我想为IOS实现自定义循环滑块。我引用EFCircularSlider来创建自己的。当涉及到定制,如填充半透明颜色内幕圆形滑块,我发现这条线不起作用。你能告诉我还有其他选择吗?
CGContextSetFillColorWithColor(ctx,[UIColor greenColor] .CGColor);
以下是我的代码(EFCircularSlider.m)
#import "EFCircularSlider.h"
#import <QuartzCore/QuartzCore.h>
#import <CoreImage/CoreImage.h>
#define kDefaultFontSize 14.0f;
#define ToRad(deg) ( (M_PI * (deg)) / 180.0 )
#define ToDeg(rad) ( (180.0 * (rad)) / M_PI )
#define SQR(x) ( (x) * (x) )
@interface EFCircularSlider (private)
@property (readonly, nonatomic) CGFloat radius;
@end
@implementation EFCircularSlider {
int angle;
int fixedAngle;
NSMutableDictionary* labelsWithPercents;
NSArray* labelsEvenSpacing;
}
- (void)defaults {
// Defaults
_maximumValue = 100.0f;
_minimumValue = 0.0f;
_currentValue = 0.0f;
_lineWidth = 5;
_lineRadiusDisplacement = 0;
_unfilledColor = [UIColor lightGrayColor];
_filledColor = [UIColor blueColor];
_handleColor = _filledColor;
_labelFont = [UIFont systemFontOfSize:10.0f];
_snapToLabels = NO;
_handleType = EFSemiTransparentWhiteCircle;
_labelColor = [UIColor redColor];
_labelDisplacement = 2;
self.backgroundColor = [UIColor clearColor];
}
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
[self defaults];
[self setFrame:frame];
}
return self;
}
- (id)initWithCoder:(NSCoder *)aDecoder {
if ((self=[super initWithCoder:aDecoder])){
[self defaults];
}
return self;
}
#pragma mark - Setter/Getter
- (void)setFrame:(CGRect)frame {
[super setFrame:frame];
angle = [self angleFromValue];
}
- (CGFloat)radius {
//radius = self.frame.size.height/2 - [self circleDiameter]/2;
return self.frame.size.height/2 - _lineWidth/2 - ([self circleDiameter]-_lineWidth) - _lineRadiusDisplacement;
}
- (void)setCurrentValue:(float)currentValue {
_currentValue=currentValue;
if(_currentValue>_maximumValue) _currentValue=_maximumValue;
else if(_currentValue<_minimumValue) _currentValue=_minimumValue;
angle = [self angleFromValue];
[self setNeedsLayout];
[self setNeedsDisplay];
[self sendActionsForControlEvents:UIControlEventValueChanged];
}
#pragma mark - drawing methods
- (void)drawRect:(CGRect)rect
{
[super drawRect:rect];
CGContextRef ctx = UIGraphicsGetCurrentContext();
//Draw the unfilled circle
//CGContextAddArc(ctx, self.frame.size.width/2, self.frame.size.height/2, self.radius, 0, M_PI *2, 0);
CGContextAddArc(ctx, self.frame.size.width/2, self.frame.size.height/2, self.radius, 0, M_PI *2, 0);
[_unfilledColor setStroke];
CGContextSetLineWidth(ctx, _lineWidth);
CGContextSetLineCap(ctx, kCGLineCapButt);
CGContextDrawPath(ctx, kCGPathStroke);
//Draw the filled circle
if((_handleType == EFDoubleCircleWithClosedCenter || _handleType == EFDoubleCircleWithOpenCenter) && fixedAngle > 5) {
CGContextAddArc(ctx, self.frame.size.width/2 , self.frame.size.height/2, self.radius, 3*M_PI/2, 3*M_PI/2-ToRad(angle+3), 0);
} else {
CGContextAddArc(ctx, self.frame.size.width/2 , self.frame.size.height/2, self.radius, 3*M_PI/2, 3*M_PI/2-ToRad(angle), 0);
}
[_filledColor setStroke];
CGContextSetLineWidth(ctx, _lineWidth);
CGContextSetLineCap(ctx, kCGLineCapButt);
CGContextDrawPath(ctx, kCGPathStroke);
UIView *colourView = [[UIView alloc] initWithFrame:rect];
colourView.opaque = NO;
colourView.alpha = .7f;
