访问舞台上的文本字段时,无法访问空对象引用的属性或方法

时间:2014-08-16 15:12:33

标签: actionscript-3 class dynamic-text

我试图在舞台上填充动态文字字段,但我收到上述错误。我试图访问的文本字段存在于第180帧的舞台上。这个类扩展了SimpleButton并且它是一个超类,我有5个子类来扩展这个类。

我还尝试创建新文本而不是访问现有文本,我也有同样的错误。

package  OOPGame{

    import flash.display.SimpleButton;
    import flash.display.MovieClip;
    import flash.events.MouseEvent;
    import flash.text.*;

    public class Taste extends SimpleButton{

        internal static var sweetNum = 0; 
        internal static var bitterNum = 0; 
        internal static var sourNum = 0; 
        internal static var saltyNum = 0; 
        internal static var umamiNum = 0;
        internal static var recipeNum = 0;
        internal static var ingNum = 0;
        internal static var recipe:Array = new Array(3);
        internal static var recipeOne:Array = new Array;
        internal static var recipeTwo:Array = new Array;
        internal static var recipeThree:Array = new Array;
        internal static var recipeFour:Array = new Array;
        internal static var recipeFive:Array = new Array;
        protected var taste = "";
        protected var rOiO:TextField;

        public function Taste() {
            addEventListener(MouseEvent.CLICK, onClick);
        }

        public function getRecipe(obj:Object, num:int):void{
            recipe[num] = obj;
            trace("recipe: " + recipe);

        }

        protected function onClick(event:MouseEvent){
            if (DraggableIngredient.level == 4)
                MovieClip(root).gotoAndStop(76, "Scene 2");
            else {MovieClip(root).gotoAndStop(180, "Scene 2");
                  ++recipeNum;
                 // trace(getRecipe());
                       if (recipeNum == 1){
                           for (var i:Object in recipe){
                                recipeOne[ingNum] = recipe[i];
                                ++ingNum;}
                           recipeOne[ingNum] = taste;}
                       else if (recipeNum == 2){
                           for (i in recipe){
                                recipeTwo[ingNum] = recipe[i];
                                ++ingNum;}
                           recipeTwo[ingNum] = taste;}
                       else if (recipeNum == 3){
                            for (i in recipe){
                                recipeThree[ingNum] = recipe[i];
                                ++ingNum;}
                           recipeThree[ingNum] = taste;}

                trace("this's your first recipe "+recipeOne);
                //trace(recipeTwo);
                //trace(recipeThree);

                rOiO = parent.getChildByName("r1i1") as TextField;// here is the error
                //rOiO.text = recipeOne[0].toString();
                //rOiO = new TextField;
                 //parent.addChild(rOiO);
                }


        }


    }

}

在另一个类中调用函数getRecipe只是为了填充数组配方并且它正在工作。 它给我以下输出:

this's your first recipe [object Orange],[object Apple],[object Tomato],Sweet
TypeError: Error #1009: Cannot access a property or method of a null object reference.
    at OOPGame::Taste/onClick()
    at OOPGame::Sweet/onClick()

我的子类看起来像这样:

package  OOPGame{

    import flash.events.MouseEvent;

    public class Sweet extends Taste{

        public function Sweet() {
            // constructor code
        }

        override protected function onClick(event:MouseEvent){
            ++sweetNum;
            taste = "Sweet";
            super.onClick(event);
        }
    }

}

提前致谢。任何帮助将不胜感激

1 个答案:

答案 0 :(得分:0)

您的评论表示当您尝试从r1i1 Sweet Taste访问rOiO = parent.getChildByName("r1i1") as TextField;时收到错误消息:

Sweet

问题出在该行代码执行之前,您正在离开MovieClip(root).gotoAndStop(180, "Scene 2");存在的当前帧:

Sweet

我的假设是parent的实例不存在于场景2的第180帧的显示列表中,在这种情况下,r1i1为空。因此,错误实际上是引用父项,而不是r1i1

有很多方法可以解决这个问题。列表中的高位是不使用场景/帧来控制显示列表。由于我不知道您的应用程序的其余部分是什么样的,因此我很难引导您完成该任务。

虽然不推荐,但解决此问题的一种方法是保留对parent的父剪辑的引用,并使用该剪辑代替r1i1来访问它。如果做不到这一点,你应该能够找到一种更全面的方式来访问root(也许是通过{{1}})。