我搜索了这个主题好几天了,但终于搞糊涂了。我们的想法是创建自己的警报应用程序与一些特殊的技巧。首先,我需要时钟指针。为了创建自定义时钟,我使用了自己的类,它扩展了View。时针和分针是PNG图像。 它们应该位于屏幕的中心,但它们不应该。实际上,我甚至看不到它们。这就是问题所在。
这是Clock类
import android.annotation.SuppressLint;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.content.res.Resources;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Point;
import android.graphics.drawable.Drawable;
//import android.os.Handler;
import android.text.format.Time;
import android.util.AttributeSet;
import android.view.Display;
import android.view.View;
import android.view.WindowManager;
@SuppressLint("NewApi")
public class Clock extends View {
public Clock(Context context) {
super(context);
// TODO Auto-generated constructor stub
}
private Drawable mHourHand;
private Drawable mMinuteHand;
private boolean mAttached;
static private float mMinutes;
static private float mHour;
private boolean mChanged;
Context mContext;
private boolean mSeconds;
// Gettes & setters. These clock must present alarm time which user sets in the next view
protected float getmMinutes() {
return mMinutes;
}
protected static void setmMinutes(float mMinutes) {
Clock.mMinutes = mMinutes;
}
protected float getmHour() {
return mHour;
}
protected static void setmHour(float mHour) {
Clock.mHour = mHour;
}
private Point size;
// ctors
public Clock(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public Clock(Context context, AttributeSet attrs,
int defStyle) {
super(context, attrs, defStyle);
Resources r = context.getResources();
TypedArray a =
context.obtainStyledAttributes(attrs, R.styleable.AnalogClock, defStyle, 0);
mContext=context;
mHourHand = r.getDrawable(R.drawable.hours);
mMinuteHand = r.getDrawable(R.drawable.minuts);
}
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
if (!mAttached) {
mAttached = true;
IntentFilter filter = new IntentFilter();
filter.addAction(Intent.ACTION_TIME_TICK);
filter.addAction(Intent.ACTION_TIME_CHANGED);
filter.addAction(Intent.ACTION_TIMEZONE_CHANGED);
// getContext().registerReceiver(mIntentReceiver, filter, null, mHandler);
}
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
int desiredWidth = 150; // and yes, 150 what? px, inches, dpi-s? I draw it just randomly
int desiredHeight = 150;
int widthMode = MeasureSpec.getMode(widthMeasureSpec);
int widthSize = MeasureSpec.getSize(widthMeasureSpec);
int heightMode = MeasureSpec.getMode(heightMeasureSpec);
int heightSize = MeasureSpec.getSize(heightMeasureSpec);
int width;
int height;
//Measure Width
if (widthMode == MeasureSpec.EXACTLY) {
//Must be this size
width = widthSize;
} else if (widthMode == MeasureSpec.AT_MOST) {
//Can't be bigger than...
width = Math.min(desiredWidth, widthSize);
} else {
//Be whatever you want
width = desiredWidth;
}
//Measure Height
if (heightMode == MeasureSpec.EXACTLY) {
//Must be this size
height = heightSize;
} else if (heightMode == MeasureSpec.AT_MOST) {
//Can't be bigger than...
height = Math.min(desiredHeight, heightSize);
} else {
//Be whatever you want
height = desiredHeight;
}
setMeasuredDimension(width, height);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mChanged = true;
}
@SuppressWarnings({ "deprecation" })
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
boolean changed = mChanged;
if (changed) {
mChanged = false;
}
boolean seconds = mSeconds;
if (seconds ) {
mSeconds = false;
}
int w = 100; //These are too made randomly
int h = 100;
WindowManager wm = (WindowManager) mContext.getSystemService(Context.WINDOW_SERVICE);
Display display = wm.getDefaultDisplay();
// if (android.os.Build.VERSION.SDK_INT <= 13)
// {
w = display.getWidth(); // deprecated
h = display.getHeight(); // deprecated
//}
// else if (android.os.Build.VERSION.SDK_INT > 13)
//{
//size = null;
//display.getSize(size);
//w = size.x;
//h = size.y;
//} ... I cant figure out, why, but size returns null. So I'll use deprecated ones just for
now.
// **Here are my measures. I suggest that if height of an hour hand should be about 1/4 of
screen width, then following the proportion - width of that hand should be old width*new
height/old height, or smthng**
int sizeXHour = w/3;
int sizeYHour = mHourHand.getIntrinsicHeight()*sizeXHour/mHourHand.getIntrinsicWidth();
int xHour = sizeXHour/2;
int yHour = sizeYHour/2;
canvas.rotate(mHour / 12.0f * 360.0f, xHour, yHour);
final Drawable hourHand = mHourHand;
if (changed) {
hourHand.setBounds((w / 2) - xHour, (h / 2) - yHour, sizeXHour, sizeYHour);
}
hourHand.draw(canvas);
canvas.restore();
int sizeYMinute = h/4;
int sizeXMinute = mMinuteHand.getIntrinsicWidth()*sizeYMinute/mMinuteHand.getIntrinsicHeight();
int xMinute = sizeXMinute/2;
int yMinute = sizeYMinute/2;
canvas.save();
canvas.rotate(mMinutes / 60.0f * 360.0f, xMinute, yMinute);
final Drawable minuteHand = mMinuteHand;
if (changed) {
minuteHand.setBounds((w / 2 - xMinute), (h / 2 - yMinute), sizeXMinute, sizeYMinute);
}
minuteHand.draw(canvas);
canvas.restore();
canvas.save();
}
我觉得有些事情是非常错误的,但无法想象什么。 XML是:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context="ee.st.running.dreamyclock.MainActivity"
android:background = "@drawable/clockk" >
<View
android:id="@+id/view1"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
<st.running.dreamyclock.Clock
android:id="@+id/clock"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_centerVertical = "true"
android:layout_marginTop="124dp" />
</RelativeLayout>
魅力是:
<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="AnalogClock">
<attr name="hand_hour" format="reference"/>
<attr name="hand_minute" format="reference"/>
</declare-styleable>
</resources>
它来自哪里?谢谢
答案 0 :(得分:0)
这有用吗?尝试将其添加到Clock构造函数:
setWillNotDraw(false);
&#34;如果此视图本身不进行任何绘制,请设置此标志以允许进一步优化。默认情况下,此标志未在View上设置,但可以在某些View子类(如ViewGroup)上设置。通常,如果你重写onDraw(android.graphics.Canvas),你应该清除这个标志。&#34;
编辑:
如果您想重新绘制视图,请调用invalidate()
方法
&#34;使整个视图无效。如果视图可见,将在某个时间点调用onDraw(android.graphics.Canvas)。 &#34;
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mChanged = true;
this.invalidate();
}
你甚至不必调用invalidate();如果您只是想旋转视图:
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mChanged = true;
setRotation(20);
}
编辑2:
当您为Drawable设置边界时,&#34;右边&#34;价值应高于&#34;左&#34;例如:
minuteHand.setBounds(x - (w / 2), y - (h / 2), x + (w / 2) + 4, y + (h / 4));
要么
minuteHand.setBounds(x - (w / 2), y - (h / 2), x + (w / 2) + minuteHand.getIntrinsicWidth(), y + (h / 4));