所以我有一个被称为的对象,因为缺少一个更好的单词MatricesMatrix
,它是一个Matrix
矩阵(所有内容都存储为double[,]
)。我想从内部矩阵中删除所有值到一个大矩阵。以下是我到目前为止的情况:
public Matrix ConvertToMatrix()
{
//Figure out how big the return matrix should be
int totalRows = this.TotalRows();
int totalColumns = this.TotalColumns();
Matrix returnMatrix = new Matrix(totalRows, totalColumns);
List<object> rowElementsList = new List<object>();
//"outer" index means an index of the MatricesMatrix
//"inner" index means an index of a Matrix within the Matrices Matrix
//outer row loop
for (int outerRowIndex = 0; outerRowIndex < NumberOfRows; outerRowIndex++)
{
//outer column loop
for (int outerColumnIndex = 0; outerColumnIndex < NumberOfColumns; outerColumnIndex++)
{
Matrix currentMatrix = GetElement(outerRowIndex, outerColumnIndex);
object element = null;
//inner row loop
for (int innerRowIndex = 0; innerRowIndex < currentMatrix.NumberOfRows; innerRowIndex++)
{
//inner column loop
for (int innerColumnIndex = 0; innerColumnIndex < currentMatrix.NumberOfColumns; innerColumnIndex++)
{
element = currentMatrix.GetElement(innerRowIndex, innerColumnIndex);
}
}
returnMatrix.SetElement(outerRowIndex, outerColumnIndex, (double)element);
}
}
return returnMatrix;
}
请注意,我已经以编程方式确定了returnMatrix需要拥有的行数和列数。
以下是一些指南和输出案例:
案例1
根据此输入:MatricesMatrix(2,2)
[0,0] = (2x2 matrix), [0,1] = (2x3 matrix), [1,0] = (2x2 matrix), and [1,1] = (2x3 matrix)
。也就是说,
输出必须是:
案例2
根据此输入:MatricesMatrix(2,2)
[0,0] = (1x1 matrix), [0,1] = (3x3 matrix), [1,0] = (2x2 matrix), and [1,1] = (4x4 matrix)
。也就是说,
输出应该是这样的:
非常感谢任何帮助!
更新: 以下是案例1的单元测试,应该通过:
[TestMethod]
public void MatricesMatrix_ConvertToMatrixTest()
{
Matrix m1 = new Matrix(2);
Matrix m2 = new Matrix(2, 3);
Matrix m3 = new Matrix(2);
Matrix m4 = new Matrix(2, 3);
double[] m1Row1 = { 1, 1 };
double[] m1Row2 = { 1, 1 };
double[] m2Row1 = { 2, 2, 2 };
double[] m2Row2 = { 2, 2, 2 };
double[] m3Row1 = { 3, 3 };
double[] m3Row2 = { 3, 3 };
double[] m4Row1 = { 4, 4, 4 };
double[] m4Row2 = { 4, 4, 4 };
m1.SetRowOfMatrix(0, m1Row1);
m1.SetRowOfMatrix(1, m1Row2);
m2.SetRowOfMatrix(0, m2Row1);
m2.SetRowOfMatrix(1, m2Row2);
m3.SetRowOfMatrix(0, m3Row1);
m3.SetRowOfMatrix(1, m3Row2);
m4.SetRowOfMatrix(0, m4Row1);
m4.SetRowOfMatrix(1, m4Row2);
MatricesMatrix testMatricesMatrix = new MatricesMatrix(2, 2);
testMatricesMatrix.SetElement(0, 0, m1);
testMatricesMatrix.SetElement(0, 1, m2);
testMatricesMatrix.SetElement(1, 0, m3);
testMatricesMatrix.SetElement(1, 1, m4);
Matrix expectedResult = new Matrix(4, 5);
double[] expectedRow1 = { 1, 1, 2, 2, 2 };
double[] expectedRow2 = { 1, 1, 2, 2, 2 };
double[] expectedRow3 = { 3, 3, 4, 4, 4 };
