我创建了一个RoundedImageView控件,它在图像周围绘制一个圆形边框,将图像剪切到圆形边界内。目前它有一个平面颜色边框,但我希望这是一个渐变效果,在边框周围重复,甚至只是边界周围的一个径向渐变,但我希望这是"旋转",即旋转渐变填充无限期地向用户显示应用程序尚未冻结。谁能想到如何实现这个目标呢?
我目前的布局
<lc.controls.RoundedImageView
android:id="@+id/progressimage"
android:layout_width="150dip"
android:layout_height="150dip"
android:padding="10dip"
android:src="@drawable/ocean"
android:scaleType="centerCrop"
app:border_width="4dip"
app:oval="false"
app:border_color="@color/border_background_colour" />
如果需要,我的圆形图像视图
public class RoundedImageView extends ImageView {
public static final String TAG = "RoundedImageView";
public static final float DEFAULT_RADIUS = 0f;
public static final float DEFAULT_BORDER_WIDTH = 0f;
private static final ScaleType[] SCALE_TYPES = {
ScaleType.MATRIX,
ScaleType.FIT_XY,
ScaleType.FIT_START,
ScaleType.FIT_CENTER,
ScaleType.FIT_END,
ScaleType.CENTER,
ScaleType.CENTER_CROP,
ScaleType.CENTER_INSIDE
};
private float cornerRadius = DEFAULT_RADIUS;
private float borderWidth = DEFAULT_BORDER_WIDTH;
private ColorStateList borderColor =
ColorStateList.valueOf(RoundedDrawable.DEFAULT_BORDER_COLOR);
private boolean isOval = false;
private boolean mutateBackground = false;
private int mResource;
private Drawable mDrawable;
private Drawable mBackgroundDrawable;
private ScaleType mScaleType;
public RoundedImageView(Context context) {
super(context);
}
public RoundedImageView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public RoundedImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.RoundedImageView, defStyle, 0);
int index = a.getInt(R.styleable.RoundedImageView_android_scaleType, -1);
if (index >= 0) {
setScaleType(SCALE_TYPES[index]);
} else {
setScaleType(ScaleType.FIT_CENTER);
}
cornerRadius = a.getDimensionPixelSize(R.styleable.RoundedImageView_corner_radius, -1);
borderWidth = a.getDimensionPixelSize(R.styleable.RoundedImageView_border_width, -1);
// don't allow negative values for radius and border
if (cornerRadius < 0) {
cornerRadius = DEFAULT_RADIUS;
}
if (borderWidth < 0) {
borderWidth = DEFAULT_BORDER_WIDTH;
}
borderColor = a.getColorStateList(R.styleable.RoundedImageView_border_color);
if (borderColor == null) {
borderColor = ColorStateList.valueOf(RoundedDrawable.DEFAULT_BORDER_COLOR);
}
mutateBackground = a.getBoolean(R.styleable.RoundedImageView_mutate_background, false);
isOval = a.getBoolean(R.styleable.RoundedImageView_oval, false);
updateDrawableAttrs();
updateBackgroundDrawableAttrs(true);
a.recycle();
}
@Override
protected void drawableStateChanged() {
super.drawableStateChanged();
invalidate();
}
@Override
public ScaleType getScaleType() {
return mScaleType;
}
@Override
public void setScaleType(ScaleType scaleType) {
assert scaleType != null;
if (mScaleType != scaleType) {
mScaleType = scaleType;
switch (scaleType) {
case CENTER:
case CENTER_CROP:
case CENTER_INSIDE:
case FIT_CENTER:
case FIT_START:
case FIT_END:
case FIT_XY:
super.setScaleType(ScaleType.FIT_XY);
break;
default:
super.setScaleType(scaleType);
break;
}
updateDrawableAttrs();
updateBackgroundDrawableAttrs(false);
invalidate();
}
}
@Override
public void setImageDrawable(Drawable drawable) {
mResource = 0;
mDrawable = RoundedDrawable.fromDrawable(drawable);
updateDrawableAttrs();
super.setImageDrawable(mDrawable);
}
@Override
public void setImageBitmap(Bitmap bm) {
mResource = 0;
mDrawable = RoundedDrawable.fromBitmap(bm);
updateDrawableAttrs();
super.setImageDrawable(mDrawable);
}
@Override
public void setImageResource(int resId) {
if (mResource != resId) {
mResource = resId;
mDrawable = resolveResource();
updateDrawableAttrs();
super.setImageDrawable(mDrawable);
}
}
@Override public void setImageURI(Uri uri) {
super.setImageURI(uri);
setImageDrawable(getDrawable());
}
private Drawable resolveResource() {
Resources rsrc = getResources();
if (rsrc == null) { return null; }
Drawable d = null;
if (mResource != 0) {
try {
d = rsrc.getDrawable(mResource);
} catch (Exception e) {
Log.w(TAG, "Unable to find resource: " + mResource, e);
// Don't try again.