//colourView.backgroundColor = [UIColor colorWithRed:0.13f green:0.14f blue:0.15f alpha:1.00f];
//CGContextSetStrokeColorWithColor(ctx, [UIColor greenColor].CGColor);
CGContextSetFillColorWithColor(ctx, [UIColor greenColor].CGColor );
// CGContextFillRect(ctx, (CGRect){ {0,0}, colourView.size} );
//Add the labels (if necessary)
if(labelsEvenSpacing != nil) {
[self drawLabels:ctx];
}
//The draggable part
[self drawHandle:ctx];
}
-(void) drawHandle:(CGContextRef)ctx{
CGContextSaveGState(ctx);
CGPoint handleCenter = [self pointFromAngle: angle];
if(_handleType == EFSemiTransparentWhiteCircle) {
[[UIColor colorWithWhite:0.3 alpha:0.7] set];
CGContextFillEllipseInRect(ctx, CGRectMake(handleCenter.x, handleCenter.y, _lineWidth, _lineWidth));
} else if(_handleType == EFSemiTransparentBlackCircle) {
[[UIColor colorWithWhite:0.0 alpha:0.7] set];
CGContextFillEllipseInRect(ctx, CGRectMake(handleCenter.x, handleCenter.y, _lineWidth, _lineWidth));
} else if(_handleType == EFDoubleCircleWithClosedCenter) {
[_handleColor set];
CGContextAddArc(ctx, handleCenter.x + (_lineWidth)/2, handleCenter.y + (_lineWidth)/2, _lineWidth, 0, M_PI *2, 0);
CGContextSetLineWidth(ctx, 7);
CGContextSetLineCap(ctx, kCGLineCapButt);
CGContextDrawPath(ctx, kCGPathStroke);
CGContextFillEllipseInRect(ctx, CGRectMake(handleCenter.x, handleCenter.y, _lineWidth-1, _lineWidth-1));
} else if(_handleType == EFDoubleCircleWithOpenCenter) {
[_handleColor set];
CGContextAddArc(ctx, handleCenter.x + (_lineWidth)/2, handleCenter.y + (_lineWidth)/2, _lineWidth/2 + 5, 0, M_PI *2, 0);
CGContextSetLineWidth(ctx, 4);
CGContextSetLineCap(ctx, kCGLineCapButt);
CGContextDrawPath(ctx, kCGPathStroke);
CGContextAddArc(ctx, handleCenter.x + _lineWidth/2, handleCenter.y + _lineWidth/2, _lineWidth/2, 0, M_PI *2, 0);
CGContextSetLineWidth(ctx, 2);
CGContextSetLineCap(ctx, kCGLineCapButt);
CGContextDrawPath(ctx, kCGPathStroke);
} else if(_handleType == EFBigCircle) {
[_handleColor set];
CGContextFillEllipseInRect(ctx, CGRectMake(handleCenter.x-2.5, handleCenter.y-2.5, _lineWidth+5, _lineWidth+5));
}
CGContextRestoreGState(ctx);
}
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event {
CGPoint p1 = [self centerPoint];
CGPoint p2 = point;
CGFloat xDist = (p2.x - p1.x);
CGFloat yDist = (p2.y - p1.y);
double distance = sqrt((xDist * xDist) + (yDist * yDist));
return distance < self.radius + 11;
}
-(void) drawLabels:(CGContextRef)ctx {
if(labelsEvenSpacing == nil || [labelsEvenSpacing count] == 0) {
return;
} else {
#if __IPHONE_OS_VERSION_MIN_REQUIRED >= __IPHONE_7_0
NSDictionary *attributes = @{ NSFontAttributeName: _labelFont,
NSForegroundColorAttributeName: _labelColor
};
#endif
CGFloat fontSize = ceilf(_labelFont.pointSize);
NSInteger distanceToMove = -[self circleDiameter]/2 - fontSize/2 - _labelDisplacement;
for (int i=0; i<[labelsEvenSpacing count]; i++)
{
NSString *label = [labelsEvenSpacing objectAtIndex:[labelsEvenSpacing count] - i - 1];
CGFloat percentageAlongCircle = i/(float)[labelsEvenSpacing count];
CGFloat degreesForLabel = percentageAlongCircle * 360;
CGSize labelSize=CGSizeMake([self widthOfString:label withFont:_labelFont], [self heightOfString:label withFont:_labelFont]);
CGPoint closestPointOnCircleToLabel = [self pointFromAngle:degreesForLabel withObjectSize:labelSize];
