我在NetBeans 8.0平台应用程序中创建了一个TopComponent。我想在它上面显示画布,但是当调用代码来引出一个worldwind组件并抛出异常时:
"发生了java.lang.IllegalStateException异常。单击显示 详细信息或查看位于您的messages.log文件 C:\ Users \用户abradford \桌面\的NetBeans Projects \ MTAET \ MTAET \ build \ testuserdir \ var \ log文件夹。"
java.lang.IllegalStateException:无法找到TopComponent preferredID EarthTopComponent,有关更多详细信息,请参阅IDE日志。
为此,TopComponent依赖于WorldWind.jar文件和Jogl文件。而WorldWind.jar文件仅依赖于Jogl文件。我要问的是,是否有人可以了解为什么worldwind组件不能与TopComponent一起使用。如果有人已经有一段已经工作过的代码,可以将其连接起来或者将其解决,那也是很棒的。自从我编写了Java之后已经有一段时间了,我可能已经开始有点强大了,所以请原谅我,如果答案是显而易见的。
以下是我使用的代码: V这是TopComponent V
import org.openide.awt.ActionID;
import org.openide.awt.ActionReference;
import org.openide.util.NbBundle;
import org.openide.windows.TopComponent;
@TopComponent.Description(
preferredID = "EarthTopComponent",
persistenceType = TopComponent.PERSISTENCE_ALWAYS
)
@TopComponent.Registration(
mode = "editor",
openAtStartup = true
)
@ActionID(
category = "Window",
id = "EarthTopComponent"
)
@ActionReference(
path = "Menu/Window"
)
@TopComponent.OpenActionRegistration(
displayName = "Earth",
preferredID = "EarthTopComponent"
)
@NbBundle.Messages({"CTL_EarthViewer=Earth View",
"HINT_EarthViewer=This is the Earth View"
})
public class EarthTopComponent extends TopComponent {
public EarthTopComponent() {
setName(Bundle.CTL_EarthViewer());
setToolTipText(Bundle.HINT_EarthViewer());
GUIWorldWind gui = new GUIWorldWind();
add(gui.getFrame());
}
}
_________________________________________________
V This is the Canvas Class V
package Earth;
//Basic Java Imports
import javax.swing.*;
import java.awt.*;
//import java.util.ArrayList;
//imports for layers
import gov.nasa.worldwind.layers.*;
import gov.nasa.worldwind.layers.Earth.*;
//Imports for Geometry
//import gov.nasa.worldwind.render.*;
//import gov.nasa.worldwind.geom.Position;
//import gov.nasa.worldwind.layers.RenderableLayer;
//imports for world wind libraries
import gov.nasa.worldwind.*;
import gov.nasa.worldwind.awt.WorldWindowGLCanvas;
import gov.nasa.worldwind.avlist.AVKey;
public class CanvasPanel extends JPanel
{
//World Wind GUI components
private LayerList layerlist; //Holds all Layers
private WorldWindowGLCanvas canvas; //Displays Model
private Model model; //world and layers
//Swing and AWT GUI components
JPanel mainPanel; //Main focus of the GUI
/*
* Constructs the panel when the class is called
*/
public CanvasPanel()
{
//canvas and layerlist variables
canvas = new WorldWindowGLCanvas();
loadPanel(); //loads the panel
loadLayers(); //loads all default layers
//sets the canvas to fill the panelspace
canvas.setPreferredSize(new Dimension((mainPanel.getWidth() - 100), (mainPanel.getHeight() - 100)));
//Creates a new model to display in the canvas
model = (Model) WorldWind.createConfigurationComponent(AVKey.MODEL_CLASS_NAME);
//adds all relevant layers to the model
model.setLayers(layerlist);
//adds the model to the canvas
canvas.setModel(model);
}
/**
* Sends the Panel when requested
*
* @return mainPanel, as JPanel object
*/
public JPanel getPanel()
{
return mainPanel;
}
/**
* called in the constructor, this method constructs the Swing and AWT
* components of the Panel.
