我有一些基本代码来加载一些精灵图像,我使用Future.wait等到两个图像都被加载。然而,这仍然不是我想要做的,因为我想在它退出之前为成员分配图像宽度和高度。
SpaceShip(this.x, this.y) {
rocket = new ImageElement(src: "nofire.png");
firingRockets = new ImageElement(src: "fire.png");
var futures = [rocket.onLoad.first, firingRockets.onLoad.first];
Future.wait(futures).then((_) {
width = rocket.width;
height = rocket.height;
print("Images loaded. $width $height");
});
print("Returning");
}
....
ship = new SpaceShip(400.0, 200.0);
print("Ship Constructor exited");
输出:
Returning
Ship Constructor exited
Images loaded. 40 75
我希望有一种方法可以等到所有图像加载完成后再退出构造函数。在Dart中有一个很好的方法吗?
答案 0 :(得分:1)
我刚刚添加了一些评论,说明为什么它不起作用
SpaceShip(this.x, this.y) {
rocket = new ImageElement(src: "nofire.png");
firingRockets = new ImageElement(src: "fire.png");
var futures = [rocket.onLoad.first, firingRockets.onLoad.first];
// this call just gets enqueued in the Dart event queue and then the
// execution is continued at the next statement
// the async code is executed only after this thread of execution
// has ended
Future.wait(futures).then((_) {
width = rocket.width;
height = rocket.height;
print("Images loaded. $width $height");
});
// this code doesn't wait for Future.wait to finish
print("Returning");
}
....
// this code doesn't wait for Future.wait to finish
ship = new SpaceShip(400.0, 200.0);
print("Ship Constructor exited");
这样它应该可以工作(未经测试)
SpaceShip(this.x, this.y);
// I moved this to a method because the constructor can't return a Future
Future load() {
rocket = new ImageElement(src: "nofire.png");
firingRockets = new ImageElement(src: "fire.png");
var futures = [rocket.onLoad.first, firingRockets.onLoad.first];
return Future.wait(futures).then((_) { // return a Future
width = rocket.width;
height = rocket.height;
print("Images loaded. $width $height");
})
.then(() {
print("Returning");
}});
}
....
var ship = new SpaceShip(400.0, 200.0);
// the returned future allows to wait until the async code has finished (using then)
ship.load().then(() {
print("Ship Constructor exited");
});