没有拳击的Marshal.StructureToPtr

时间:2014-07-21 11:41:56

标签: c# reflection marshalling unmanaged-memory typedreference

有没有办法将结构(可能存储在 TypedReference 中)编组到非托管内存而不实际装箱?结构的类型在运行时是未知的,因此我不能使用StructureToPtr(.NET 4.5.1)的泛型重载。我可以获得 StructureToPtr 重载的MethodInfo,但似乎没有办法调用它来传递泛型引用或 TypedReference

编辑:通用 StructureToPtr 仍然会对结构进行包装,因此尝试调用它是没用的。

1 个答案:

答案 0 :(得分:2)

我终于找到了答案,SafeBuffer课程。它包含我想要的内容 - 使用TypedReference和泛型参数的编组方法结构。所以,制作包装器真的很简单:

public static unsafe class InteropTools
{
    private static readonly Type SafeBufferType = typeof(SafeBuffer);
    public delegate void PtrToStructureNativeDelegate(byte* ptr, TypedReference structure, uint sizeofT);
    public delegate void StructureToPtrNativeDelegate(TypedReference structure, byte* ptr, uint sizeofT);
    const BindingFlags flags = BindingFlags.NonPublic | BindingFlags.Static;
    private static readonly MethodInfo PtrToStructureNativeMethod = SafeBufferType.GetMethod("PtrToStructureNative", flags);
    private static readonly MethodInfo StructureToPtrNativeMethod = SafeBufferType.GetMethod("StructureToPtrNative", flags);
    public static readonly PtrToStructureNativeDelegate PtrToStructureNative = (PtrToStructureNativeDelegate)Delegate.CreateDelegate(typeof(PtrToStructureNativeDelegate), PtrToStructureNativeMethod);
    public static readonly StructureToPtrNativeDelegate StructureToPtrNative = (StructureToPtrNativeDelegate)Delegate.CreateDelegate(typeof(StructureToPtrNativeDelegate), StructureToPtrNativeMethod);

    private static readonly Func<Type,bool,int> SizeOfHelper_f = (Func<Type,bool,int>)Delegate.CreateDelegate(typeof(Func<Type,bool,int>), typeof(Marshal).GetMethod("SizeOfHelper", flags));

    public static void StructureToPtrDirect(TypedReference structure, IntPtr ptr, int size)
    {
        StructureToPtrNative(structure, (byte*)ptr, unchecked((uint)size));
    }

    public static void StructureToPtrDirect(TypedReference structure, IntPtr ptr)
    {
        StructureToPtrDirect(structure, ptr, SizeOf(__reftype(structure)));
    }

    public static void PtrToStructureDirect(IntPtr ptr, TypedReference structure, int size)
    {
        PtrToStructureNative((byte*)ptr, structure, unchecked((uint)size));
    }

    public static void PtrToStructureDirect(IntPtr ptr, TypedReference structure)
    {
        PtrToStructureDirect(ptr, structure, SizeOf(__reftype(structure)));
    }

    public static void StructureToPtr<T>(ref T structure, IntPtr ptr)
    {
        StructureToPtrDirect(__makeref(structure), ptr);
    }

    public static void PtrToStructure<T>(IntPtr ptr, out T structure)
    {
        structure = default(T);
        PtrToStructureDirect(ptr, __makeref(structure));
    }

    public static T PtrToStructure<T>(IntPtr ptr)
    {
        T obj;
        PtrToStructure(ptr, out obj);
        return obj;
    }

    public static int SizeOf<T>(T structure)
    {
        return SizeOf<T>();
    }

    public static int SizeOf<T>()
    {
        return SizeOf(typeof(T));
    }

    public static int SizeOf(Type t)
    {
        return SizeOfHelper_f(t, true);
    }
}

<强>用法

Guid g = Guid.NewGuid();
int size = InteropTools.SizeOf(g);
IntPtr mem = Marshal.AllocHGlobal(size);
InteropTools.StructureToPtr(ref g, mem);

Guid g2 = InteropTools.PtrToStructure<Guid>(mem);

现在,它实际上比Marshal类中的非泛型对象获取方法有什么优势吗?似乎StructureToPtr花费的时间减少了大约80%,而PtrToStructure可以减少近95%的时间。此外,这些方法可以正确处理可空类型。