我的应用中有一个mapview,需要为每个地图注释定制calloutView。 因此,我有一个这个自定义calloutView的XIB文件。 这是我的地图视图控制器代码
- (void)mapView:(MKMapView *)mapView didSelectAnnotationView:(MKAnnotationView *)view {
CustomCalloutView *calloutView = (CustomCalloutView *)[[[NSBundle mainBundle] loadNibNamed:@"CustomCalloutView" owner:self options:nil] objectAtIndex:0];
[calloutView.layer setCornerRadius:10];
CGRect calloutViewFrame = calloutView.frame;
calloutViewFrame.origin = CGPointMake(-calloutViewFrame.size.width/2 + 15, -calloutViewFrame.size.height);
calloutView.frame = calloutViewFrame;
// some other code such as load images for calloutView
UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleSingleTap)];
singleTap.numberOfTapsRequired = 1;
[calloutView addGestureRecognizer:singleTap];
[view addSubview:calloutView];
}
- (void)handleSingleTap{
NSLog(@"it works");
}
但是,handleSingleTap:从未被调用过。相反,calloutView上的每次点击都只会简单地关闭calloutView。我还尝试在calloutView上添加一个按钮,但点击它也会导致calloutView被解雇,而不是调用按钮动作。
有人可以帮忙吗?
更新:
我试图更改代码
[view addSubview:calloutView];
到
[self.view addSubview:calloutView];
将自定义的calloutView添加到主容器视图而不是mapView中。
然后,它可以轻按手势。因此,我认为问题应该是由mapView引起的,似乎mapView将calloutView上的所有触摸事件传递给自己。有人有这方面的想法吗?
答案 0 :(得分:1)
行。我终于找到了解决方案。我们需要为MKAnnotationView定制一个类来解决这个问题。这是.m文件中的代码
- (UIView*)hitTest:(CGPoint)point withEvent:(UIEvent*)event
{
UIView* hitView = [super hitTest:point withEvent:event];
if (hitView != nil)
{
[self.superview bringSubviewToFront:self];
}
return hitView;
}
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent*)event
{
CGRect rect = self.bounds;
BOOL isInside = CGRectContainsPoint(rect, point);
if(!isInside)
{
for (UIView *view in self.subviews)
{
isInside = CGRectContainsPoint(view.frame, point);
if(isInside)
break;
}
}
return isInside;
}
希望这对其他人有用。
答案 1 :(得分:0)
您需要修改自来水手势实施&这个方法叫做了。看看&检查它是否有效。
UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleSingleTap)];
singleTap.numberOfTapsRequired = 1;
[calloutView addGestureRecognizer:singleTap];
[view addSubview:calloutView];
- (void)handleSingleTap:(UIGestureRecognizer *)recognizer {
NSLog(@"it works");
}