double[] expectedRow4 = { 3, 3, 4, 4, 4 };
expectedResult.SetRowOfMatrix(0, expectedRow1);
expectedResult.SetRowOfMatrix(1, expectedRow2);
expectedResult.SetRowOfMatrix(2, expectedRow3);
expectedResult.SetRowOfMatrix(3, expectedRow4);
Matrix actualResult = testMatricesMatrix.ConvertToMatrix();
(actualResult == expectedResult).Should().BeTrue();
}
答案 0 :(得分:4)
我开始使用一个简单的Matrix类来保存double[,]
。没什么太花哨的,只是一个简单的数组数组,带有行数和列数以及数组访问器。
class Matrix<T>
{
public int Rows { get; private set; }
public int Cols { get; private set; }
private T[,] mat;
public Matrix(int rowCount, int colCount)
{
Rows = rowCount;
Cols = colCount;
mat = new T[Rows, Cols];
}
public T this[int r, int c]
{
get { return mat[r, c]; }
set { mat[r, c] = value; }
}
}
你的第二个案例看起来比第一个案件更难(并且更像是一个更好的正确性测试),所以我设置了一个匹配它的元矩阵。
public static Matrix<double[,]> BuildMetaMatrix()
{
Matrix<double[,]> m = new Matrix<double[,]>(2, 2);
m[0, 0] = new double[,]
{
{ 1 }
};
m[0, 1] = new double[,]
{
{ 3, 3, 3 },
{ 3, 3, 3 },
{ 3, 3, 3 }
};
m[1, 0] = new double[,]
{
{ 2, 2 },
{ 2, 2 }
};
m[1, 1] = new double[,]
{
{4, 4, 4, 4},
{4, 4, 4, 4},
{4, 4, 4, 4},
{4, 4, 4, 4}
};
return m;
}
为方便起见,我制作了一个Place函数,它将一个矩阵放在给定位置的另一个矩阵中。
static void Place(double[,] src, double[,] dest, int destR, int destC)
{
for (int row = 0; row < src.GetLength(ROW_DIM); row++)
{
for (int col = 0; col < src.GetLength(COL_DIM); col++)
{
dest[row + destR, col + destC] = src[row, col];
}
}
}
输入GetLength()
的神奇数字只是要求错误,因此我为它们定义了一些常量(ROW_DIM = 0
和COL_DIM = 1
)。我决定通过计算列的宽度和行的高度以及在Place()
子矩阵之后跳过任何额外的元素来处理填充。GetRowHeight()
和GetColWidth()
方法弄清楚了价值观。
public static int GetRowHeight(Matrix<double[,]> m, int row)
{
int maxSeen = 0;
for (int col = 0; col < m.Cols; col++)
{
if (m[row, col].GetLength(ROW_DIM) > maxSeen)
{
maxSeen = m[row, col].GetLength(ROW_DIM);
}
}
return maxSeen;
}
public static int GetColWidth(Matrix<double[,]> m, int col)
{
int maxSeen = 0;
for (int row = 0; row < m.Rows; row++)
{
if (m[row, col].GetLength(COL_DIM) > maxSeen)
{
maxSeen = m[row, col].GetLength(COL_DIM);
}
}
return maxSeen;
}
Flatten()
函数循环遍历所有子矩阵,Place()
在新矩阵中的适当行和列处。它使用Place()
和GetRowHeight()
函数更新每个GetColWidth()
后的下一行和列。
Matrix<double> Flatten(Matrix<Matrix<double>> src)
{
// (7, 6) == (this.TotalRows(), this.TotalColumns())
// from your code.
Matrix<double> dest = new Matrix<double>(7, 6);
int nextRow = 0;
int nextCol = 0;
for (int row = 0; row < src.Rows; row++)
{
for (int col = 0; col < src.Rows; col++)
{
dest.Place(src[row, col], nextRow, nextCol);
nextCol += GetColWidth(src, col);
}
nextRow += GetRowHeight(src, row);
nextCol = 0;
}
return dest;
}
用胶水测试一下...
