我是编程(一般)和C ++(特别是)和当前学习类和对象的新手。
我已将以下内容定义为练习:
#include "stdafx.h"
#include <iostream>
#include <cmath>
using namespace std;
class X
{
public:
void setNum_1(int);
void setNum_2(int);
void setNum_3(int);
void setNum_4(int);
double getNum_1();
double getNum_2(int num_1);
double getNum_3(int num_1, int num_2);
double getNum_4(int num_1, int num_2, int num_3);
private:
int num_1;
int num_2;
int num_3;
int num_4;
};
int main()
{
X testObject;
int lNum_1 = 0;
int lNum_2 = 0;
int lNum_3 = 0;
int lNum_4 = 0;
cout << endl;
cout << "Please enter an integer: ";
cin >> lNum_1;
cout << "Please enter an integer: ";
cin >> lNum_2;
cout << "Please enter an integer: ";
cin >> lNum_3;
cout << "Please enter an integer: ";
cin >> lNum_4;
testObject.setNum_1(lNum_1);
testObject.setNum_2(lNum_2);
testObject.setNum_3(lNum_3);
testObject.setNum_4(lNum_4);
cout << endl;
cout << "The 1st number returned is: " << testObject.getNum_1() << endl;
cout << "The 2nd number returned is: " << testObject.getNum_2(lNum_1) << endl;
cout << "The 3rd number returned is: " << testObject.getNum_3(lNum_1, lNum_2) << endl;
cout << "The 4th number returned is: " << testObject.getNum_4(lNum_1, lNum_2, lNum_3) << endl;
cout << endl;
return 0;
}
void X::setNum_1(int n_1)
{
num_1 = n_1;
}
void X::setNum_2(int n_2)
{
num_2 = n_2;
}
void X::setNum_3(int n_3)
{
num_3 = n_3;
}
void X::setNum_4(int n_4)
{
num_4 = n_4;
}
double X::getNum_1()
{
return sqrt(num_1);
}
double X::getNum_2(int num_1)
{
return pow(num_2,3);
}
double X::getNum_3(int num_1, int num_2)
{
return num_1 * num_2;
}
double X::getNum_4(int num_1, int num_2, int num_3)
{
return (num_1 + num_2) / num_3;
}
有人可以提供一些关于如何修改这个类的指导,以便它只有一个成员函数,并且所有参数都是默认的吗?
提前致谢, 莱恩
答案 0 :(得分:1)
当然,有很多方法可以做到这一点,其中大部分都比我在这里做的更优雅。但这应该会给你一些想法。
一个。您应该使用类中定义的变量 湾如果需要在函数中执行某些条件运算,请使用switch case或if语句。并根据传递的参数决定操作。
同样,有很多方法可以让它更优雅,但这应该让你开始思考。
#include "stdafx.h"
#include <iostream>
#include <cmath>
using namespace std;
class X
{
public:
void setNums(int, int, int, int);
double performOp(int);
private:
int num_1;
int num_2;
int num_3;
int num_4;
};
int main()
{
X testObject;
int lNum_1 = 0;
int lNum_2 = 0;
int lNum_3 = 0;
int lNum_4 = 0;
cout << endl;
cout << "Please enter an integer: ";
cin >> lNum_1;
cout << "Please enter an integer: ";
cin >> lNum_2;
cout << "Please enter an integer: ";
cin >> lNum_3;
cout << "Please enter an integer: ";
cin >> lNum_4;
testObject.setNums(lNum_1,lNum_2,lNum_3,lNum_4);
cout << endl;
cout << "The 1st number returned is: " << testObject.performOp(1) << endl;
cout << "The 2nd number returned is: " << testObject.performOp(2) << endl;
cout << "The 3rd number returned is: " << testObject.performOp(3) << endl;
cout << "The 4th number returned is: " << testObject.performOp(4) << endl;
cout << endl;
return 0;
}
void X::setNums(int n_1, int n_2, int n_3, int n_4)
{
num_1 = n_1;
num_2 = n_2;
num_3 = n_3;
num_4 = n_4;
}
double X::performOp(int n)
{
if(n == 1) return sqrt(num_1);
if(n == 2) return pow(num_2,3);
if(n == 3) return num_1 * num_2;
if(n == 4) return (num_1 + num_2) / num_3;
}