现在我运行了这个程序,我这里的代码仅适用于Rock Paper和Scissors。 我已经成功地包含了Lizard和Spock的输入,但我不知道如何让CPU(随机)选择蜥蜴和spock以及让程序认为蜥蜴毒害spock等。
以下是代码段:
这是随机选择CPUmove:
int rand_i(int n)
{
int rand_max = RAND_MAX - (RAND_MAX % n);
int ret;
while ((ret = rand()) >= rand_max);
return ret/(rand_max / n);
}
int weighed_rand(int *tbl, int len)
{
int i, sum, r;
for (i = 0, sum = 0; i < len; sum += tbl[i++]);
if (!sum) return rand_i(len);
r = rand_i(sum) + 1;
for (i = 0; i < len && (r -= tbl[i]) > 0; i++);
return i;
}
这是适当的游戏,包括输入:
int ERPSGame()
{
system("cls");
char CPUmove[10], Usermove[10], line[255];
int user, comp;
int tbl[]={0,0,0};
int tbllen=3;
printf("Hello, Welcome to Enhanced Rock Paper Scissors\nBy Mark Sanchez\n");
mainloop:
while(1)
{ // infinite loop :)
printf("\n\nPlease type in 1 for Rock, 2 For Paper, 3 for Scissors, 4 for Lizard \nand 5 for Spock. 0 to quit\n");
srand(time(NULL));
comp = (weighed_rand(tbl, tbllen) + 1) % 5;
fgets(line, sizeof(line), stdin);
while(sscanf(line, "%d", &user) != 1) //1 match of defined specifier on input line
{
printf("You have not entered an integer.\n");
fgets(line, sizeof(line), stdin);
}
if( (user > 5) || (user < 1) )
{
printf("Please enter a valid number!\n");
continue;
}
switch (comp)
{
case 1 :
strcpy(Usermove, "Rock");
break;
case 2 :
strcpy(Usermove, "Paper");
break;
case 3 :
strcpy(Usermove, "Scissors");
break;
case 4 :
strcpy(Usermove, "Lizard");
break;
case 5 :
strcpy(Usermove, "Spock");
break;
default :
printf("Computer Error, set comp=1\n");
comp=1;
strcpy(Usermove, "Rock");
break;
}
switch (user)
{
case 1 :
strcpy(CPUmove, "Rock");
break;
case 2 :
strcpy(CPUmove, "Paper");
break;
case 3 :
strcpy(CPUmove, "Scissors");
break;
case 4 :
strcpy(CPUmove, "Lizard");
break;
case 5 :
strcpy(CPUmove, "Spock");
break;
case 0 :
printf("Goodbye! Thanks for playing!\n");
return 0;
default :
printf("Error, your number is not between 1-5 exiting...");
goto mainloop;
}
if( (user+1)%3 == comp )
{
printf("Comp Played: %s\nYou Played: %s\nSorry, You Lost!\n", Usermove, CPUmove);
}
else if(comp == user)
{
printf("Comp Played: %s\nYou Played: %s\nYou Tied :p\n", Usermove, CPUmove);
}
else
{
printf("Comp Played: %s\nYou Played: %s\nYay, You Won!\n", Usermove, CPUmove);
}
tbl[user-1]++;
}
}
答案 0 :(得分:0)
一点建议:尽可能长时间保持所有数字。您可能已经注意到,处理字符串非常繁琐。 所以你有cpu和user的输入。现在这会产生两个数字..然后是时间进行切换或者相似:
switch (user)
case 1:
if (cpu==1){
printf('draw');
}elseif (cpu==2 || cpu==3 || cpu==4){
printf('pc won');
}else{
printf('congrats, you made it!');
}
case 2:
...
或者就像你所做的一样,我们已经尝试了一个简单的计算方法来代表胜利和失败(就像你的(user+1)%3 == comp
),我将在下一步做它以使它更优雅。为此,写下了所有组合,并想出一个好方法来命令字段,然后做模数或某些分区。
编辑:将数字打印成像你演奏的那样,电脑播放了,我建议为你做一个功能。所以你给它数字,它会直接打印结果,或者给你打印的字符串。