mResource = 0;
}
}
return RoundedDrawable.fromDrawable(d);
}
@Override
public void setBackground(Drawable background) {
setBackgroundDrawable(background);
}
private void updateDrawableAttrs() {
updateAttrs(mDrawable);
}
private void updateBackgroundDrawableAttrs(boolean convert) {
if (mutateBackground) {
if (convert) {
mBackgroundDrawable = RoundedDrawable.fromDrawable(mBackgroundDrawable);
}
updateAttrs(mBackgroundDrawable);
}
}
private void updateAttrs(Drawable drawable) {
if (drawable == null) { return; }
cornerRadius = drawable.getIntrinsicWidth();
if (drawable instanceof RoundedDrawable) {
((RoundedDrawable) drawable)
.setScaleType(mScaleType)
.setCornerRadius(cornerRadius)
.setBorderWidth(borderWidth)
.setBorderColor(borderColor)
.setOval(isOval);
} else if (drawable instanceof LayerDrawable) {
// loop through layers to and set drawable attrs
LayerDrawable ld = ((LayerDrawable) drawable);
for (int i = 0, layers = ld.getNumberOfLayers(); i < layers; i++) {
updateAttrs(ld.getDrawable(i));
}
}
}
@Override
@Deprecated
public void setBackgroundDrawable(Drawable background) {
mBackgroundDrawable = background;
updateBackgroundDrawableAttrs(true);
super.setBackgroundDrawable(mBackgroundDrawable);
}
public float getCornerRadius() {
return cornerRadius;
}
public void setCornerRadius(int resId) {
setCornerRadius(getResources().getDimension(resId));
}
public void setCornerRadius(float radius) {
if (cornerRadius == radius) { return; }
cornerRadius = radius;
updateDrawableAttrs();
updateBackgroundDrawableAttrs(false);
}
public float getBorderWidth() {
return borderWidth;
}
public void setBorderWidth(int resId) {
setBorderWidth(getResources().getDimension(resId));
}
public void setBorderWidth(float width) {
if (borderWidth == width) { return; }
borderWidth = width;
updateDrawableAttrs();
updateBackgroundDrawableAttrs(false);
invalidate();
}
public int getBorderColor() {
return borderColor.getDefaultColor();
}
public void setBorderColor(int color) {
setBorderColor(ColorStateList.valueOf(color));
}
public ColorStateList getBorderColors() {
return borderColor;
}
public void setBorderColor(ColorStateList colors) {
if (borderColor.equals(colors)) { return; }
borderColor =
(colors != null) ? colors : ColorStateList.valueOf(RoundedDrawable.DEFAULT_BORDER_COLOR);
updateDrawableAttrs();
updateBackgroundDrawableAttrs(false);
if (borderWidth > 0) {
invalidate();
}
}
public boolean isOval() {
return isOval;
}
public void setOval(boolean oval) {
isOval = oval;
updateDrawableAttrs();
updateBackgroundDrawableAttrs(false);
invalidate();
}
public boolean isMutateBackground() {
return mutateBackground;
}
public void setMutateBackground(boolean mutate) {
if (mutateBackground == mutate) { return; }
mutateBackground = mutate;
updateBackgroundDrawableAttrs(true);
invalidate();
}
}
public class RoundedDrawable extends Drawable {
public static final String TAG = "RoundedDrawable";
public static final int DEFAULT_BORDER_COLOR = Color.BLACK;
private final RectF mBounds = new RectF();
private final RectF mDrawableRect = new RectF();
private final RectF mBitmapRect = new RectF();
private final BitmapShader mBitmapShader;
private final Paint mBitmapPaint;
private final int mBitmapWidth;