*/
private void loadPanel()
{
//Creates and sets the dimensions of the Panel
mainPanel = new JPanel();
mainPanel.setSize(700, 700);
mainPanel.setBackground(Color.DARK_GRAY);
mainPanel.setBorder(
BorderFactory.createMatteBorder(2, 2, 2, 2, new Color(0, 0, 0))
);
//Adds the canvas to the panel
mainPanel.add(canvas, BorderLayout.CENTER);
}
/**
* Adds relevant layers to layerlist to be added to the model
*/
private void loadLayers()
{
//creates a new layerlist array
layerlist = new LayerList();
//preloading all of the default layers
layerlist.add(new StarsLayer()); //Stars
layerlist.add(new SkyGradientLayer()); //Atmosphere
layerlist.add(new BMNGWMSLayer()); //BlueMarble Globe
layerlist.add(new CountryBoundariesLayer());//Political Boundaries
layerlist.add(new MSVirtualEarthLayer()); //City View
layerlist.add(new NASAWFSPlaceNameLayer()); //Names of Places
layerlist.add(new LatLonGraticuleLayer()); //Lat and Long Grid
}
}
V这将两者放在一起V
protected void displayGUI(final String title) { //创建框架对象 guiFrame =新JFrame(标题);
//sets exit button properties
guiFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
//creates gui components
menuBar = new FileMenuBar();
sideBar = new OptionSideBar();
canvasPanel = new CanvasPanel();
//adds objects to the form
guiFrame.setJMenuBar(menuBar.getMenu());
guiFrame.add(sideBar.getSideBar(), BorderLayout.WEST);
guiFrame.add(canvasPanel.getPanel(), BorderLayout.CENTER);
//loads the form
guiFrame.pack();
//determines the size of the form
Dimension scrnSize = Toolkit.getDefaultToolkit().getScreenSize();
int scrnWidth = guiFrame.getSize().width;
int scrnHeight = guiFrame.getSize().height;
int x = (scrnSize.width - scrnWidth) / 2;
int y = (scrnSize.height - scrnHeight) / 2;
//places form on the screen
guiFrame.setLocation(x,y);
//sets for to visible
guiFrame.setVisible(true);
}
答案 0 :(得分:1)
在我尝试一些预先生成的代码时,我设法偶然遇到了答案。下面是在NetBeans 8.0平台的顶级组件上使用WorldWindGLCanvas的工作示例。我希望这个答案可以帮助某些人,因为我不得不自己找不到这个答案。
以下是Topcomponent类。
package Earth;
import gov.nasa.worldwind.*;
import gov.nasa.worldwind.avlist.AVKey;
import gov.nasa.worldwind.awt.WorldWindowGLCanvas;
import java.awt.BorderLayout;
import org.openide.awt.ActionID;
import org.openide.awt.ActionReference;
import org.openide.windows.TopComponent;
import org.openide.util.NbBundle.Messages;
import gov.nasa.worldwind.layers.*;
import gov.nasa.worldwind.layers.Earth.*;
import java.awt.Dimension;
import javax.swing.JInternalFrame;
@TopComponent.Description(
preferredID = "EarthTopComponent",
//iconBase="SET/PATH/TO/ICON/HERE",
persistenceType = TopComponent.PERSISTENCE_ALWAYS
)
@TopComponent.Registration(mode = "explorer", openAtStartup = false)
@ActionID(category = "Window", id = "Earth.EarthTopComponent")
@ActionReference(path = "Menu/Window" /*, position = 333 */)
@TopComponent.OpenActionRegistration(
displayName = "#CTL_EarthAction",
preferredID = "EarthTopComponent"
)
@Messages({
"CTL_EarthAction=Earth",
"CTL_EarthTopComponent=Earth Window",
"HINT_EarthTopComponent=This is the Earth window"
})
public final class EarthTopComponent extends TopComponent {
public EarthTopComponent() {
initcomp();
setName(Bundle.CTL_EarthTopComponent());
setToolTipText(Bundle.HINT_EarthTopComponent());
}
private LayerList layerlist; //Holds all Layers
private WorldWindowGLCanvas canvas; //Displays Model
private Model model; //world and layers
private OptionSideBar sidebar;
private JInternalFrame layersPanel;
private void initcomp()
{
canvas = new WorldWindowGLCanvas();
sidebar = new OptionSideBar();
//Creates a new model to display in the canvas
model = (Model) WorldWind.createConfigurationComponent(AVKey.MODEL_CLASS_NAME);
loadLayers();
//adds all relevant layers to the model
model.setLayers(layerlist);
//adds the model to the canvas
canvas.setModel(model);
setLayout(new BorderLayout());
layersPanel = new JInternalFrame("Layers Panel");
layersPanel.setIconifiable(true);
layersPanel.setSize(new Dimension(150,250 ));
layersPanel.add(sidebar.getSideBar());
layersPanel.setVisible(true);
setLayout(new BorderLayout());
canvas.setSize(new Dimension(500,550));
canvas.setVisible(true);
add(layersPanel,BorderLayout.CENTER);
add(canvas,BorderLayout.CENTER);
}
/**
* Adds relevant layers to layerlist to be added to the model
*/
private void loadLayers()
{
//creates a new layerlist array
layerlist = new LayerList();
//preloading all of the default layers
layerlist.add(new StarsLayer()); //Stars
layerlist.add(new SkyGradientLayer()); //Atmosphere
layerlist.add(new BMNGWMSLayer()); //BlueMarble Globe
layerlist.add(new CountryBoundariesLayer());//Political Boundaries
layerlist.add(new MSVirtualEarthLayer()); //City View
layerlist.add(new NASAWFSPlaceNameLayer()); //Names of Places
layerlist.add(new LatLonGraticuleLayer()); //Lat and Long Grid
}
}
答案 1 :(得分:0)
在加载TopComponent之前出现问题时,此问题“无法找到具有preferredID的TopCoponent ...”。
一个简单的例子:你试图在失败的构造函数中加载一些东西(在任何深度)。
这个无法解释的信息使我不止一次发疯!
(也回答here)
希望这有帮助。