我是python新手。我正在开发pr-room管理程序。 我想如果用户按下x按钮,我想给出一条警告信息。 所以,我想在第一个代码中使用closeEvent()。 换句话说,请第一个代码+第二个代码
# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'C:\Users\PJH11\Desktop\dia3.ui'
#
# Created: Sun Aug 17 16:23:08 2014
# by: PyQt4 UI code generator 4.11.1
#
# WARNING! All changes made in this file will be lost!
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName(_fromUtf8("Dialog"))
Dialog.resize(190, 98)
self.pushButton = QtGui.QPushButton(Dialog)
self.pushButton.setGeometry(QtCore.QRect(0, 0, 191, 101))
font = QtGui.QFont()
font.setPointSize(13)
self.pushButton.setFont(font)
self.pushButton.setObjectName(_fromUtf8("pushButton"))
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
def retranslateUi(self, Dialog):
Dialog.setWindowTitle(_translate("Dialog", "Dialog", None))
self.pushButton.setText(_translate("Dialog", "hi", None))
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
Dialog = QtGui.QDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())
def closeEvent(self, event):
reply = QtGui.QMessageBox.question(self, 'Message',
"Are you sure to quit?", QtGui.QMessageBox.Yes |
QtGui.QMessageBox.No, QtGui.QMessageBox.No)
if reply == QtGui.QMessageBox.Yes:
event.accept()
else:
event.ignore()
答案 0 :(得分:0)
您可以实现您的类来创建closeEvent
(作为您的代码关闭事件),将它们放入并在main中创建对象。您可以使用bool QWidget.close (self)
来调用关闭事件。
完整示例;
from PyQt4 import QtCore, QtGui
try:
_fromUtf8 = QtCore.QString.fromUtf8
except AttributeError:
def _fromUtf8(s):
return s
try:
_encoding = QtGui.QApplication.UnicodeUTF8
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig, _encoding)
except AttributeError:
def _translate(context, text, disambig):
return QtGui.QApplication.translate(context, text, disambig)
class Ui_Dialog(object):
def setupUi(self, Dialog):
self.Dialog = Dialog
self.Dialog.setObjectName(_fromUtf8("self.Dialog"))
self.Dialog.resize(190, 98)
self.pushButton = QtGui.QPushButton(self.Dialog)
self.pushButton.setGeometry(QtCore.QRect(0, 0, 191, 101))
font = QtGui.QFont()
font.setPointSize(13)
self.pushButton.setFont(font)
self.pushButton.setObjectName(_fromUtf8("pushButton"))
self.retranslateUi(self.Dialog)
QtCore.QMetaObject.connectSlotsByName(self.Dialog)
QtCore.QObject.connect(self.pushButton, QtCore.SIGNAL('released()'), self.Dialog.close) # <- put signal to close when clicked.
def retranslateUi(self, Dialog):
self.Dialog.setWindowTitle(_translate("self.Dialog", "self.Dialog", None))
self.pushButton.setText(_translate("self.Dialog", "hi", None))
class QCustomDialog (QtGui.QDialog): # <- Implement your own
def closeEvent(self, event):
reply = QtGui.QMessageBox.question(self, 'Message',
"Are you sure to quit?", QtGui.QMessageBox.Yes |
QtGui.QMessageBox.No, QtGui.QMessageBox.No)
if reply == QtGui.QMessageBox.Yes:
event.accept()
else:
event.ignore()
if __name__ == "__main__":
import sys
app = QtGui.QApplication(sys.argv)
Dialog = QCustomDialog()
ui = Ui_Dialog()
ui.setupUi(Dialog)
Dialog.show()
sys.exit(app.exec_())
此致