我试图在一定时间后保存图像,问题是图像尺寸大于显示器,因此当我使用save或saveFrame功能时,它只保存我在显示器中可以看到的图像。还有其他方法可以保存整个图像吗?
这是我的代码:
PImage picture, pictureFilter, img;
int total, cont, current;
ArrayList<ArrayList<Position>> columns;
String[] fontList;
public class Position {
public int x;
public int y;
}
void setup() {
fontList = PFont.list();
picture = loadImage("DSC05920b.JPG");
pictureFilter = loadImage("filtrePort2.jpg");
frame.setResizable(true);
size(picture.width, picture.height);
columns = new ArrayList<ArrayList<Position>>();
for(int i = 0; i < picture.width; i++) {
ArrayList<Position> row = new ArrayList<Position>();
for(int j = 0; j < picture.height; j++){
Position p = new Position();
p.x = i;
p.y = j;
row.add(p);
}
columns.add(row);
}
total = picture.width * picture.height;
cont = total;
current = 0;
img = createImage(picture.width, picture.height, RGB);
}
float randomLetter() {
float value = 23;
boolean found = false;
while(!found) {
value = random(48, 122);
if(value >48 && value <58) found = true;
if(value >65 && value <91) found = true;
if(value >97 && value <123) found = true;
}
return value;
}
void draw() {
int x = int(random(0, columns.size()));
ArrayList<Position> rows = columns.get(x);
int y = int(random(0, rows.size()));
Position p = rows.get(y);
color c = pictureFilter.get(p.x, p.y);
int r = (c >> 16) & 0xFF; // Faster way of getting red(argb)
if(r < 240) {
PFont f = createFont(fontList[int(random(0,fontList.length))],random(5, 24),true);
textFont(f);
fill(picture.get(p.x,p.y));
char letter = (char) int(randomLetter());
text(letter, p.x, p.y);
}
if(rows.size() == 1) {
if(columns.size() == 1) {
saveFrame("lol.jpg");
columns.remove(x);
} else {
columns.remove(x);
}
} else {
println(rows.size());
rows.remove(y);
}
--cont;
float percent = float(total-cont)/float(total)*100;
if(int(percent) != current) {
current = int(percent);
save("image_" + current + ".jpg");
}
println("DONE: " + (total-cont) + "/" + total + " Progress: " + percent + "%");
}
代码做了很多事情,但是当我检查百分比是否已经增加以保存图像时,它不能正常运行的部分是最终的
答案 0 :(得分:3)
PImage类包含一个导出到文件的save()函数。对于像这样的问题,API应该是您的第一站。
答案 1 :(得分:3)
您可以将其写入PGraphics上下文 - 也就是图形缓冲区。 缓冲区可以根据需要大小,您可以选择是否在屏幕上绘制它。
// Create the buffer at the size you need, and choose the renderer
PGraphics pg = createGraphics(myImage.width, myImage.height, P2D);
// Wrap all your drawing functions in the pg context - e.g.
PFont f = createFont(fontList[int(random(0,fontList.length))],random(5, 24),true);
textFont(f);
pg.beginDraw();
pg.fill(picture.get(p.x,p.y));
char letter = (char) int(randomLetter());
pg.text(letter, p.x, p.y);
pg.endDraw();
// Draw your PG to the screen and resize the representation of it to the screen bounds
image(pg, 0, 0, width, height); // <-- this wont actually clip/resize the image
// Save it
pg.save("image_" + current + ".jpg");