有没有LAME C ++ wrapper \ simplifier(在Linux Mac上工作,从纯代码中获胜)?

时间:2010-03-22 20:19:39

标签: c++ c cross-platform wrapper lame

我想创建简单的pcm到mp3 C ++项目。我希望它使用LAME。我喜欢LAME,但它真的很棒。所以我需要某种OpenSource,使用纯粹的代码和纯粹的蹩脚代码工作流简化器。所以说我用PCM和DEST文件给它文件。打电话给:

LameSimple.ToMP3(file with PCM, File with MP3 , 44100, 16, MP3, VBR);

<4->这样的东西在4到5行(当然应该存在的例子)并且我有我需要的vhat它应该是轻,简单,powerfool,opensource,crossplatform。

有这样的事吗?

4 个答案:

答案 0 :(得分:43)

Lame确实不难使用,虽然如果你需要它们有很多可选的配置功能。编码文件需要略多于4-5行,但不多。这是一个我碰到的工作示例(只是基本功能,没有错误检查):

#include <stdio.h>
#include <lame/lame.h>

int main(void)
{
    int read, write;

    FILE *pcm = fopen("file.pcm", "rb");
    FILE *mp3 = fopen("file.mp3", "wb");

    const int PCM_SIZE = 8192;
    const int MP3_SIZE = 8192;

    short int pcm_buffer[PCM_SIZE*2];
    unsigned char mp3_buffer[MP3_SIZE];

    lame_t lame = lame_init();
    lame_set_in_samplerate(lame, 44100);
    lame_set_VBR(lame, vbr_default);
    lame_init_params(lame);

    do {
        read = fread(pcm_buffer, 2*sizeof(short int), PCM_SIZE, pcm);
        if (read == 0)
            write = lame_encode_flush(lame, mp3_buffer, MP3_SIZE);
        else
            write = lame_encode_buffer_interleaved(lame, pcm_buffer, read, mp3_buffer, MP3_SIZE);
        fwrite(mp3_buffer, write, 1, mp3);
    } while (read != 0);

    lame_close(lame);
    fclose(mp3);
    fclose(pcm);

    return 0;
}

答案 1 :(得分:3)

受Mike Seymour的启发,我创建了一个纯C ++包装器,它允许仅用2行代码对WAV和MP3文件进行编码/解码

convimp3::Codec::encode( "test.wav", "test.mp3" );
convimp3::Codec::decode( "test.mp3", "test_decoded.wav" );

无需担心采样率,字节速率和通道数量 - 此信息在编码/解码过程中从WAV或MP3文件中获取。

该库不使用旧的C i / o函数,但仅使用C ++流。我发现它更优雅。

为方便起见,我在LAME上创建了一个非常精简的C ++包装器,并将其称为lameplus和一个用于从WAV文件中提取采样信息的小型库。

所有文件都可以在这里找到:

编码/解码:https://github.com/trodevel/convimp3

lameplus:https://github.com/trodevel/lameplus

wav处理:同样在github上,存储库是wave

答案 2 :(得分:1)

我通过将41000改为8000左右来实现这一目标:

lame_set_in_samplerate(lame, 44100);

lame_set_in_samplerate(lame, 8000);

用prog编译prog.c:

gcc prog.c -lmp3lame -o prog

file.pcm听起来不像file.mp3。当我使用这个bash命令时,我获得了完美的转换:

lame -V 5 file.wav file.mp3

答案 3 :(得分:1)

我已经成功地使用了libke3lame,就像mike seymour提出的那样。 我现在尝试使用相同的方法使用posix线程来加速编码。 我正在讨论一个lame_t指针,并有几个线程做转换的位, 注意每个线程都有一个转码的pcm轨道的唯一位。

我使用一个全局lame_t结构,用于每个线程中的编码。 我的代码适用于1个线程(没有并行执行),如果我以并行模式延迟线程创建(这样就没有并行执行,但数据结构是数组),它也可以工作。

当我以并行模式运行代码时,我会遇到很多错误,例如

Internal buffer inconsistency. flushbits <> ResvSizebit reservoir error: 
l3_side->main_data_begin: 5440 
Resvoir size:             4088 
resv drain (post)         1 
resv drain (pre)          184 
header and sideinfo:      288 
data bits:                1085 
total bits:               1374 (remainder: 6) 
bitsperframe:             3336 
This is a fatal error.  It has several possible causes:90%  LAME compiled with buggy version of gcc using advanced optimizations 9%  Your system is overclocked 1%  bug in LAME encoding libraryfinished encoding 
Internal buffer inconsistency. flushbits <> ResvSizefinished encoding 