CGRect labelLocation = CGRectMake(closestPointOnCircleToLabel.x, closestPointOnCircleToLabel.y, labelSize.width, labelSize.height);
CGPoint centerPoint = CGPointMake(self.frame.size.width/2, self.frame.size.height/2);
float radiansTowardsCenter = ToRad(AngleFromNorth(centerPoint, closestPointOnCircleToLabel, NO));
labelLocation.origin.x = (labelLocation.origin.x + distanceToMove * cos(radiansTowardsCenter));
labelLocation.origin.y = (labelLocation.origin.y + distanceToMove * sin(radiansTowardsCenter));
#if __IPHONE_OS_VERSION_MIN_REQUIRED >= __IPHONE_7_0
[label drawInRect:labelLocation withAttributes:attributes];
#else
[_labelColor setFill];
[label drawInRect:labelLocation withFont:_labelFont];
#endif
}
}
}
#pragma mark - UIControl functions
-(BOOL) beginTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event {
[super beginTrackingWithTouch:touch withEvent:event];
return YES;
}
-(BOOL) continueTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event {
[super continueTrackingWithTouch:touch withEvent:event];
CGPoint lastPoint = [touch locationInView:self];
[self moveHandle:lastPoint];
[self sendActionsForControlEvents:UIControlEventValueChanged];
return YES;
}
-(void)endTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event{
[super endTrackingWithTouch:touch withEvent:event];
if(_snapToLabels && labelsEvenSpacing != nil) {
CGFloat newAngle=0;
float minDist = 360;
for (int i=0; i<[labelsEvenSpacing count]; i++) {
CGFloat percentageAlongCircle = i/(float)[labelsEvenSpacing count];
CGFloat degreesForLabel = percentageAlongCircle * 360;
if(abs(fixedAngle - degreesForLabel) < minDist) {
newAngle=degreesForLabel ? 360 - degreesForLabel : 0;
minDist = abs(fixedAngle - degreesForLabel);
}
}
angle = newAngle;
_currentValue = [self valueFromAngle];
[self setNeedsDisplay];
}
}
-(void)moveHandle:(CGPoint)point {
CGPoint centerPoint;
centerPoint = [self centerPoint];
int currentAngle = floor(AngleFromNorth(centerPoint, point, NO));
angle = 360 - 90 - currentAngle;
_currentValue = [self valueFromAngle];
[self setNeedsDisplay];
}
- (CGPoint)centerPoint {
return CGPointMake(self.frame.size.width/2, self.frame.size.height/2);
}
#pragma mark - helper functions
-(CGPoint)pointFromAngle:(int)angleInt{
//Define the Circle center
CGPoint centerPoint = CGPointMake(self.frame.size.width/2 - _lineWidth/2, self.frame.size.height/2 - _lineWidth/2);
//Define The point position on the circumference
CGPoint result;
result.y = round(centerPoint.y + self.radius * sin(ToRad(-angleInt-90))) ;
result.x = round(centerPoint.x + self.radius * cos(ToRad(-angleInt-90)));
return result;
}
-(CGPoint)pointFromAngle:(int)angleInt withObjectSize:(CGSize)size{
//Define the Circle center
CGPoint centerPoint = CGPointMake(self.frame.size.width/2 - size.width/2, self.frame.size.height/2 - size.height/2);
//Define The point position on the circumference
CGPoint result;
result.y = round(centerPoint.y + self.radius * sin(ToRad(-angleInt-90))) ;
result.x = round(centerPoint.x + self.radius * cos(ToRad(-angleInt-90)));
return result;
}
- (CGFloat)circleDiameter {
if(_handleType == EFSemiTransparentWhiteCircle) {
return _lineWidth;
} else if(_handleType == EFSemiTransparentBlackCircle) {
