我正在使用Swift的Xcode 6 Beta,我想创建一个方法,当屏幕上的手指触摸某个UIColour时会调用该方法,例如灰色。
我该怎么做?
答案 0 :(得分:4)
Objective-C已经回答了这个问题。 Swift中的代码略有不同,但无论如何我转换了它;
extension UIView
{
func colorOfPoint (point: CGPoint) -> UIColor
{
var pixel = UnsafePointer<CUnsignedChar>.alloc(4)
let colorSpace = CGColorSpaceCreateDeviceRGB()
let bitmapInfo = CGBitmapInfo.fromRaw(CGImageAlphaInfo.PremultipliedLast.toRaw())!
let context = CGBitmapContextCreate(pixel, 1, 1, 8, 4, colorSpace, bitmapInfo)
CGContextTranslateCTM(context, -point.x, -point.y)
self.layer.renderInContext(context)
CGContextRelease(context)
CGColorSpaceRelease(colorSpace)
return UIColor(red: Float(pixel [0]) / 255.0, green: Float (pixel [1]) / 255.0, blue: Float (pixel [2]) / 255.0 , alpha: Float (pixel [3]) / 255.0)
}
}
在视图控制器中;
override func touchesBegan(touches: NSSet!, withEvent event: UIEvent!)
{
let touch : UITouch = event.allTouches().anyObject() as UITouch
let location = touch.locationInView(self.view)
pickedColor = self.view.colorOfPoint (location)
// Do something with picked color.
}