didReceiveRemoteNotification和Banner Notification

时间:2014-07-15 08:56:59

标签: ios objective-c event-handling push-notification

我想在游戏过程中做横幅通知。

不警告

- (void) application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo
{    
    if (application.applicationState == UIApplicationStateActive ) {
        NSString *message = [[userInfo valueForKey:@"aps"] valueForKey:@"alert"];
        UILocalNotification *localNotification = [[UILocalNotification alloc] init];
        localNotification.userInfo = userInfo;
        localNotification.soundName = UILocalNotificationDefaultSoundName;
        localNotification.alertBody = message;
        localNotification.fireDate = [NSDate date];
        [[UIApplication sharedApplication] presentLocalNotificationNow:localNotification];
    }
}

UILocalNotification在游戏过程中无效

如何操作横幅?什么问题??

2 个答案:

答案 0 :(得分:0)

开发人员无法设置通知警报类型。只有用户可以在iOS的设置菜单中进行设置。

答案 1 :(得分:0)

试试这个

 UILocalNotification *localNotification = [[UILocalNotification alloc] init];
    NSString *message = [[userInfo valueForKey:@"aps"] valueForKey:@"alert"];
    localNotification.applicationIconBadgeNumber =0;
    localNotification.alertBody =message;
    localNotification.soundName = UILocalNotificationDefaultSoundName;
    localNotification.fireDate = [NSDate dateWithTimeIntervalSinceNow:0];
    localNotification.timeZone = [NSTimeZone defaultTimeZone];
    [[UIApplication sharedApplication] scheduleLocalNotification:localNotification];

请确保您已在iPhone中启用了通知 - >设置 - >通知, 如果您的应用程序当前处于打开状态,则不会显示本地通知(以及推送通知)。