return _lineWidth;
} else if(_handleType == EFDoubleCircleWithClosedCenter) {
return _lineWidth * 2 + 3.5;
} else if(_handleType == EFDoubleCircleWithOpenCenter) {
return _lineWidth + 2.5 + 2;
} else if(_handleType == EFBigCircle) {
return _lineWidth + 2.5;
}
return 0;
}
static inline float AngleFromNorth(CGPoint p1, CGPoint p2, BOOL flipped) {
CGPoint v = CGPointMake(p2.x-p1.x,p2.y-p1.y);
float vmag = sqrt(SQR(v.x) + SQR(v.y)), result = 0;
v.x /= vmag;
v.y /= vmag;
double radians = atan2(v.y,v.x);
result = ToDeg(radians);
return (result >=0 ? result : result + 360.0);
}
-(float) valueFromAngle {
if(angle < 0) {
_currentValue = -angle;
} else {
_currentValue = 270 - angle + 90;
}
fixedAngle = _currentValue;
return (_currentValue*(_maximumValue - _minimumValue))/360.0f;
}
- (float)angleFromValue {
angle = 360 - (360.0f*_currentValue/_maximumValue);
if(angle==360) angle=0;
return angle;
}
- (CGFloat) widthOfString:(NSString *)string withFont:(UIFont*)font {
NSDictionary *attributes = [NSDictionary dictionaryWithObjectsAndKeys:font, NSFontAttributeName, nil];
return [[[NSAttributedString alloc] initWithString:string attributes:attributes] size].width;
}
- (CGFloat) heightOfString:(NSString *)string withFont:(UIFont*)font {
NSDictionary *attributes = [NSDictionary dictionaryWithObjectsAndKeys:font, NSFontAttributeName, nil];
return [[[NSAttributedString alloc] initWithString:string attributes:attributes] size].height;
}
#pragma mark - public methods
-(void)setInnerMarkingLabels:(NSArray*)labels{
labelsEvenSpacing = labels;
[self setNeedsDisplay];
}
@end
EFCircularSlider.h
#import <UIKit/UIKit.h>
@interface EFCircularSlider : UIControl
typedef NS_ENUM(NSInteger, EFHandleType) {
EFSemiTransparentWhiteCircle,
EFSemiTransparentBlackCircle,
EFDoubleCircleWithOpenCenter,
EFDoubleCircleWithClosedCenter,
EFBigCircle
};
@property (nonatomic) float minimumValue;
@property (nonatomic) float maximumValue;
@property (nonatomic) float currentValue;
@property (nonatomic) int lineWidth;
@property (nonatomic) int lineRadiusDisplacement;
@property (nonatomic, strong) UIColor* filledColor;
@property (nonatomic, strong) UIColor* unfilledColor;
@property (nonatomic, strong) UIColor* handleColor;
@property (nonatomic) EFHandleType handleType;
@property (nonatomic, strong) UIFont* labelFont;
@property (nonatomic, strong) UIColor* labelColor;
@property (nonatomic, assign) NSInteger labelDisplacement;
@property (nonatomic) BOOL snapToLabels;
-(void)setInnerMarkingLabels:(NSArray*)labels;
@end
答案 0 :(得分:1)
您只能使用隐式路径执行1 CGContextDrawPath
,并使用kCGPathFill
填充它。
此外,如果您希望半透明背景颜色不会干扰重叠弧:
这个:
CGContextAddArc(ctx, self.frame.size.width/2,
self.frame.size.height/2,
self.radius, 0, M_PI *2, 0);
CGContextClosePath(ctx);
CGContextSetFillColorWithColor(ctx,
[UIColor colorWithRed:0
green:.5 // dark green
blue:0
alpha:.25] // translucent
.CGColor );
CGContextDrawPath(ctx, kCGPathFill);
...在您执行 之前(重新定义CGContextAddArc
)
CGContextAddArc(ctx, self.frame.size.width/2,
self.frame.size.height/2,
self.radius, 0, M_PI *2, 0);
CGContextClosePath(ctx);
[_unfilledColor setStroke];
CGContextSetLineWidth(ctx, _lineWidth);
CGContextSetLineCap(ctx, kCGLineCapButt);
CGContextDrawPath(ctx, kCGPathStroke);
PS。 很好的控制。在消除锯齿并准备就绪时公开信息源!