandler:^(BOOL finished) {
NSLog(@"ready: %d", finished);
// if ready call the play method
if (finished) {
dispatch_async(dispatch_get_main_queue(), ^{
// call UI on main thread
[weakSelf.player play];
});
}
}];