可拖动的图像,只有在您第一次触摸时才会移动

时间:2014-07-28 03:28:45

标签: ios objective-c cocoa-touch xcode5.1

我正在制作一个游戏,你必须在视图中拖动图像。我目前正在使用此代码:

-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *mytouch = [[event allTouches] anyObject];
    circle.center = [mytouch locationInView:self.view];
    [self collision];
}

上面代码的问题在于,如果图像位于屏幕右侧并按下左侧,则图像将移动到我刚刚触摸的位置。我希望它可以拖动,但只有在你第一次按下图像然后拖动它时才会移动。因此,您首先要按下屏幕右侧的图像并(将手指放在屏幕上)向左拖动(或者拖动我的手指)。

1 个答案:

答案 0 :(得分:1)

最简洁的方法是找到UIImageView的子类,然后您需要做的就是:

#import "MyImageView.h"

@implementation MyImageView

- (void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
    UITouch *touch = [touches anyObject];
    CGPoint location = [touch locationInView:self.superview];
    self.center = location;
}

@end

示例ViewController如下:

#import "ViewController.h"
#import "MyImageView.h"
#import <QuartzCore/QuartzCore.h>
#define NUM_IMAGES 50

@interface ViewController ()

@end

@implementation ViewController

- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view, typically from a nib.

    const float radius = 15.0f;
    const float diameter = radius * 2;
    for (int i = 0; i < NUM_IMAGES; ++i)
    {
        float x = radius + drand48() * (self.view.frame.size.width - diameter - radius);
        float y = radius + drand48() * (self.view.frame.size.height - diameter - radius);
        MyImageView *imageView = [[MyImageView alloc] initWithFrame:CGRectMake(x, y, diameter, diameter)];
        imageView.backgroundColor = [UIColor colorWithRed:drand48()
                                                    green:drand48()
                                                     blue:drand48()
                                                    alpha:1.0f];
        imageView.userInteractionEnabled = YES;
        imageView.layer.cornerRadius = radius;
        UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0.f, 0.f, diameter, diameter)];
        label.text = [NSString stringWithFormat:@"%i", i + 1];
        label.textAlignment = NSTextAlignmentCenter;
        [imageView addSubview:label];
        [self.view addSubview:imageView];
    }
}

@end