static void Main(string[] args)
{
Matrix<double[,]> src = BuildMetaMatrix();
double[,] dest = Flatten(src);
Print(dest);
Console.ReadLine();
}
static void Print(double[,] matrix)
{
for (int row = 0; row < matrix.GetLength(ROW_DIM); row++)
{
for (int col = 0; col < matrix.GetLength(COL_DIM); col++)
{
Console.Write(matrix[row, col] + "\t");
}
Console.Write("\n");
}
}
...你得到的输出就像你的第二个案例一样,所有奇怪的拟合矩阵和0
在空位。*
1 0 3 3 3 0
0 0 3 3 3 0
0 0 3 3 3 0
2 2 4 4 4 4
2 2 4 4 4 4
0 0 4 4 4 4
0 0 4 4 4 4
*目标矩阵的值初始化为default(double)
,恰好是0
(您想要的值)。如果你需要default(double)
以外的其他东西用于空位,你可以通过迭代新矩阵并在Flatten()
元矩阵之前的任何地方写入新的默认值来获得它们。
(感谢Jeff Mercado指出可以使用多维数组'GetLength()
方法来查找它们的尺寸。)
答案 1 :(得分:1)
我认为将解决方案分解为您想要填充的象限会对您有所帮助。这一切都假设我们将只在这个2x2配置中组合4个矩阵。这里所示的相同策略可以应用于要组合的矩阵的其他维度。
因此,给定4个矩阵A,B,C和D,我们将尝试在这种安排中构建一个结果矩阵:
+---+---+
| A | B |
+---+---+
| C | D |
+---+---+
在我们开始之前,我们需要弄清楚最终结果的维度。这应该是有道理的。我们将有一个上半部分,下半部分,左半部分和右半部分。
rows_top = max(rows_A, rows_B)
rows_bottom = max(rows_C, rows_D)
rows_result = rows_top + rows_bottom
cols_left = max(cols_A, cols_C)
cols_right = max(cols_B, cols_D)
cols_result = cols_left + cols_right
然后我们将要考虑结果矩阵的哪些区域要复制4个矩阵中的每一个。考虑到左上角的原点,右半部分的一切都会被左半部分的大小移动,下半部分的一切都会被上半部分的大小移动。每个矩阵的偏移量为:
offset_A = (0, 0)
offset_B = (0, cols_left)
offset_C = (rows_top, 0)
offset_D = (rows_top, cols_left)
现在有了所有这些信息,我们就可以开始构建结果矩阵了。只需将每个矩阵的值复制到结果中,并应用偏移量。
所以在代码中,我会这样做:
// I'm just going to use plain 2D arrays here
public T[,] Combine<T>(T[,] a, T[,] b, T[,] c, T[,] d)
{
// get the total rows
var rows_top = Math.Max(a.GetLength(0), b.GetLength(0));
var rows_bottom = Math.Max(c.GetLength(0), d.GetLength(0));
var rows_result = rows_top + rows_bottom;
// get the total columns
var cols_left = Math.Max(a.GetLength(1), c.GetLength(1));
var cols_right = Math.Max(b.GetLength(1), d.GetLength(1));
var cols_result = cols_left + cols_right;
// get the offsets
var offset_a = Tuple.Create(0, 0);
var offset_b = Tuple.Create(0, cols_left);
var offset_c = Tuple.Create(rows_top, 0);
var offset_d = Tuple.Create(rows_top, cols_left);
// fill 'er up
var result = new T[rows_result, cols_result];
Fill(result, a, offset_a);
Fill(result, b, offset_b);
Fill(result, c, offset_c);
Fill(result, d, offset_d);
return result;
}
public void Fill<T>(T[,] result, T[,] source, Tuple<int, int> offset)
{
for (var i = 0; i < source.GetLength(0); i++)
for (var j = 0; j < source.GetLength(1); j++)
result[offset.Item1 + i, offset.Item2 + j] = source[i, j];
}
然后根据案例2展示结果:
const string A = "A", B = "B", C = "C", D = "D";
var a = new string[1,1]
{
{ A },
};
var b = new string[3, 3]
{
{ B, B, B },
{ B, B, B },
{ B, B, B },
};
var c = new string[2, 2]
{
{ C, C },
{ C, C },
};
var d = new string[4, 4]
{
{ D, D, D, D },
{ D, D, D, D },
{ D, D, D, D },
{ D, D, D, D },
};
var result = Combine(a, b, c, d);
这当然可以推广到任何大小的矩阵矩阵。这个概念在这个过程的每一步都是一样的。
给定m×n矩阵,我们将尝试在这种安排中构建一个结果矩阵:
+-----+-----+-----+
| 0,0 | ... | 0,n |
+-----+-----+-----+
| ... | | ... |
+-----+-----+-----+
| m,0 | ... | m,n |
+-----+-----+-----+
获取每个切片的尺寸。
rows_0 = max(rows_0_0, ..., rows_0_n)
...
rows_m = max(rows_m_0, ..., rows_m_n)
rows_result = sum(rows_0, ..., rows_m)
cols_0 = max(cols_0_0, ..., cols_m_0)
...
cols_n = max(cols_0_n, ..., cols_m_n)
cols_result = sum(cols_0, ..., cols_m)
获取每个矩阵的偏移量。每个垂直切片向左偏移前一垂直切片中的总列数。每个水平切片向下偏移前一个水平切片中的总行数。
offset_0_0 = (0, 0)
...
