我正在制作一款游戏,根据玩家的选择,玩家可以获得正面的高分或负的低分。如果只有一个排行榜,我使用过的代码效果很好,但是当我尝试添加第二个排行榜时,我遇到了麻烦。 TEHS是HighScore的排行榜标识符,而TELS是LowScore的排行榜标识符。
我对本地玩家进行身份验证:
-(void)authenticateLocalPlayer{
GKLocalPlayer *localPlayer = [GKLocalPlayer localPlayer];
localPlayer.authenticateHandler = ^(UIViewController *viewController, NSError *error){
if (viewController != nil) {
[self presentViewController:viewController animated:YES completion:nil];
}
else{
if ([GKLocalPlayer localPlayer].authenticated) {
_gameCenterEnabled = YES;
// Get the default leaderboard identifier.
[[GKLocalPlayer localPlayer] loadDefaultLeaderboardIdentifierWithCompletionHandler:^(NSString *leaderboardIdentifier, NSError *error) {
if (error != nil) {
NSLog(@"%@", [error localizedDescription]);
}
else{
TEHS = leaderboardidentifier;
}
}];
}
else{
_gameCenterEnabled = NO;
}
}
};
}
报告得分:
-(void)reportHighScore{
GKScore *highscore = [[GKScore alloc] initWithLeaderboardIdentifier:TEHS];
highscore.value = HighScoreNumber;
[GKScore reportScores:@[highscore] withCompletionHandler:^(NSError *error) {
if (error != nil) {
NSLog(@"%@", [error localizedDescription]);
}
}];
}
-(void)reportLowScore {
GKScore *lowscore = [[GKScore alloc] initWithLeaderboardIdentifier:TELS];
lowscore.value = LowScoreNumber;
[GKScore reportScores:@[lowscore] withCompletionHandler:^(NSError *error) {
if (error != nil) {
NSLog(@"%@", [error localizedDescription]);
}
}];
}
并且,当玩家激活时会显示排行榜:
-(void)showLeaderboardAndAchievements:(BOOL)shouldShowLeaderboard{
GKGameCenterViewController *gcViewController = [[GKGameCenterViewController alloc] init];
gcViewController.gameCenterDelegate = self;
if (shouldShowLeaderboard) {
gcViewController.viewState = GKGameCenterViewControllerStateLeaderboards;
gcViewController.leaderboardIdentifier = TEHS;
}
else{
gcViewController.viewState = GKGameCenterViewControllerStateAchievements;
}
[self presentViewController:gcViewController animated:YES completion:nil];
}
当我更改
时,reportLowScore或reportHighScore都可以使用gcViewController.leaderboardIdentifier = TEHS;
和
TEHS = leaderboardidentifier;
匹配各自的标识符。所以,现在,这个代码适用于高分(TEHS),如果我将上述两个改为TELS,那么低分会起作用。我不太确定我需要做什么来验证LocalPlayer和showLeaderboardAndAchievements以使两个排行榜都能正常工作。
答案 0 :(得分:2)
我在App Store上有一个游戏,它有两个排行榜,一个用于积分,一个用于清除等级。我没有为每个排行榜设置一种方法,而是提出了一种提交分数的方法。这是方法:
-(void) submitScore:(int64_t)score Leaderboard: (NSString*)leaderboard
{
//1: Check if Game Center
// features are enabled
if (!_gameCenterFeaturesEnabled) {
return;
}
//2: Create a GKScore object
GKScore* gkScore =
[[GKScore alloc]
initWithLeaderboardIdentifier:leaderboard];
//3: Set the score value
gkScore.value = score;
//4: Send the score to Game Center
[gkScore reportScoreWithCompletionHandler:
^(NSError* error) {
[self setLastError:error];
BOOL success = (error == nil);
if ([_delegate
respondsToSelector:
@selector(onScoresSubmitted:)]) {
[_delegate onScoresSubmitted:success];
}
}];
}
如果您想提交高分,您只需添加以下内容:
[[GCHelper sharedGameKitHelper] submitScore:myLowScore Leaderboard:TELS];
[[GCHelper sharedGameKitHelper] submitScore:myHighScore Leaderboard:TEHS];
GCHelper是包含我的submitScore:排行榜:方法的类。
要在您的应用中查看排行榜或成就,请尝试以下操作:
- (void) presentLeaderboards {
GKGameCenterViewController* gameCenterController = [[GKGameCenterViewController alloc] init];
gameCenterController.viewState = GKGameCenterViewControllerStateLeaderboards;
gameCenterController.gameCenterDelegate = self;
[self presentViewController:gameCenterController animated:YES completion:nil];
}
- (void) gameCenterViewControllerDidFinish:(GKGameCenterViewController*) gameCenterViewController {
[self dismissViewControllerAnimated:YES completion:nil];
}
- (void) presentAchievements {
GKGameCenterViewController* gameCenterController = [[GKGameCenterViewController alloc] init];
gameCenterController.viewState = GKGameCenterViewControllerStateAchievements;
gameCenterController.gameCenterDelegate = self;
我希望这能回答你的问题!