private final int mBitmapHeight;
private final RectF mBorderRect = new RectF();
private final Paint mBorderPaint;
private final Matrix mShaderMatrix = new Matrix();
private float mCornerRadius = 0;
private boolean mOval = false;
private float mBorderWidth = 0;
private ColorStateList mBorderColor = ColorStateList.valueOf(DEFAULT_BORDER_COLOR);
private ScaleType mScaleType = ScaleType.FIT_CENTER;
public RoundedDrawable(Bitmap bitmap) {
mBitmapWidth = bitmap.getWidth();
mBitmapHeight = bitmap.getHeight();
mBitmapRect.set(0, 0, mBitmapWidth, mBitmapHeight);
mBitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
mBitmapShader.setLocalMatrix(mShaderMatrix);
mBitmapPaint = new Paint();
mBitmapPaint.setStyle(Paint.Style.FILL);
mBitmapPaint.setAntiAlias(true);
mBitmapPaint.setShader(mBitmapShader);
mBorderPaint = new Paint();
mBorderPaint.setStyle(Paint.Style.STROKE);
mBorderPaint.setAntiAlias(true);
mBorderPaint.setColor(mBorderColor.getColorForState(getState(), DEFAULT_BORDER_COLOR));
mBorderPaint.setStrokeWidth(mBorderWidth);
}
public static RoundedDrawable fromBitmap(Bitmap bitmap) {
if (bitmap != null) {
return new RoundedDrawable(bitmap);
} else {
return null;
}
}
public static Drawable fromDrawable(Drawable drawable) {
if (drawable != null) {
if (drawable instanceof RoundedDrawable) {
// just return if it's already a RoundedDrawable
return drawable;
} else if (drawable instanceof LayerDrawable) {
LayerDrawable ld = (LayerDrawable) drawable;
int num = ld.getNumberOfLayers();
// loop through layers to and change to RoundedDrawables if possible
for (int i = 0; i < num; i++) {
Drawable d = ld.getDrawable(i);
ld.setDrawableByLayerId(ld.getId(i), fromDrawable(d));
}
return ld;
}
// try to get a bitmap from the drawable and
Bitmap bm = drawableToBitmap(drawable);
if (bm != null) {
return new RoundedDrawable(bm);
} else {
Log.w(TAG, "Failed to create bitmap from drawable!");
}
}
return drawable;
}
public static Bitmap drawableToBitmap(Drawable drawable) {
if (drawable instanceof BitmapDrawable) {
return ((BitmapDrawable) drawable).getBitmap();
}
Bitmap bitmap;
int width = Math.max(drawable.getIntrinsicWidth(), 1);
int height = Math.max(drawable.getIntrinsicHeight(), 1);
try {
bitmap = Bitmap.createBitmap(width, height, Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight());
drawable.draw(canvas);
} catch (Exception e) {
e.printStackTrace();
bitmap = null;
}
return bitmap;
}
@Override
public boolean isStateful() {
return mBorderColor.isStateful();
}
@Override
protected boolean onStateChange(int[] state) {
int newColor = mBorderColor.getColorForState(state, 0);
if (mBorderPaint.getColor() != newColor) {
mBorderPaint.setColor(newColor);
return true;
} else {
return super.onStateChange(state);
}
}
private void updateShaderMatrix() {
float scale;
float dx;
float dy;
switch (mScaleType) {
case CENTER:
mBorderRect.set(mBounds);
mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2);
mShaderMatrix.set(null);
mShaderMatrix.setTranslate((int) ((mBorderRect.width() - mBitmapWidth) * 0.5f + 0.5f),
(int) ((mBorderRect.height() - mBitmapHeight) * 0.5f + 0.5f));
break;
case CENTER_CROP:
mBorderRect.set(mBounds);
mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2);
mShaderMatrix.set(null);
