我正在努力找到一种方法来快速抚摸(并填充)Bezier路径。这是我认为可行的但却没有。
var myBezier = UIBezierPath()
myBezier.moveToPoint(CGPoint(x: 0, y: 0))
myBezier.addLineToPoint(CGPoint(x: 100, y: 0))
myBezier.addLineToPoint(CGPoint(x: 50, y: 100))
myBezier.closePath()
UIColor.setStroke(UIColor.blackColor())
myBezier.stroke()
行UIColor.setStroke(UIColor.blackColor())
在控制台中给出了这个错误:
Playground execution failed: error: <REPL>:51:1: error: expression
resolves to an unused function UIColor.blackColor())
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
第myBezier.stroke()
行给出了这组错误:
Jul 19 12:07:46 Computer-MacBook-Pro.local [20579] <Error>: CGContextSaveGState: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
Jul 19 12:07:46 Computer-MacBook-Pro.local [20579] <Error>: CGContextSetLineWidth: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
Jul 19 12:07:46 Computer-MacBook-Pro.local [20579] <Error>: CGContextSetLineJoin: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
Jul 19 12:07:46 Computer-MacBook-Pro.local [20579] <Error>: CGContextSetLineCap: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
Jul 19 12:07:46 Computer-MacBook-Pro.local [20579] <Error>: CGContextSetMiterLimit: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
Jul 19 12:07:46 Computer-MacBook-Pro.local [20579] <Error>: CGContextSetFlatness: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
Jul 19 12:07:46 Computer-MacBook-Pro.local [20579] <Error>: CGContextAddPath: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
Jul 19 12:07:46 Computer-MacBook-Pro.local [20579] <Error>: CGContextDrawPath: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
Jul 19 12:07:46 Computer-MacBook-Pro.local [20579] <Error>: CGContextRestoreGState: invalid context 0x0. This is a serious error. This application, or a library it uses, is using an invalid context and is thereby contributing to an overall degradation of system stability and reliability. This notice is a courtesy: please fix this problem. It will become a fatal error in an upcoming update.
在Objective-C中,我会使用类似的东西但是,这显然不适用于Swift。
[[UIColor blackColor] setStroke]
[myBezier stroke]
任何Sugestions?
答案 0 :(得分:12)
setStroke
是UIColor
的实例方法,不带参数。使用
UIColor.blackColor().setStroke()
这意味着:
var color = UIColor.blackColor() //returns color
color.setStroke() // setStroke on color
但你正在做相反的事情。
UIColor.setStroke(UIColor.blackColor())
这意味着您正在调用setStroke
的类方法UIColor
,并传递blackColor
。 setStroke
是一个实例方法,而不是类方法,因此您需要一个由UIColor
返回的UIColor.blackColor()
对象。
修改强>
//MyPlayground.playground
import UIKit
class MyCustomView :UIView{
//Write your code in drawRect
override func drawRect(rect: CGRect) {
var myBezier = UIBezierPath()
myBezier.moveToPoint(CGPoint(x: 0, y: 0))
myBezier.addLineToPoint(CGPoint(x: 100, y: 0))
myBezier.addLineToPoint(CGPoint(x: 50, y: 100))
myBezier.closePath()
UIColor.blackColor().setStroke()
myBezier.stroke()
}
}
var view = MyCustomView(frame: CGRectMake(0, 0, 100, 100))
view.backgroundColor = UIColor.whiteColor()
这不会给上下文错误
答案 1 :(得分:2)
在Objective-C中,我会使用类似的东西但是,这显然不适用于Swift。
[[UIColor blackColor] setStroke] [myBezier stroke]
根本不明显。事实上,这是错误的。如果该代码在Objective-C中有效,那么它将在Swift中工作。直接翻译:
UIColor.blackColor().setStroke()
myBezier.stroke()
但是,除非你处于图形上下文中(例如drawRect:
或UIGraphicsBeginImageContext),否则你无法在Objective-C或Swift中做任何这些事情。
答案 2 :(得分:0)
Swift 3.2:
this.reveal.updateVisuals(i, 'hide');