offset_m_n = (sum(rows_0, ..., rows_m-1), sum(cols_0, ..., cols_n-1))
现在我们可以建立结果矩阵。
public T[,] Combine<T>(T[,][,] m)
{
// get the rows
var rows = GetSliceRows(m);
var rows_result = rows.Sum();
// get the cols
var cols = GetSliceCols(m);
var cols_result = cols.Sum();
// get the offsets
var offsets = GetOffsets(rows, cols);
// fill 'er up
var result = new T[rows_result, cols_result];
Fill(result, m, offsets);
return result;
}
public int[] GetSliceRows<T>(T[,][,] m)
{
var sliceRows = new int[m.GetLength(0)];
var segments = m.GetLength(1);
for (var i = 0; i < sliceRows.Length; i++)
{
sliceRows[i] = Enumerable.Range(0, segments)
.Select(j => m[i, j].GetLength(0))
.Max();
}
return sliceRows;
}
public int[] GetSliceCols<T>(T[,][,] m)
{
var sliceCols = new int[m.GetLength(1)];
var segments = m.GetLength(0);
for (var j = 0; j < sliceCols.Length; j++)
{
sliceCols[j] = Enumerable.Range(0, segments)
.Select(i => m[i, j].GetLength(1))
.Max();
}
return sliceCols;
}
public Tuple<int, int>[,] GetOffsets(int[] rows, int[] cols)
{
var offsets = new Tuple<int, int>[rows.Length, cols.Length];
for (var i = 0; i < rows.Length; i++)
for (var j = 0; j < cols.Length; j++)
offsets[i, j] = Tuple.Create(
rows.Take(i).Sum(),
cols.Take(j).Sum()
);
return offsets;
}
public void Fill<T>(T[,] result, T[,][,] m, Tuple<int, int>[,] offsets)
{
for (var i = 0; i < m.GetLength(0); i++)
for (var j = 0; j < m.GetLength(1); j++)
Fill(result, m[i, j], offsets[i, j]);
}
public void Fill<T>(T[,] result, T[,] source, Tuple<int, int> offset)
{
for (var i = 0; i < source.GetLength(0); i++)
for (var j = 0; j < source.GetLength(1); j++)
result[offset.Item1 + i, offset.Item2 + j] = source[i, j];
}
答案 2 :(得分:-1)
我认为你必须给出对应rowid和columnid的数组元素来实现外部矩阵的索引问题。假设您已经有一个Array to Matrix对象转换;
不确定我是否正确地遵守了规则,但这是我到目前为止实施的内容:
我实现了Matrix和MatrixList类,如下所示:
public class Matrix
{
public int row { get; set; }
public int column { get; set; }
public double value { get; set; }
}
public class MatrixList
{
public List<Matrix> matrixList = new List<Matrix>();
}
使用这些类,我实现了以下算法:
List<MatrixList> matricesMatrix = new List<MatrixList>();
init(matricesMatrix);
int totalRows = 10;//as you stated, this is already known
int totalColumns = 10;//as you stated, this is already known
List<Matrix> ResultMatrix = new List<Matrix>();
foreach (MatrixList matrixListItem in matricesMatrix)
{
for (int i = 0; i < totalRows; i++)
{
List<Matrix> matrixItemList = matrixListItem.matrixList.FindAll(s => s.row == i);
foreach(Matrix matrixItem in matrixItemList)
for (int j = 0; j < totalColumns; j++)
{
if (matrixItem.column == j)
ResultMatrix.Add(new Matrix { row = i, column = j, value = matrixItem.value });
}
}
}
其中init是一个填充对象的方法,实现如下:
private void init(List<MatrixList> matricesMatrix)
{
MatrixList ml = new MatrixList();
for (int i = 0; i < 10; i++)
{
for (int j = 0; j < 10; j++)
{
ml.matrixList.Add(new Matrix { row = i, column = j, value = i + j });
}
}
matricesMatrix.Add(ml);
}
我使用的是Windows窗体虚拟应用,因此使用了richtextbox来测试上面的代码。
for (int i = 0; i < totalRows; i++)
{
foreach (Matrix item in ResultMatrix)
{
if (item.row == i)
{
for (int j = 0; j < totalColumns; j++)
if (item.column == j)
richTextBox1.Text += item.value + " ";
}
}
richTextBox1.Text += Environment.NewLine;
}
结果是:
0 1 2 3 4 5 6 7 8 9
1 2 3 4 5 6 7 8 9 10
2 3 4 5 6 7 8 9 10 11
3 4 5 6 7 8 9 10 11 12
4 5 6 7 8 9 10 11 12 13
5 6 7 8 9 10 11 12 13 14
6 7 8 9 10 11 12 13 14 15
7 8 9 10 11 12 13 14 15 16
8 9 10 11 12 13 14 15 16 17
9 10 11 12 13 14 15 16 17 18
我现在没有太多时间给阵列项目提供漂亮的数字,但我觉得你可以理解。