我对c编程有点新意,我想在C编程中学习和使用结构工具。 我在8位控制器的嵌入式编程领域工作。
我有一种情况
目标:
- 设置时间和日期或更多内容。
- 获取时间和日期或更多内容。
醇>问题:我有两个源文件main.c和set_get.c我有一个结构 主要是可变的。
目标:从pic18系列控制器中的寄存器设置和获取rtcc值,并创建测试平台。
main()
{
struct data
{
unsigned char hour=10;
unsigned char date=20;
} entry;
entry=set_time_date(entry);
entry=get_time_date();
while(1);
}
and in set_get.c
i have two functions
//here struct parameter will be the input from main.c
struct data
{
unsigned char hour=10;
unsigned char date=20;
};
struct set_time_date(struct x)
{
struct data p1;
p1.hour=x.hour;
p1.date=x.date;
//do set hour register with p.hour value
//do set date register with p.date value
return(p1);
}
struct get_time_date(void)
{
struct data p1;
p1.hour= do read from hour register;
p1.date= do read from day register;
return(p1);
}
如果我在以下模式中犯了任何错误,我想对此有所了解并纠正我。我已经在这种方法中做了以减少全局结构。
我正在等待你对这段代码的审核。如果我错了,请更正我
此致
Arookie
答案 0 :(得分:1)
请注意,C89,C99等中包含丰富的时间函数库。
time_t time (time_t *Current_Calendar_Time);
clock_t clock (void);
char *ctime (const time_t *Calendar_Time);
仅举几例。但是要与你已经完成的主题保持一致......
首先 ,此代码段将无法编译。无法在结构定义中进行分配:
struct data
{
unsigned char hour=10;
unsigned char date=20;
};
但是,一旦定义了结构,就可以为每个成员进行赋值(参见下面代码示例中的示例)或者您可以进行块赋值,如下所示:
//Note, I am using a typedef variation of your original for illustration:
typedef struct data{
unsigned char hour;
unsigned char date;
} data;
//make block assignment here:
// hour date
struct data a = {0x34, 0xA5};
Next ,将指针传递给struct有时比传递struct本身更好。即,当数据量很大时,传递地址(~4字节)优于传递可能数百个字节。 (对于结构的大小,它实际上不是一个问题)我的例子将使用指针:
为了便于阅读,请创建一个类型:
//you originally used unsigned char for member types. I changed it to
//accommodate puctuation,as often, timestrings and datestrings use
//puncutation such as : or /
//The unsigned version is below this one...
#define TIME_LEN 20
#define DATE_LEN 20
typedef struct {
char hour[TIME_LEN];
char date[DATE_LEN];
} DATA;
//use DATA to create the other instances you need:
DATA entry, *pEntry;
//Your function prototypes become:
void set_time_date(DATA *x); //no need to return time in set function
DATA * get_time_date(void);
//In main, initialize pointer to struct this way:
int main(void)
{
pEntry = &entry;//initialize pointer pEntry to address of entry
sprintf(pEntry->date , "%s", "12/23/2014");
sprintf(pEntry->hour , "%s", "10:12:13");
set_time_date(pEntry);
pEntry = get_time_date();
return 0;
}
void set_time_date(DATA *x)
{
sprintf(pEntry->date, "%s", x->date);
sprintf(pEntry->hour, "%s", x->hour);
}
DATA * get_time_date(void)
{
sprintf(pEntry->date, "%s", "01/23/2014");
sprintf(pEntry->hour, "%s", "10:10:00");
return pEntry;
}
使用unsigned char
在本节中,已进行了更改以适应全局结构的最小化。通过创建结构的typedef,比如在头文件中,您可以在需要的地方使用DATA *
来创建结构的本地实例,并将其作为参数传递...
//Your function prototypes become:
void set_time_date(DATA *x); //no need to return time in set function
DATA * get_time_date(DATA *x); //Edited to include argument
//In main, initialize pointer to struct this way:
int main(void)
{
//Create local instance of DATA:
DATA entry={0}, *pEntry;
pEntry = &entry;//initialize pointer pEntry to address of entry
pEntry->date = 0x12;
pEntry->hour = 0x23;
set_time_date(pEntry);
pEntry = get_time_date(pEntry);
//print results showing values of both pEntry and entry
printf("pEntry->date: 0x%x\n", pEntry->date);
printf("entry.date: 0x%x\n", entry.date);
printf("pEntry->hour: 0x%x\n", pEntry->hour);
printf("entry.hour: 0x%x\n", entry.hour);
//After the assignment: "pEntry = &entry;" (above)
//pEntry is pointing to the the same location
//in memory as the start of entry. (this is the reason for that assignment)
//Every subsequent assignment you make to pEntry, is also being
//written to entry, without explicitly having to
//write: entry.date = 0x23 etc. (indeed, it is the same location
//in memory you are writing to)
return 0;
}
void set_time_date(DATA *x)
{
x->date = 0xBC;
x->hour = 0x45;
}
DATA * get_time_date(DATA *pX)
{
//Commented following two lines, passed in as argument:
//DATA x, *pX; //now passed in as argument
//pX = &x;//initialize pointer pX to address of x
pX->date = 0x23;
pX->hour = 0x34;
return pX;
}
生成以下输出