如何在Swift中设置图像的宽度和高度

时间:2014-07-12 03:08:10

标签: ios swift

一般来说,SwiftiOS编程的新手。我无法弄清楚如何设置图像的宽度和高度 例如,

  let backgroundImage = UIImage(named: "background.png")

由于

4 个答案:

答案 0 :(得分:27)

我的建议是。

而不是设置图片的尺寸,您应该设置UIImageView的尺寸,然后将图片放在上面,以便图片的尺寸将根据您的要求显示。

如此,

var imageView = UIImageView(frame: CGRectMake(100, 150, 150, 150)); // set as you want
var image = UIImage(named: "myImage.png");
imageView.image = image;
self.view.addSubview(imageView);

答案 1 :(得分:15)

您有此代码,此代码设置宽度和高度并保存相同的位置。

/**
Resize UIImageView
:param: UImage
:param: new size CGSize
:return: new UImage rezised
*/
    func imageResize (#image:UIImage, sizeChange:CGSize)-> UIImage{

        let hasAlpha = true
        let scale: CGFloat = 0.0 // Use scale factor of main screen

        UIGraphicsBeginImageContextWithOptions(sizeChange, !hasAlpha, scale)
        image.drawInRect(CGRect(origin: CGPointZero, size: sizeChange))

        let scaledImage = UIGraphicsGetImageFromCurrentImageContext()
        return scaledImage
    }

     let size = CGSizeMake(100, 150)

    myImageView.image! = imageResize(myImageView.image!,sizeChange: size)

在viewDidLoad中工作或刷新“reloadInputViews()”你的UIImageView ;-)

**

修改

**

如果你愿意,你可以创建这个扩展。

创建文件Extends.Swift 添加此代码(添加导入基础,您希望更改高度)

/**
    Extension UIView
*/
extension UIView {
    /**
    Set x Position

    :param: x CGFloat
    */
    func setX(#x:CGFloat) {
        var frame:CGRect = self.frame
        frame.origin.x = x
        self.frame = frame
    }
    /**
    Set y Position

    :param: y CGFloat
    */
    func setY(#y:CGFloat) {
        var frame:CGRect = self.frame
        frame.origin.y = y
        self.frame = frame
    }
    /**
    Set Width

    :param: width CGFloat
    */
    func setWidth(#width:CGFloat) {
        var frame:CGRect = self.frame
        frame.size.width = width
        self.frame = frame
    }
    /**
    Set Height

    :param: height CGFloat
    */
    func setHeight(#height:CGFloat) {
        var frame:CGRect = self.frame
        frame.size.height = height
        self.frame = frame
    }
}

使用(继承UIView)

inheritsOfUIView.setHeight(height: 100)
button.setHeight(height: 100)
view.setHeight(height: 100)

答案 2 :(得分:13)

Swift 3.0 版本(来自@YannickSteph)

extension UIImage {

    func imageResize (sizeChange:CGSize)-> UIImage{

        let hasAlpha = true
        let scale: CGFloat = 0.0 // Use scale factor of main screen

        UIGraphicsBeginImageContextWithOptions(sizeChange, !hasAlpha, scale)
        self.draw(in: CGRect(origin: CGPoint.zero, size: sizeChange))

        let scaledImage = UIGraphicsGetImageFromCurrentImageContext()
        return scaledImage!
    }

}

答案 3 :(得分:6)

如果你想保持宽高比,这里有一个扩展方法 斯威夫特3:

import UIKit

extension UIImage {

    func resize(maxWidthHeight : Double)-> UIImage? {

        let actualHeight = Double(size.height)
        let actualWidth = Double(size.width)
        var maxWidth = 0.0
        var maxHeight = 0.0

        if actualWidth > actualHeight {
            maxWidth = maxWidthHeight
            let per = (100.0 * maxWidthHeight / actualWidth)
            maxHeight = (actualHeight * per) / 100.0
        }else{
            maxHeight = maxWidthHeight
            let per = (100.0 * maxWidthHeight / actualHeight)
            maxWidth = (actualWidth * per) / 100.0
        }

        let hasAlpha = true
        let scale: CGFloat = 0.0

        UIGraphicsBeginImageContextWithOptions(CGSize(width: maxWidth, height: maxHeight), !hasAlpha, scale)
        self.draw(in: CGRect(origin: .zero, size: CGSize(width: maxWidth, height: maxHeight)))

        let scaledImage = UIGraphicsGetImageFromCurrentImageContext()
        return scaledImage
    }

}