我不知道如何在localhost网络服务器上发布内容。我甚至不知道如何让网络服务器处理POST请求。我尝试了以下代码并设法在API上发布,但无法在我的localhost上执行相同操作。
public class JSONTest {
public static String executePost(String targetURL, String urlParameters){
URL url;
HttpURLConnection connection = null;
try {
//Create connection
url = new URL(targetURL);
connection = (HttpURLConnection)url.openConnection();
connection.setRequestMethod("POST");
connection.setRequestProperty("Content-Length", "" + Integer.toString(urlParameters.getBytes().length));
connection.setRequestProperty("Content-Language", "en-US");
connection.setUseCaches (false);
connection.setDoInput(true);
connection.setDoOutput(true);
//Send request
DataOutputStream wr = new DataOutputStream (connection.getOutputStream ());
wr.writeBytes (urlParameters);
wr.flush ();
wr.close ();
//Get Response
InputStream is = connection.getInputStream();
BufferedReader rd = new BufferedReader(new InputStreamReader(is));
String line;
StringBuffer response = new StringBuffer();
while((line = rd.readLine()) != null) {
response.append(line);
response.append('\r');
}
rd.close();
return response.toString();
}catch (Exception e) {
e.printStackTrace();
return null;
}
finally {
if(connection != null)
connection.disconnect();
}
}
public static String test(){
try{
JSONObject obj = new JSONObject();
//JSONArray array = new JSONArray();
obj.put("Products","Successful test");
return "Products="+obj.toString();
} catch (Exception e){
e.printStackTrace();
}
return null;
}
public static void main(String[]args){
executePost("http://<localhost>:9000/SelendroidManager",test());
}
}
我收到以下错误:
java.io.IOException: Server returned HTTP response code: 500 for URL: http://<localhost>:9000/SelendroidManager
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
at Administrator.JSONTest.executePost(JSONTest.java:65)
at Administrator.JSONTest.main(JSONTest.java:144)
服务器的日志输出为:
Reapplying settings...
Set current project to lol (in build file:/C:/Users/eedcoro/activator-1.2.2-minimal/lol/)
Reapplying settings...
Set current project to lol (in build file:/C:/Users/eedcoro/activator-1.2.2-minimal/lol/)
Running task... Cancel: sbt.TaskCancellationStrategy$Null$@7b6bbeaf, check cycles: false
Initial source changes: removed:Set() added: Set() modified: Set() Removed products: Set() External API changes: API Changes: Set() Modified binary dependencies: Set() Initial directly invalidated sources: Set() Sources indirectly invalidated by: product: Set() binary dep: Set() external source: Set()
All initially invalidated sources: Set()
Discovered main classes:
Got auto-discovered main classes, looking for a default mainClass setting if any
launching mainClass task
Set current project to lol (in build file:/C:/Users/eedcoro/activator-1.2.2-minimal/lol/)
> listen
Reapplying settings...
Set current project to lol (in build file:/C:/Users/eedcoro/activator-1.2.2-minimal/lol/)
Reapplying settings...
Set current project to lol (in build file:/C:/Users/eedcoro/activator-1.2.2-minimal/lol/)
Running task... Cancel: sbt.TaskCancellationStrategy$Null$@7b6bbeaf, check cycles: false
Default main class is 'play.core.server.NettyServer'