故事板适用于许多元素

时间:2014-07-21 12:02:31

标签: c# .net wpf

我的WPF应用程序中有两个矩形。我点击元素时想播放动画。动画应仅应用于单击的矩形。使用下面的代码,当我点击一个矩形时,所有的形状都会被动画化。

我该怎么办?

Window.Resources>
    <ResourceDictionary>

            <LinearGradientBrush x:Key="ExecutionInitialization" EndPoint="0.5,1" StartPoint="0.5,0">
                <GradientStop Color="#FFC0FBBA"/>
                <GradientStop Color="#FF0FA000" Offset="1"/>
                <GradientStop Color="#FF0FA000"/>
            </LinearGradientBrush>

        <Storyboard x:Key="OnMouseLeftButtonDown1" RepeatBehavior="Forever">
            <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Fill).(GradientBrush.GradientStops)[0].(GradientStop.Offset)" Storyboard.TargetName="rec1">
                <SplineDoubleKeyFrame KeyTime="0" Value="0.17"/>
                <SplineDoubleKeyFrame KeyTime="0:0:0.4" Value="0.32"/>
                <SplineDoubleKeyFrame KeyTime="0:0:0.8" Value="0.5"/>
                <SplineDoubleKeyFrame KeyTime="0:0:1" Value="0.56"/>
                <SplineDoubleKeyFrame KeyTime="0:0:1.2" Value="1"/>
            </DoubleAnimationUsingKeyFrames>
        </Storyboard>
    </ResourceDictionary>


</Window.Resources>

<Grid>
    <Rectangle MouseDown="rec1_MouseDown" Name="rec1" Fill="{StaticResource ExecutionInitialization}" HorizontalAlignment="Left" Height="85.075" Margin="24.358,27.731,0,0" Stroke="Red" VerticalAlignment="Top" Width="156.717"/>

    <Rectangle MouseDown="rec2_MouseDown" Name="rec2" Fill="{StaticResource ExecutionInitialization}" HorizontalAlignment="Left" Height="113.433" Margin="246.746,141.164,0,0" Stroke="Black" VerticalAlignment="Center" Width="211.941"/>

</Grid>

和c#

public MainWindow()
{
    InitializeComponent();
    animation = TryFindResource("OnMouseLeftButtonDown1") as Storyboard;
}

private void rec1_MouseDown(object sender, MouseButtonEventArgs e)
{
    animation.Begin();
}

private void rec2_MouseDown(object sender, MouseButtonEventArgs e)
{

}

1 个答案:

答案 0 :(得分:3)

只需在LinearGradientBrush资源上将x:Shared属性设置为false即可。然后每个Rectangle的Fill属性都获得自己的Brush分配副本。

<LinearGradientBrush x:Key="ExecutionInitialization" x:Shared="false"
                     EndPoint="0.5,1" StartPoint="0.5,0">
    ...
</LinearGradientBrush>

为了在不同的矩形上独立运行动画,你还必须删除Storyboard.TargetName,并以目标控件作为参数启动Storybord:

private void Rectangle_MouseDown(object sender, MouseButtonEventArgs e)
{
    var storyboard = TryFindResource("OnMouseLeftButtonDown1") as Storyboard;
    storyboard.Begin((FrameworkElement)sender);
}

然后,您可以对所有此类矩形使用相同的事件处理程序:

<Rectangle x:Name="rec1" MouseDown="Rectangle_MouseDown" .../>
<Rectangle x:Name="rec2" MouseDown="Rectangle_MouseDown" .../>