dx = 0;
dy = 0;
if (mBitmapWidth * mBorderRect.height() > mBorderRect.width() * mBitmapHeight) {
scale = mBorderRect.height() / (float) mBitmapHeight;
dx = (mBorderRect.width() - mBitmapWidth * scale) * 0.5f;
} else {
scale = mBorderRect.width() / (float) mBitmapWidth;
dy = (mBorderRect.height() - mBitmapHeight * scale) * 0.5f;
}
mShaderMatrix.setScale(scale, scale);
mShaderMatrix.postTranslate((int) (dx + 0.5f) + mBorderWidth,
(int) (dy + 0.5f) + mBorderWidth);
break;
case CENTER_INSIDE:
mShaderMatrix.set(null);
if (mBitmapWidth <= mBounds.width() && mBitmapHeight <= mBounds.height()) {
scale = 1.0f;
} else {
scale = Math.min(mBounds.width() / (float) mBitmapWidth,
mBounds.height() / (float) mBitmapHeight);
}
dx = (int) ((mBounds.width() - mBitmapWidth * scale) * 0.5f + 0.5f);
dy = (int) ((mBounds.height() - mBitmapHeight * scale) * 0.5f + 0.5f);
mShaderMatrix.setScale(scale, scale);
mShaderMatrix.postTranslate(dx, dy);
mBorderRect.set(mBitmapRect);
mShaderMatrix.mapRect(mBorderRect);
mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2);
mShaderMatrix.setRectToRect(mBitmapRect, mBorderRect, Matrix.ScaleToFit.FILL);
break;
default:
case FIT_CENTER:
mBorderRect.set(mBitmapRect);
mShaderMatrix.setRectToRect(mBitmapRect, mBounds, Matrix.ScaleToFit.CENTER);
mShaderMatrix.mapRect(mBorderRect);
mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2);
mShaderMatrix.setRectToRect(mBitmapRect, mBorderRect, Matrix.ScaleToFit.FILL);
break;
case FIT_END:
mBorderRect.set(mBitmapRect);
mShaderMatrix.setRectToRect(mBitmapRect, mBounds, Matrix.ScaleToFit.END);
mShaderMatrix.mapRect(mBorderRect);
mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2);
mShaderMatrix.setRectToRect(mBitmapRect, mBorderRect, Matrix.ScaleToFit.FILL);
break;
case FIT_START:
mBorderRect.set(mBitmapRect);
mShaderMatrix.setRectToRect(mBitmapRect, mBounds, Matrix.ScaleToFit.START);
mShaderMatrix.mapRect(mBorderRect);
mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2);
mShaderMatrix.setRectToRect(mBitmapRect, mBorderRect, Matrix.ScaleToFit.FILL);
break;
case FIT_XY:
mBorderRect.set(mBounds);
mBorderRect.inset((mBorderWidth) / 2, (mBorderWidth) / 2);
mShaderMatrix.set(null);
mShaderMatrix.setRectToRect(mBitmapRect, mBorderRect, Matrix.ScaleToFit.FILL);
break;
}
mDrawableRect.set(mBorderRect);
mBitmapShader.setLocalMatrix(mShaderMatrix);
}
@Override
protected void onBoundsChange(Rect bounds) {
super.onBoundsChange(bounds);
mBounds.set(bounds);
updateShaderMatrix();
}
@Override
public void draw(Canvas canvas) {
if (mOval) {
if (mBorderWidth > 0) {
canvas.drawOval(mDrawableRect, mBitmapPaint);
canvas.drawOval(mBorderRect, mBorderPaint);
} else {
canvas.drawOval(mDrawableRect, mBitmapPaint);
}
} else {
if (mBorderWidth > 0) {
canvas.drawRoundRect(mDrawableRect, Math.max(mCornerRadius, 0),
Math.max(mCornerRadius, 0), mBitmapPaint);
canvas.drawRoundRect(mBorderRect, mCornerRadius, mCornerRadius, mBorderPaint);
} else {
canvas.drawRoundRect(mDrawableRect, mCornerRadius, mCornerRadius, mBitmapPaint);
}
}
}
@Override
public int getOpacity() {
return PixelFormat.TRANSLUCENT;
}
@Override
public void setAlpha(int alpha) {
mBitmapPaint.setAlpha(alpha);
invalidateSelf();
}
@Override
