我正在创建Canvas(我是这个Canvas的新用户)对象柱面,这是正常工作的Chrome& Firefox,但是当我在ie9中打开相同的文件时。
我收到错误' requestAnimationFrame'未定义
当我谷歌误报时,它说requestAniationFrame不会在ie9上工作。
任何人都可以帮我解决这个问题。
这是我的代码
var canvas = document.getElementById("canvas");
var context = canvas.getContext("2d");
var degreeAngle = 0;
requestAnimationFrame(animate);
function drawRotatedCylinder(x, y, w, h, degreeAngle) {
context.save();
context.translate(x + w / 10, y + h / 10);
context.rotate(degreeAngle * Math.PI / 180);
drawCylinder(-w / 10, -h / 10, w, h);
context.restore();
}
function animate() {
//requestAnimationFrame(animate);
context.clearRect(0, 0, canvas.width, canvas.height);
drawRotatedCylinder(100, 100, 180, 180, degreeAngle++);
}
请帮我解决上述问题
谢谢你们 诗
答案 0 :(得分:20)
ErikMöller开发了一种坚固的polyfill,Paul Irish现在在他的blog post about requestAnimationFrame中托管。如果您使用此代码,则可以在几乎任何浏览器中透明地使用requestAnimationFrame:
(function() {
var lastTime = 0;
var vendors = ['webkit', 'moz'];
for(var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
window.requestAnimationFrame = window[vendors[x]+'RequestAnimationFrame'];
window.cancelAnimationFrame =
window[vendors[x]+'CancelAnimationFrame'] || window[vendors[x]+'CancelRequestAnimationFrame'];
}
if (!window.requestAnimationFrame)
window.requestAnimationFrame = function(callback, element) {
var currTime = new Date().getTime();
var timeToCall = Math.max(0, 16 - (currTime - lastTime));
var id = window.setTimeout(function() { callback(currTime + timeToCall); },
timeToCall);
lastTime = currTime + timeToCall;
return id;
};
if (!window.cancelAnimationFrame)
window.cancelAnimationFrame = function(id) {
clearTimeout(id);
};
}());