我想将Pinch Zoom添加到我的three.js全景播放器中。
我已经环顾四周,似乎TrackBallControls.js可能有这个内置?
我已经尝试过实施它,但我得到了
'未捕获的TypeError:undefined不是函数'
on
var controls = new THREE.TrackballControls( camera );
现在由于系统我不得不使用Sid.js动态加载所有Three.js脚本,这是为什么它似乎无法找到THREE.TrackballControls的原因?
这对于三人手机上的捏合和缩放是否是正确的解决方案?
答案 0 :(得分:2)
TrackBallControls.js内置了触控缩放功能,相关代码如下;但是这些文件不是Three.js库的一部分。它仅存在于示例项目中。您可以找到源代码here。
function touchstart( event ) {
if ( _this.enabled === false ) return;
switch ( event.touches.length ) {
case 1:
_state = STATE.TOUCH_ROTATE;
_rotateStart.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
_rotateEnd.copy( _rotateStart );
break;
case 2:
_state = STATE.TOUCH_ZOOM_PAN;
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
_touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
_panStart.copy( getMouseOnScreen( x, y ) );
_panEnd.copy( _panStart );
break;
default:
_state = STATE.NONE;
}
_this.dispatchEvent( startEvent );
}
function touchmove( event ) {
if ( _this.enabled === false ) return;
event.preventDefault();
event.stopPropagation();
switch ( event.touches.length ) {
case 1:
_rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
break;
case 2:
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
_touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
_panEnd.copy( getMouseOnScreen( x, y ) );
break;
default:
_state = STATE.NONE;
}
}
function touchend( event ) {
if ( _this.enabled === false ) return;
switch ( event.touches.length ) {
case 1:
_rotateEnd.copy( getMouseProjectionOnBall( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ) );
_rotateStart.copy( _rotateEnd );
break;
case 2:
_touchZoomDistanceStart = _touchZoomDistanceEnd = 0;
var x = ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX ) / 2;
var y = ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY ) / 2;
_panEnd.copy( getMouseOnScreen( x, y ) );
_panStart.copy( _panEnd );
break;
}
_state = STATE.NONE;
_this.dispatchEvent( endEvent );
}
答案 1 :(得分:1)
如果其他人需要代码我稍微修改了一下
function onDocumentTouchStart(event) {
if (event.touches.length == 1) {
console.log('1');
event.preventDefault();
onPointerDownPointerX = event.touches[0].pageX;
onPointerDownPointerY = event.touches[0].pageY;
onPointerDownLon = lon;
onPointerDownLat = lat;
detectHotspotClick();
}
if (event.touches.length == 2) {
console.log('2');
_state = STATE.TOUCH_ZOOM_PAN;
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
_touchZoomDistanceEnd = _touchZoomDistanceStart = Math.sqrt( dx * dx + dy * dy );
}
}
function onDocumentTouchMove(event) {
if (event.touches.length == 1) {
event.preventDefault();
lon = (onPointerDownPointerX - event.touches[0].pageX) * 0.1 + onPointerDownLon;
lat = (event.touches[0].pageY - onPointerDownPointerY) * 0.1 + onPointerDownLat;
}
if (event.touches.length == 2) {
var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
_touchZoomDistanceEnd = Math.sqrt( dx * dx + dy * dy );
var factor = _touchZoomDistanceStart / _touchZoomDistanceEnd;
_touchZoomDistanceStart = _touchZoomDistanceEnd;
setZoom(camera.fov * factor);
}
}
function onDocumentTouchEnd( event ) {
_touchZoomDistanceStart = _touchZoomDistanceEnd = 0;
}
function setZoom(fov){
camera.fov = fov;
if(camera.fov < 30) camera.fov = 30;
if(camera.fov > 100) camera.fov = 100;
camera.updateProjectionMatrix();
}