我有一个自定义按钮的UIButton子类。然后我有一个UITableViewCell子类,它使用这个按钮并将它放在单元格中。最后,我有一个UITableViewController的子类,它显示表视图并包含自定义单元格。我的问题是,自定义按钮“starbtn”不会显示在表中,而其他一切工作正常。我的代码有什么问题?
favButton.h
#import <UIKit/UIKit.h>
@interface favButton : UIButton {
BOOL _checked;
}
@property (nonatomic, setter = setChecked:) BOOL checked;
-(void) setChecked:(BOOL) check;
@end
favButton.m
#import "favButton.h"
@implementation favButton
@synthesize checked = _checked;
-(id) init
{
if( self=[super init] )
{
self.checked = NO;
[self addTarget:self action:@selector(OnCheck:) forControlEvents:UIControlEventTouchUpInside];
}
return self;
}
-(void) awakeFromNib
{
self.checked = NO;
[self addTarget:self action:@selector(OnCheck:) forControlEvents:UIControlEventTouchUpInside];
}
-(void) setChecked:(BOOL) check
{
_checked = check;
if( _checked )
{
[self setTintColor:[UIColor clearColor]];
UIImage* img = [UIImage imageNamed:@"startbefore.jpg"];
[self setImage:img forState:UIControlStateNormal|UIControlStateHighlighted|UIControlStateSelected|UIControlStateDisabled];
}
else
{
[self setTintColor:[UIColor clearColor]];
UIImage* img = [UIImage imageNamed:@"startafter.jpg"];
[self setImage:img forState:UIControlStateNormal|UIControlStateHighlighted|UIControlStateSelected|UIControlStateDisabled];
}
}
-(void) OnCheck:(id) sender
{
self.checked = !_checked;
}
@end
imageCellCell.h
#import <UIKit/UIKit.h>
#import "favButton.h"
@interface imageCellCell : UITableViewCell
@property (nonatomic, strong) UIView *view;
@property (nonatomic, strong) UILabel *label1;
@property (nonatomic, strong) UILabel *label2;
@property (nonatomic, strong) UIImageView *prodimage;
@property (nonatomic, strong) UIImageView *thumbsup;
@property (nonatomic, strong) UILabel *label3;
@property (nonatomic, strong) UIImageView *basket;
@property (nonatomic, strong) UIButton *homebtn;
@property (nonatomic, strong) favButton *starbtn;
@end
imageCellCell.m
#import "imageCellCell.h"
@implementation imageCellCell
@synthesize view;
@synthesize label1;
@synthesize label2;
@synthesize prodimage;
@synthesize thumbsup;
@synthesize label3;
@synthesize basket;
@synthesize homebtn;
@synthesize starbtn;
- (instancetype)init {
self = [super init];
self.starbtn = [[favButton alloc]initWithFrame:CGRectMake(243,0, 30, 30)];
[starbtn setTintColor:[UIColor clearColor]];
[starbtn setBackgroundImage:[UIImage imageNamed:@"startbefore.jpg"]
forState:UIControlStateNormal];
return self;
}
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
{
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
view = [[UIView alloc] initWithFrame:self.frame];
[self addSubview:view];
// initiate image
prodimage = [[UIImageView alloc]initWithFrame:CGRectMake(30,2, 180, 180)];
// initiate label1 score value
label1 = [[UILabel alloc] initWithFrame:CGRectMake(230,80,150,20)];
label1.textColor = [UIColor greenColor];
[[self label1] setFont:[UIFont systemFontOfSize:25]];
// initiate label2 score label
label2 = [[UILabel alloc] initWithFrame:CGRectMake(232,50,150,20)];
// initiate image
thumbsup = [[UIImageView alloc]initWithFrame:CGRectMake(240,108, 30, 30)];
// initiate label3 manufacturer
label3 = [[UILabel alloc] initWithFrame:CGRectMake(90,200,180,20)];
// initiate image
basket = [[UIImageView alloc]initWithFrame:CGRectMake(280,1, 30, 30)];
// initiate home button
homebtn = [[UIButton alloc]initWithFrame:CGRectMake(4,0, 30, 30)];
[homebtn setTintColor:[UIColor clearColor]];
[homebtn setBackgroundImage:[UIImage imageNamed:@"home.jpg"]
forState:UIControlStateNormal];
[view addSubview:prodimage];
[view addSubview:label1];
[view addSubview:label2];
[view addSubview:thumbsup];
[view addSubview:label3];
[view addSubview:basket];
[view addSubview:homebtn];
[view addSubview:starbtn];
}
return self;
}
@end
ProdViewController.m
#import "ProdViewController.h"
#import "imageCellCell.h"
@interface ProdViewController ()
@end
@implementation ProdViewController
@synthesize tableview;
@synthesize tabbar;
@synthesize addfav;
@synthesize favData;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
favData = [[NSMutableArray alloc] init];
[tableview setDataSource:self];
[tableview setDelegate:self];
}
- (void)viewDidUnload
{
[self setTableview:nil];
[self setTabbar:nil];
[self setAddfav:nil];
[super viewDidUnload];
// Release any retained subviews of the main view.
}
...
