这就是我在form1中所做的事情:
void PopulateApplications()
{
DoubleBufferedd(dataGridView1, true);
int rcount = dataGridView1.Rows.Count;
int rcurIndex = 0;
foreach (Process p in Process.GetProcesses())
{
try
{
if (File.Exists(p.MainModule.FileName))
{
memoryUsage = Core.getallmemoryusage(p.ProcessName);
Core.getcpu(p.ProcessName);
cpuusage = Core.processes;
var icon = Icon.ExtractAssociatedIcon(p.MainModule.FileName);
Image ima = icon.ToBitmap();
ima = resizeImage(ima, new Size(25, 25));
ima = (Image)(new Bitmap(ima, new Size(25, 25)));
String status = p.Responding ? "Running" : "Not Responding";
if (rcurIndex < rcount - 1)
{
var currentRow = dataGridView1.Rows[rcurIndex];
currentRow.Cells[0].Value = ima;
currentRow.Cells[1].Value = p.ProcessName;
currentRow.Cells[2].Value = cpuusage;
currentRow.Cells[3].Value = memoryUsage;
currentRow.Cells[4].Value = status;
}
else
{
dataGridView1.Rows.Add(ima, p.ProcessName,cpuusage,memoryUsage, status);//false, ima, p.ProcessName, status);
}
rcurIndex++;
}
}
catch ( Exception e)
{
string t = "error";
}
}
if (rcurIndex < rcount - 1)
{
for (int i = rcurIndex; i < rcount - 1; i++)
{
dataGridView1.Rows.RemoveAt(rcurIndex);
}
}
}
现在form1 PopulateApplications
中的方法,我每隔5秒从一个计时器滴答事件中调用它。
然后我每次循环遍历进程并获取内存使用情况和CPU使用率。
这是类Core
中的内存和CPU的方法。
使用内存方法没有问题。工作良好而快速。
public static string getallmemoryusage(string processName)
{
var counter = new PerformanceCounter("Process", "Working Set - Private", processName);
privateMemeory = (counter.NextValue() / 1024 / 1024).ToString();
//string.Format("Private memory: {0}k", counter.NextValue() / 1024 / 1024);
return privateMemeory;
}
问题在于getcpu
方法。我需要让它每隔1000ms睡几次以获得CPU使用率。如果我在这个方法上使用断点,我会得到最后的值。问题是当我每5秒钟调用form1中的方法时,它每隔5秒调用一次getcpu
并且这些线程睡眠使它工作得很慢。如果我将线程休眠设置为10毫秒,那么速度会更快,但我会在大多数进程中使用0%或100%的使用率。
public static string getcpu(string name)
{
var cpuload = new PerformanceCounter("Processor", "% Processor Time", "_Total");
processes = Convert.ToInt32(cpuload.NextValue()) + "%";
System.Threading.Thread.Sleep(1000);
processes = cpuload.NextValue() + "%";
System.Threading.Thread.Sleep(1000);
processes = cpuload.NextValue() + "%";
System.Threading.Thread.Sleep(1000);
processes = cpuload.NextValue() + "%";
System.Threading.Thread.Sleep(1000);
processes = cpuload.NextValue() + "%";
System.Threading.Thread.Sleep(1000);
return processes;
}
答案 0 :(得分:6)
衡量% Processor Time
时,Thread.Sleep(1000)
是必需的,因为.NextValue()
调用确定时间,处理器自上次调用.NextValue()
以来一直使用。有关此计算的更多信息,请查看http://blogs.msdn.com/b/bclteam/archive/2006/06/02/618156.aspx。
一些建议:
1)由于您传递的是进程名称,因此我假设您要测量单个进程的处理器时间。但是,由于您未在方法中使用该参数,因此您将测量整个平均系统处理器时间。
因此,如果您想测量单个流程的性能,可以使用以下内容:
public static double GetCpuUsage(Process process)
{
PerformanceCounter cpuCounter = new PerformanceCounter();
cpuCounter.CategoryName = "Process";
cpuCounter.InstanceName = process.ProcessName;
cpuCounter.CounterName = "% Processor Time";
// The first call will always return 0
cpuCounter.NextValue();
// That's why we need to sleep 1 second
Thread.Sleep(1000);
// The second call determines, the % of time that the monitored process uses on
// % User time for a single processor.
// So the limit is 100% * the number of processors you have.
double processorUsagePercent = cpuCounter.NextValue();
// Hence we need to divide by the number of processors to get the average CPU usage of one process during the time measured
return processorUsagePercent / Environment.ProcessorCount;
}
请注意计数器类别"Processor"
和"Process"
之间的区别。
2)为什么你连续多次调用.NextValue()
然后只返回最后一个值?这使得你的方法很慢。上面例子中显示的两个计算就足够了。
3)当您想要监控多个进程时,您不必在每次调用.NextValue()
之间等待一秒钟。您必须确保自上次在特定计数器上调用.NextValue()
后至少经过了一秒钟。因此,对于多个流程,您可以使用类似的方法:
public static Dictionary<Process, double> GetCpuUsages(Process[] processes)
{
// One performance counter is required per process
PerformanceCounter[] counters = new PerformanceCounter[processes.Length];
// Instantiate a new counter per process
for(int i = 0; i < processes.Length; i++)
{
PerformanceCounter processorTimeCounter = new PerformanceCounter(
"Process",
"% Processor Time",
processes[i].ProcessName);
// Call NextValue once to have a reference value
processorTimeCounter.NextValue();
// Add it to the array
counters[i] = processorTimeCounter;
}
// Sleep one second to have accurate measurement
Thread.Sleep(1000);
// Here we store the processes along with their measurement in a dictionary
Dictionary<Process, double> cpuUsageDictionary = new Dictionary<Process, double>();
for (int i = 0; i < counters.Length; i++)
{
// Determine CPU usage and divide by the number of cores
double cpuUsage = counters[i].NextValue() / Environment.ProcessorCount;
// And now we add one key/value pair per process along with its cpu time measurement
cpuUsageDictionary.Add(processes[i], cpuUsage);
}
return cpuUsageDictionary;
}