我正在编写一款名为“馅饼游戏”的游戏来自一本名为“为绝对初学者创建更多Python编程”的书,但这些形状不会呈现,并且会出现黑屏。
我想要它显示4个数字,当你按下键盘上的键1,2,3和4时,切片的馅饼/披萨/圆形面包/无论出现什么(1弧和2线)。
我看不出代码有问题。
# The PieGame
#
# The last game for C02. Press keys 1, 2, 3 and 4 and the
# pie pieces will change colour! :)
#
# The PieGame was programmed in PyGame
#
# Copyright by wait, who cares, this is just a really boring game
#
# -----------------------------------------------------------------
import pygame, sys, math, random
from pygame.locals import *
# +---+ SETUP +---+
pygame.init()
SURFACE = pygame.display.set_mode((600, 500))
pygame.display.set_caption("The PieGame - Press keys 1, 2, 3, 4")
FONT = pygame.font.Font(None, 60)
# +---+ SETUP 2 +---+
BLACK = 0, 0, 0
SILVER = 200, 200, 200
RED = 220, 0, 0
YELLOW = 0, 220, 220
GREEN = 0, 220, 0
BLUE = 0, 0, 220
PINK = 220, 220, 0
COLOUR = SILVER
WIDTH = 4
X = 300
Y = 250
RADIUS = 200
POSITION = X-RADIUS, Y-RADIUS, RADIUS*2, RADIUS*2
piece1 = False # state based programming
piece2 = False
piece3 = False
piece4 = False
# +---+ LOOP +---+
while True:
for event in pygame.event.get():
if event.type == QUIT:
sys.exit()
elif event.type == KEYUP:
if event.key == K_ESCAPE:
sys.exit()
elif event.key == pygame.K_1:
piece1 = True
elif event.key == pygame.K_2:
piece1 = True
elif event.key == pygame.K_3:
piece1 = True
elif event.key == pygame.K_4:
piece1 = True
pygame.display.update()
# +---+ MAIN CODE +---+
SURFACE.fill(BLACK)
# draw numbers inside pie slices
TEXT1 = FONT.render("1", True, COLOUR)
screen.blit(TEXT1, (X+RADIUS/2-20, Y-RADIUS/2))
TEXT2 = FONT.render("2", True, COLOUR)
screen.blit(TEXT2, (X+RADIUS/2, Y-RADIUS/2))
TEXT3 = FONT.render("3", True, COLOUR)
screen.blit(TEXT3, (X+RADIUS/2, Y-RADIUS/2-20))
TEXT4 = FONT.render("1", True, COLOUR)
screen.blit(TEXT4, (X+RADIUS/2-20, Y-RADIUS/2-20))
# if piece state flag is true, draw the piece
if piece1:
start_angle = math.radians(0)
end_angle = math.radians(90)
pygame.draw.arc(SURFACE, COLOUR, POSITION, start_angle, end_angle, WIDTH)
pygame.draw.line(SURFACE, COLOUR, (X, Y), (X,Y-RADIUS), width)
pygame.draw.line(SURFACE, COLOUR, (X, Y), (X+RADIUS,Y), width)
if piece2:
start_angle = math.radians(90)
end_angle = math.radians(180)
pygame.draw.arc(SURFACE, COLOUR, POSITION, start_angle, end_angle, WIDTH)
pygame.draw.line(SURFACE, COLOUR, (X, Y), (X,Y-RADIUS), width)
pygame.draw.line(SURFACE, COLOUR, (X, Y), (X-RADIUS,Y), width)
if piece3:
start_angle = math.radians(180)
end_angle = math.radians(270)
pygame.draw.arc(SURFACE, COLOUR, POSITION, start_angle, end_angle, WIDTH)
pygame.draw.line(SURFACE, COLOUR, (X, Y), (X-RADIUS,Y), width)
pygame.draw.line(SURFACE, COLOUR, (X, Y), (X,Y+RADIUS), width)
if piece4:
start_angle = math.radians(270)
end_angle = math.radians(360)
pygame.draw.arc(SURFACE, COLOUR, POSITION, start_angle, end_angle, WIDTH)
pygame.draw.line(SURFACE, COLOUR, (X, Y), (X,Y+RADIUS), width)
pygame.draw.line(SURFACE, COLOUR, (X, Y), (X+RADIUS,Y), width)
# detect if the pie is finished
if piece1 and piece2 and piece3 and piece4:
new_colour = random.randint(1,5)
if new_colour == 1:
COLOUR = RED
elif new_colour == 2:
COLOUR = YELLOW
elif new_colour == 3:
COLOUR = GREEN
elif new_colour == 4:
COLOUR = BLUE
elif new_colour == 5:
COLOUR = PURPLE
pygame.display.update()
答案 0 :(得分:0)
首先,按键没有效果的原因是因为绘制弧的代码不在主循环中。它必须缩进一个标签空间;然而,这导致两个:
pygame.display.update()
函数调用。您必须删除第一个,因为它应该在主循环结束时找到。
其次,你没有一个名为 screen 的表面到 blit 的文字。在这里,您必须使用 SURAFCE 变量。
这些编辑使程序运行,但它可能没有您想要的功能。以下是有效的更新代码的链接:http://pastebin.com/GFfP2hX4