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSString *CellIdentifier;
NSString *CellIdentifierimg;
UITableViewCell *cell;
if (cell == nil) {
if (indexPath.row == 0) {
cell = [[imageCellCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifierimg];
} else if (indexPath.row == 1) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}else if (indexPath.row == 2) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}else if (indexPath.row == 3) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}else if (indexPath.row == 4) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
}
switch ([indexPath row])
{
case 0:
{
imageCellCell *firstRowCell = (imageCellCell *)cell;
[firstRowCell.thumbsup setImage: [UIImage imageNamed:@"thumbs-up-green.jpg"]];
[firstRowCell.prodimage setImage: [UIImage imageNamed:@"test1.jpg"]];
[firstRowCell.label1 setText:@"10"];
[firstRowCell.label2 setText:@"Score"];
[firstRowCell.label3 setText:@"Name"];
[firstRowCell.basket setImage: [UIImage imageNamed:@"Basket.jpg"]];
// reference of the home button to the buttonclick method
[firstRowCell.homebtn addTarget:self action:@selector(clickButton:) forControlEvents:UIControlEventTouchUpInside];
// reference of the favorites button to the buttonclick method
[firstRowCell.starbtn addTarget:self action:@selector(clickFavButton:) forControlEvents:UIControlEventTouchUpInside];
firstRowCell.accessoryType = UITableViewCellAccessoryNone;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
break;
}
case 1:
{
cell.textLabel.text = @"Row 2";
cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
break;
}
case 2:
{
cell.textLabel.text = @"Row 3";
cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
break;
}
case 3:
{
cell.textLabel.text = @"Row 4";
cell.accessoryType = UITableViewCellAccessoryDetailDisclosureButton;
cell.selectionStyle = UITableViewCellSelectionStyleNone;
break;
}
}
return cell;
}
-(IBAction)clickFavButton:(id)sender{
[favData addObject:@"productname"];
}
@end
答案 0 :(得分:1)
为什么要在init方法中添加starbtn
,将该代码放在- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
注释掉整个init
方法
- (id)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier
{
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self) {
view = [[UIView alloc] initWithFrame:self.frame];
[self addSubview:view];
// initiate image
prodimage = [[UIImageView alloc]initWithFrame:CGRectMake(30,2, 180, 180)];
// initiate label1 score value
label1 = [[UILabel alloc] initWithFrame:CGRectMake(230,80,150,20)];
label1.textColor = [UIColor greenColor];
[[self label1] setFont:[UIFont systemFontOfSize:25]];
// initiate label2 score label
label2 = [[UILabel alloc] initWithFrame:CGRectMake(232,50,150,20)];
// initiate image
thumbsup = [[UIImageView alloc]initWithFrame:CGRectMake(240,108, 30, 30)];
// initiate label3 manufacturer
label3 = [[UILabel alloc] initWithFrame:CGRectMake(90,200,180,20)];
// initiate image
basket = [[UIImageView alloc]initWithFrame:CGRectMake(280,1, 30, 30)];
// initiate home button
homebtn = [[UIButton alloc]initWithFrame:CGRectMake(4,0, 30, 30)];
[homebtn setTintColor:[UIColor clearColor]];
[homebtn setBackgroundImage:[UIImage imageNamed:@"home.jpg"]
forState:UIControlStateNormal];
//initilise hear
//edit
starbtn = [[favButton alloc]init];
starbtn.frame = CGRectMake(243,0, 30, 30)];
//edit
[starbtn setTintColor:[UIColor clearColor]];
[starbtn setBackgroundImage:[UIImage imageNamed:@"startbefore.jpg"]
forState:UIControlStateNormal];
[view addSubview: starbtn]; //add this
[view addSubview:prodimage];
[view addSubview:label1];
[view addSubview:label2];
[view addSubview:thumbsup];
[view addSubview:label3];
[view addSubview:basket];
[view addSubview:homebtn];
[view addSubview:starbtn];
}
return self;
}
已编辑的答案
在您的"favButton.h"
文件中
#import <UIKit/UIKit.h>
@interface favButton : UIButton
{
BOOL _checked;
}
@property (nonatomic, setter = setChecked:) BOOL checked;
-(void) setChecked:(BOOL) check;
@end
<{1>}文件中的
"favButton.m"
<{1>}文件中的
仅包含这些方法
#import "favButton.h"
@implementation favButton
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
self.checked = NO;
[self addTarget:self action:@selector(OnCheck:) forControlEvents:UIControlEventTouchUpInside];
}
return self;
}
-(void) awakeFromNib
{
self.checked = NO;
[self addTarget:self action:@selector(OnCheck:) forControlEvents:UIControlEventTouchUpInside];
}
-(void) setChecked:(BOOL) check
{
_checked = check;
if( _checked )
{
// [self setTintColor:[UIColor clearColor]];
UIImage* img = [UIImage imageNamed:@"22.jpg"];
// [self setImage:img forState:UIControlStateNormal|UIControlStateHighlighted|UIControlStateSelected|UIControlStateDisabled];
[self setImage:[UIImage imageNamed:@"22.jpg"] forState:UIControlStateNormal];
}
else
{
// [self setTintColor:[UIColor clearColor]];
UIImage* img = [UIImage imageNamed:@"33.jpg"];
// [self setImage:img forState:UIControlStateNormal|UIControlStateHighlighted|UIControlStateSelected|UIControlStateDisabled];
[self setImage:[UIImage imageNamed:@"33.jpg"] forState:UIControlStateNormal];
}
}
-(void) OnCheck:(id) sender
{
self.checked = !_checked;
}
/*
// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect
{
// Drawing code
}
*/
@end
控制器中的都是相同的,无需更改
结束修改
希望这有助于你......:)