public void setColorFilter(ColorFilter cf) {
mBitmapPaint.setColorFilter(cf);
invalidateSelf();
}
@Override public void setDither(boolean dither) {
mBitmapPaint.setDither(dither);
invalidateSelf();
}
@Override public void setFilterBitmap(boolean filter) {
mBitmapPaint.setFilterBitmap(filter);
invalidateSelf();
}
@Override
public int getIntrinsicWidth() {
return mBitmapWidth;
}
@Override
public int getIntrinsicHeight() {
return mBitmapHeight;
}
public float getCornerRadius() {
return mCornerRadius;
}
public RoundedDrawable setCornerRadius(float radius) {
mCornerRadius = radius;
return this;
}
public float getBorderWidth() {
return mBorderWidth;
}
public RoundedDrawable setBorderWidth(float width) {
mBorderWidth = width;
mBorderPaint.setStrokeWidth(mBorderWidth);
return this;
}
public int getBorderColor() {
return mBorderColor.getDefaultColor();
}
public RoundedDrawable setBorderColor(int color) {
return setBorderColor(ColorStateList.valueOf(color));
}
public ColorStateList getBorderColors() {
return mBorderColor;
}
public RoundedDrawable setBorderColor(ColorStateList colors) {
mBorderColor = colors != null ? colors : ColorStateList.valueOf(0);
mBorderPaint.setColor(mBorderColor.getColorForState(getState(), DEFAULT_BORDER_COLOR));
return this;
}
public boolean isOval() {
return mOval;
}
public RoundedDrawable setOval(boolean oval) {
mOval = oval;
return this;
}
public ScaleType getScaleType() {
return mScaleType;
}
public RoundedDrawable setScaleType(ScaleType scaleType) {
if (scaleType == null) {
scaleType = ScaleType.FIT_CENTER;
}
if (mScaleType != scaleType) {
mScaleType = scaleType;
updateShaderMatrix();
}
return this;
}
public Bitmap toBitmap() {
return drawableToBitmap(this);
}
}
答案 0 :(得分:1)
我会以一种不同的方式接近它......
如果我打算使用你已经创建的类(RoundedImageView),我将解释如何做到这一点,但我建议你稍微改造一下,以便它更有效。
我没有完成整个代码,所以如果您认为我的帮助不够,我会假设您可以纠正的一些事情。
我假设您的类使源图像变小,因此边界实际上是源,而不是源边界的ON-TOP。因此,例如,如果布局宽度为50dp且边框宽度为5dp,则源图像的半径为20dp(而不是25dp,边框覆盖5dp)。
您应该做的第一件事是让您的班级显示透明色而不是平面色(作为边框)。
第二件事是在RoundedImageView下放置一个不确定的进度条,它具有与圆形图像相同的大小(宽度和高度)。 创建一个可以看起来更像这样的进度条的绘图:
<rotate xmlns:android="http://schemas.android.com/apk/res/android"
android:fromDegrees="0"
android:toDegrees="360" >
<shape
android:shape="oval"
android:useLevel="false" >
<gradient
android:centerColor="#000000"
android:endColor="#e5e5e5"
android:startColor="#000000"
android:type="sweep"
android:useLevel="false" />
</shape>
</rotate>
在进度'bar xml set:
中android:indeterminateDrawable="@drawable/your_drawable"
android:indeterminateOnly="true"
编辑:
如果要叠加在一起的内容大小相同,并且您不想在另一个视图的不同位置使用任何类型的放置,则应使用FrameLayout。如果需要此放置,您可以轻松使用RelativeLayout。
使用FrameLayout这个叠加效果你可以这样实现:
<FrameLayout
android:layout_width="150dip"
android:layout_height="150dip"
android:padding="10dip" >
<ProgressBar
android:layout_width="match_parent"
android:layout_height="match_parent"
android:indeterminateDrawable="@drawable/your_drawable"
android:indeterminateOnly="true" />
<lc.controls.RoundedImageView
android:id="@+id/progressimage"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:scaleType="centerCrop"
android:src="@drawable/ocean"
app:border_color="@android:color/transparent"
app:border_width="4dip"
app:oval="false" />
</FrameLayout>
你可能需要处理填充...测试它。
编辑2:
关于你班级的改造。 我看到两种非常简单的方法。在两者中,您都可以使用填充值来设置边框宽度。