我正在收听5字节信息的串口。轮询的完整答案需要5个字节。我的代码侦听serialport data_received事件并检查bytesToRead。有时,事件将触发并且bytesToRead为0.仅当数据可用时才触发事件吗?
public SerialPort wheel = new SerialPort();
public void wheel_DataReceived(object sender, EventArgs e)
{
if (wheel.BytesToRead < 5)
{
wheelRetry += 1;
Log("Wheel Data Received: " + wheel.BytesToRead.ToString() +
" bytes. Need 5 bytes. Attempt #: " + wheelRetry.ToString());
}
答案 0 :(得分:0)
您可以设置ReceivedBytesThreshold
属性:
var port = new SerialPort();
port.Open();
//Only raise the event if 5 bytes have been received
port.ReceivedBytesThreshold = 5;
port.DataReceived += (s, e) =>
{
//Handle the data
};
请注意,您应该在打开端口后挂钩事件处理程序,
这是为了防止某些平台上的已知问题阻止事件发生
如果它在港口被打开之前被连接起来了。
答案 1 :(得分:0)
根据reference source for SerialPort.cs,是的,DataReceived
事件可以在BytesToRead
为0时触发, 如果 内部流& #39; s DataRecieved
事件被触发,事件args有EventType == SerialData.Eof
。如果是这种情况,那么BytesToRead
的大小就不会被考虑在内。
来自CatchReceivedEvents的相关摘录,内部流的DataReceived
事件处理程序:
bool raiseEvent = false;
try {
raiseEvent = stream.IsOpen && (SerialData.Eof == e.EventType || BytesToRead >= receivedBytesThreshold);
}
catch {
// Ignore and continue. SerialPort might have been closed already!
}
finally {
if (raiseEvent)
eventHandler(this, e); // here, do your reading, etc.
}
您可以修改您的事件处理程序,如@elgonzo建议的那样,以便您可以查看EventType
:
public void wheel_DataReceived(object sender, SerialDataReceivedEventArgs e)
{
if(e.EventType == SerialData.Eof) //return? possibly nothing to read
...