当我使用Swift语言创建一个新的Scene Kit游戏时,已经出现了一些结果:
我想要关闭点亮立方体的环境光,但我不知道如何做到这一点,因为没有明确附加到任何节点的光。
她的游戏视图控制器代码:
import SceneKit
import QuartzCore
class GameViewController: NSViewController {
@IBOutlet var gameView: GameView
override func awakeFromNib(){
// create a new scene
let scene = SCNScene()
// create and add a camera to the scene
let cameraNode = SCNNode()
cameraNode.camera = SCNCamera()
scene.rootNode.addChildNode(cameraNode)
// place the camera
cameraNode.position = SCNVector3(x: 0, y: 0, z: 2)
// create and add a 3d box to the scene
let boxNode = SCNNode()
boxNode.geometry = SCNBox(width: 1, height: 1, length: 1, chamferRadius: 0.02)
scene.rootNode.addChildNode(boxNode)
// create and configure a material
let material = SCNMaterial()
material.diffuse.contents = NSImage(named: "texture")
material.specular.contents = NSColor.whiteColor()
material.specular.intensity = 0.2
material.locksAmbientWithDiffuse = true
// set the material to the 3d object geometry
boxNode.geometry.firstMaterial = material
// animate the 3d object
let animation: CABasicAnimation = CABasicAnimation(keyPath: "rotation")
animation.toValue = NSValue(SCNVector4: SCNVector4(x: 1, y: 1, z: 0, w: M_PI*2))
animation.duration = 5
animation.repeatCount = MAXFLOAT //repeat forever
boxNode.addAnimation(animation, forKey: "")
// set the scene to the view
self.gameView!.scene = scene
// allows the user to manipulate the camera
self.gameView!.allowsCameraControl = true
// show statistics such as fps and timing information
self.gameView!.showsStatistics = true
// configure the view
self.gameView!.backgroundColor = NSColor.blackColor()
}
}
答案 0 :(得分:11)
看起来你正在看到"默认"灯光。
您可以通过调用
明确禁用它gameView.autoenablesDefaultLighting = false
只要您将自己的灯光添加到场景中,它也会被禁用。