对于引用,我附上我正在使用的代码,编译得很好。

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <math.h>
#include <iostream>
#include <string>
#include <lame/lame.h>
#include <pthread.h>
#include <thread>
#include <chrono>

using namespace std;

typedef struct Data{
    lame_t lame;
    FILE * wav_file;
    short int * pcm_buffer;
    unsigned char * mp3_buffer;
    unsigned long mp3_buffer_size;
    unsigned long first_sample;
    unsigned long n_samples;
    unsigned long items_read;
    unsigned long mp3_bytes_to_write;
    pthread_mutex_t *mutexForReading;
} Data;

void *encode_chunk(void *arg)
{
    Data * data = (Data *) arg;

    unsigned long offset = 40 + 2 * 2 * data->first_sample;
    pthread_mutex_lock(data->mutexForReading);
    fseek(data->wav_file, offset, SEEK_SET);

    data->items_read = fread(data->pcm_buffer, 2*sizeof(short int) , data->n_samples, data->wav_file);

    cout << "first sample " << data->first_sample << " n_samples "<<  data->n_samples << " items read " << data->items_read << " data address " << data << " mp3 a " << static_cast<void *> (data->mp3_buffer) << endl;
    pthread_mutex_unlock(data->mutexForReading);

    if (data->items_read != 0) 
    {
        data->mp3_bytes_to_write = lame_encode_buffer_interleaved(data->lame, 
                                                                  data->pcm_buffer, 
                                                                  data->items_read,
                                                                  data->mp3_buffer, 
                                                                  data->mp3_buffer_size);
    }
    cout << "finished encoding " << endl;
    return NULL;
}

int main(int argc, char * argv[])
{
    int read,write;

    FILE *wav = fopen("test.wav", "rb");
    FILE *mp3 = fopen("file.mp3", "wb");

    fseek(wav,0,SEEK_END);

    unsigned long file_size_wav = ftell(wav);
    unsigned long bytes_PCM = file_size_wav - 40;
    unsigned long n_total_samples = bytes_PCM / 4;

    const unsigned long MAX_SAMPLE_NUMBER = pow(2,10);
    const unsigned short NTHREADS = 2;
    const unsigned long MAX_MP3_SIZE = int(MAX_SAMPLE_NUMBER * 1.25 + 7200) + 1;

    short int pcm_buffer[NTHREADS][MAX_SAMPLE_NUMBER * 2]; // 2 channels
    unsigned char mp3_buffer[NTHREADS][MAX_MP3_SIZE]; // according to libmp3lame api

    lame_t lame = lame_init();
    lame_set_in_samplerate(lame, 44100);
    lame_set_VBR(lame, vbr_default);

    // lame_set_brate(lame, 128); // only for CBR mode
    // lame_set_quality(lame, 2); 
    // lame_set_mode(lame, JOINT_STEREO); // 1 joint stereo , 3 mono

    lame_init_params(lame);

    Data data_ptr[NTHREADS];

    unsigned short n_main_loops = n_total_samples / MAX_SAMPLE_NUMBER / NTHREADS + 1;

    cout << "total samples " << n_total_samples << endl;
    cout << "Number of iterations in main loop : " << n_main_loops << endl;

    unsigned long samples_remaining = n_total_samples;
    unsigned long current_sample = 0;

    pthread_t threadID[NTHREADS];
    pthread_mutex_t mutexForReading = PTHREAD_MUTEX_INITIALIZER;

    for (unsigned long i = 0 ; i < n_main_loops; i ++)
    {
        for (unsigned short j = 0; j < NTHREADS; j++ )
        {
            Data data;
            data.lame = lame;
            data.wav_file = wav;
            data.pcm_buffer = pcm_buffer[j];
            data.mp3_buffer = mp3_buffer[j];
            data.first_sample = current_sample;
            data.n_samples = min(MAX_SAMPLE_NUMBER, n_total_samples - current_sample);
            data.mutexForReading = &mutexForReading;

            current_sample += data.n_samples;
            samples_remaining -= data.n_samples;

            data_ptr[j] = data;

            if (data_ptr[j].n_samples > 0)

            {   
                cout << "creating " << i << " " << j << " " << data_ptr[j].first_sample << " " << data_ptr[j].n_samples << endl;
                pthread_create( &threadID[j], 
                           NULL, 
                           encode_chunk, 
                           (void *) (&data_ptr[j]));
            }

        }
        for (unsigned short j = 0; j < NTHREADS; j++)
        {
            if (data_ptr[j].n_samples > 0)
            {   
                pthread_join( threadID[j], NULL); 
            } 
        }

        for (unsigned short j = 0; j< NTHREADS; j++)
            if (data_ptr[j].n_samples > 0)
            {

                fwrite(data_ptr[j].mp3_buffer, data_ptr[j].mp3_bytes_to_write, 1, mp3);
            }
            else
            {
                data_ptr[j].mp3_bytes_to_write = lame_encode_flush(lame, data_ptr[j].mp3_buffer, data_ptr[j].mp3_buffer_size);

            }

    }




    lame_close(lame);
    fclose(mp3);
    fclose(wav);

}

也许有人知道在并行代码中是否不能以这种方式使用lame。如果可能或没有,我没有找到任何提示。

问题似乎是全局lame_t结构同时被多个线程访问。我认为这只会是阅读,所以没问题,但我似乎错了。

我还认为解决方法可能是为每个线程创建一个lame_t对象。 我尝试过,使用线程编码原始wav文件的互斥位。

代码编译并运行没有问题,但生成的文件不包含声音。

如果有人有兴趣,我可以添加代码。它只是对上面代码的一个小修改,lame_t是一个大小为NTHREADS的数组。