您好我在给定路径保存图片时收到此错误
string WriteImage(string data, string imgPath)
{
try
{
data = "*" + data + "*";
Bitmap barcode = new Bitmap(1, 1);
Font threeOfNine = new Font("IDAutomationHC39M", 60, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point);
Graphics graphics = Graphics.FromImage(barcode);
SizeF dataSize = graphics.MeasureString(data, threeOfNine);
barcode = new Bitmap(barcode, dataSize.ToSize());
graphics = Graphics.FromImage(barcode);
graphics.Clear(Color.White);
graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.SingleBitPerPixel;
graphics.DrawString(data, threeOfNine, new SolidBrush(Color.Black), 0, 0);
graphics.Flush();
threeOfNine.Dispose();
graphics.Dispose();
barcode.SetResolution(300, 300);
barcode.Save(imgPath, System.Drawing.Imaging.ImageFormat.Jpeg);
return imgPath.Substring(imgPath.LastIndexOf("\\")+1);
}
catch
{
return "";
}
}
不知道我做错了什么。
答案 0 :(得分:2)
正如我在评论中所写,我没有看到任何问题。以下版本的代码在发生错误时输出信息,因此您可以对其进行调试。它还妥善处理资源:
public static string WriteImage(string data, string imgPath)
{
try
{
data = "*" + data + "*";
using (var dummyBitmap = new Bitmap(1, 1))
using (var threeOfNine = new Font("IDAutomationHC39M", 60, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point))
{
SizeF dataSize;
using (var graphics = Graphics.FromImage(dummyBitmap))
{
dataSize = graphics.MeasureString(data, threeOfNine);
}
using (var barcode = new Bitmap(dummyBitmap, dataSize.ToSize()))
using (var graphics = Graphics.FromImage(barcode))
using (var brush = new SolidBrush(Color.Black))
{
graphics.Clear(Color.White);
graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.SingleBitPerPixel;
graphics.DrawString(data, threeOfNine, brush, 0, 0);
graphics.Flush();
barcode.SetResolution(300, 300);
barcode.Save(imgPath, System.Drawing.Imaging.ImageFormat.Jpeg);
return imgPath.Substring(imgPath.LastIndexOf("\\") + 1);
}
}
}
catch (Exception ex)
{
Debug.WriteLine("Error saving string \"" + data + "\" to a bitmap at location: " + imgPath);
Debug.WriteLine(ex.ToString());
return "";
}
}