如何将WPF ScrollViewer的所有内容保存为图像

时间:2014-07-24 12:54:01

标签: c# wpf image

我有一个带有ScrollViewer控件的WPF窗口,其中包含许多垂直扩展的子控件。当用户单击位于ScrollViewer底部的按钮时,我希望将所有内容(当前在视图中和视图外)保存为图像。

我正在使用以下代码,我已经从示例中修改了如何保存窗口的内容:

public static void SaveForm(ScrollViewer container, string filename)
{        
    const int dpi = 96;
    var rtb = new RenderTargetBitmap(
        (int)container.ExtentWidth, //width 
        (int)container.ExtentHeight, //height 
        dpi, //dpi x 
        dpi, //dpi y 
        PixelFormats.Pbgra32 // pixelformat 
        );

    rtb.Render(container);
    SaveRTBAsPNG(rtb, filename);
}

private static void SaveRTBAsPNG(RenderTargetBitmap bmp, string filename)
{
    var enc = new System.Windows.Media.Imaging.PngBitmapEncoder();
    enc.Frames.Add(System.Windows.Media.Imaging.BitmapFrame.Create(bmp));

    using (var stm = System.IO.File.Create(filename))
    {
        enc.Save(stm);
    }
}

目前正在制作PNG,但它只有ScrollViewer的当前可见部分。有什么方法可以让PNG包含所有内容,包括需要滚动到视图中的内容吗?

2 个答案:

答案 0 :(得分:9)

将此选项与您的scrollviewer的 CONTENT 用作源,而不是您的scrollviewer本身: (即使内容不可见,它也会拍摄快照)

    public static void SnapShotPNG(this UIElement source, Uri destination, int zoom)
    {
        try
        {
            double actualHeight = source.RenderSize.Height;
            double actualWidth = source.RenderSize.Width;

            double renderHeight = actualHeight * zoom;
            double renderWidth = actualWidth * zoom;

            RenderTargetBitmap renderTarget = new RenderTargetBitmap((int)renderWidth, (int)renderHeight, 96, 96, PixelFormats.Pbgra32);
            VisualBrush sourceBrush = new VisualBrush(source);

            DrawingVisual drawingVisual = new DrawingVisual();
            DrawingContext drawingContext = drawingVisual.RenderOpen();

            using (drawingContext)
            {
                drawingContext.PushTransform(new ScaleTransform(zoom, zoom));
                drawingContext.DrawRectangle(sourceBrush, null, new Rect(new Point(0, 0), new Point(actualWidth, actualHeight)));
            }
            renderTarget.Render(drawingVisual);

            PngBitmapEncoder encoder = new PngBitmapEncoder();
            encoder.Frames.Add(BitmapFrame.Create(renderTarget));
            using (FileStream stream = new FileStream(destination.LocalPath, FileMode.Create, FileAccess.Write))
            {
                encoder.Save(stream);
            }
        }
        catch (Exception e)
        {
            MessageBox.Show(e);
        }
    }

答案 1 :(得分:0)

这里我有用于将canvas导出为图像的代码。我想,如果你从Canvas改为ScrollViewer,它也适用于ScrollViewer。使用此代码,您还可以保存所有视图。

    public static void ExportToImage(Canvas canvas)
    {


        dlg.Filter = "JPEG Files (*.jpeg)|*.jpeg|PNG Files (*.png)|*.png|JPG Files (*.jpg)|*.jpg|GIF Files (*.gif)|*.gif";
        dlg.DefaultExt = "png";
        dlg.FilterIndex = 2;
        dlg.FileName = "DesignerImage.png";
        dlg.RestoreDirectory = true;

        // Display OpenFileDialog by calling ShowDialog method 
        Nullable<bool> result = dlg.ShowDialog();
        string path = dlg.FileName;
        int selectedFilterIndex = dlg.FilterIndex;

        if(result==true)
        {

            try
            {
                RenderTargetBitmap renderBitmap = new RenderTargetBitmap(
                         (int)canvas.ActualWidth, (int)canvas.ActualHeight,
                          96d, 96d, PixelFormats.Pbgra32);
                // needed otherwise the image output is black
                canvas.Measure(new Size((int)canvas.ActualWidth, (int)canvas.ActualHeight));
                canvas.Arrange(new Rect(new Size((int)canvas.ActualWidth, (int)canvas.ActualHeight)));

                renderBitmap.Render(canvas);
                BitmapEncoder imageEncoder = new PngBitmapEncoder();


                if (selectedFilterIndex == 0)
                {

                }
                else if (selectedFilterIndex == 1)
                {
                    imageEncoder = new JpegBitmapEncoder();
                }
                else if (selectedFilterIndex == 2)
                {
                    imageEncoder = new PngBitmapEncoder();
                }
                else if (selectedFilterIndex == 3)
                {
                    imageEncoder = new JpegBitmapEncoder();
                }
                else if (selectedFilterIndex == 4)
                {
                    imageEncoder = new GifBitmapEncoder();
                }


                imageEncoder.Frames.Add(BitmapFrame.Create(renderBitmap));




                using (FileStream file = File.Create(path))
                {
                    imageEncoder.Save(file);

                }



            }
            catch (Exception ex)
            {

            }

     }


    }