下面的代码给了我一个分段错误,我已经尝试了很多不同的东西但是无法理解为什么它不起作用。我对C ++很陌生,所以如果这个问题可能有点容易,我很抱歉;)这是我的代码:
class Line2D
{
public:
Point2D punkt;
double dx, dy;
void set_values(Point2D p, double d1, double d2);
Point2D* getIntersectionPoint(Line2D& line2);
};
void Line2D::set_values(Point2D p, double d1, double d2)
{
punkt = p;
dx = d1;
dy = d2;
}
Point2D* Line2D::getIntersectionPoint(Line2D& line2)
{
double a, b;
Point2D* intersec;
double det = dx*line2.dy - dy*line2.dx;
if(det == 0)
{
return NULL;
}
else
{
double c1 = line2.punkt.k1 - punkt.k1;
double c2 = line2.punkt.k2 - punkt.k2;
a = (line2.dy*c1 - line2.dx*c2)/det;
b = (dx*c2 - dy*c2)/det;
}
intersec->set_values(a,b);
return intersec;
}
int main()
{
//...
Line2D l1;
Line2D l2;
l1.set_values(p3,6,3);
Point2D p11;
p11.set_values(1,6);
l2.set_values(p11,4,0);
Point2D* intersec;
intersec = l1.getIntersectionPoint(l2);
}
答案 0 :(得分:5)
你有
Point2D* intersec;
未初始化为指向任何有效对象。
为它分配内存并在此之后使用指针。
Point2D* Line2D::getIntersectionPoint(Line2D& line2)
{
double a, b;
// Initialize the pointer to NULL so
// that it will be easy to detect when it
// points to valid object.
Point2D* intersec = NULL;
double det = dx*line2.dy - dy*line2.dx;
if(det == 0)
{
return NULL;
}
else
{
double c1 = line2.punkt.k1 - punkt.k1;
double c2 = line2.punkt.k2 - punkt.k2;
a = (line2.dy*c1 - line2.dx*c2)/det;
b = (dx*c2 - dy*c2)/det;
}
// Allocate memory for a Point2D
intersec = new Point2D;
intersec->set_values(a,b);
return intersec;
}
<强>更新强>
确保在main
中删除了返回的对象。
int main()
{
//...
Line2D l1;
Line2D l2;
l1.set_values(p3,6,3);
Point2D p11;
p11.set_values(1,6);
l2.set_values(p11,4,0);
Point2D* intersec;
intersec = l1.getIntersectionPoint(l2);
// Use intersec
// ...
// ...
// Delete intersec before the end of main.
delete intersec;
}
std::shared_ptr
完成后,您可以使用main
自动删除对象。
int main()
{
//...
Line2D l1;
Line2D l2;
l1.set_values(p3,6,3);
Point2D p11;
p11.set_values(1,6);
l2.set_values(p11,4,0);
std::shared_ptr<Point2D> intersec = l1.getIntersectionPoint(l2);
// Use intersec
// ...
// ...
}