我使用的是图api v2.1。 AS3代码生成数据,通过ExternalInterface调用JS代码,JS代码调用FB API
我可以通过{image-url}上传照片,但在尝试通过{image-data}上传照片时收到错误:
{message:"(#324)需要上传文件",输入:" OAuthException",代码: 324}
我猜,我格式化{image-data}错误。这是我的代码:
AS3:
var id:int = Math.random()*10000;
var stream:ByteArray = new ByteArray();
var imageName:String = id.toString() + ".png";
var boundary:String = "I" + id.toString();
stream.writeUTFBytes(
'Content-Type: multipart/form-data; boundary=' + boundary +
'\r\n\r\n--' + boundary +
'\r\nContent-Disposition: file; filename="' + imageName + '"' +
'\r\nContent-Type: image/png' +
'\r\nContent-Transfer-Encoding: binary' +
'\r\n\r\n');
stream.writeBytes(picture);
stream.writeUTFBytes("\r\n--" + boundary + '--\r\n');
if (ExternalInterface.available)
{
ExternalInterface.call('savePhoto', stream, null, id);
}
JS:
function savePhoto(bytes, url, requestId)
{
var data;
if (bytes != null)
data = {"source": bytes, "no_story":true}; //getting error
else
data = {"url": url, "no_story":true}; //works fine
FB.api(
"/me/photos",
"POST",
data,
function (response)
{
//handle response
}
);
}
UPD:
以下是picture
初始化的方式:
[Embed(source="../res/logo_2.png", mimeType="image/png")]
private var testImage:Class;
<...>
var data:Bitmap = new testImage() as Bitmap;
var picture:ByteArray = PNGEncoder.encode(data.bitmapData);
答案 0 :(得分:0)
您尝试过base64吗?
var params: Object = new Object;
var encoder:JPGEncoder = new JPGEncoder(75);
var bytes:ByteArray = encoder.encode(bmp.bitmapData);
params.message = message;
params.image = bytes;
params.fileName = "image.jpg";
Facebook.api("/me/photos",null,params,"POST");
答案 1 :(得分:0)
尝试使用此代码准备数据:
var pngData:ByteArray = PNGEncoder.encode(image.bitmapData);
var strForStart:String = "\r\n--" + boundary + "\r\n" + "Content-Disposition: form-data; name=\"photo\"; filename=\"file1.png\"\r\n" + "Content-Type: image/png\r\n\r\n" + "";
var strForEnd:String = "--" + boundary + "\r\n" + "Content-Disposition: form-data; name=\"Upload\"\r\n\r\n" + "Submit Query\r\n" + "--" + boundary + "--";
var beginBA:ByteArray = new ByteArray();
beginBA.writeMultiByte(strForStart, "ascii");
var endBA:ByteArray = new ByteArray();
endBA.writeMultiByte(strForEnd, "ascii");
var resultBytes:ByteArray = new ByteArray();
resultBytes.writeBytes(beginBA, 0, beginBA.length);
resultBytes.writeBytes(pngData, 0, pngData.length);
resultBytes.writeBytes(endBA, 0, endBA.length);